Player Matchup

Gilgamesh
Gilgamesh
DripCrunchyKekZ_
Gilgamesh
Level 128
God Stats
1W - 3L
1,387 SR
Queue Stats
483W - 455L
1,540 Elo+
Party 2
Ra
Ra
DripViruZ_
Ra
Level 86
God Stats
53W - 65L
1,469 SR
Queue Stats
358W - 365L
1,521 Elo+
Party 2
Hachiman
Hachiman
dante59179
Hachiman
Level 109
God Stats
0W - 2L
1,198 SR
Queue Stats
52W - 42L
1,503 Elo+
Solo
Serqet
Serqet
diemka
Serqet
Level 147
God Stats
2W - 1L
1,903 SR
Queue Stats
24W - 22L
1,504 Elo+
Solo
Ymir
Ymir
fistikos
Ymir
Level 192
God Stats
1W - 1L
1,558 SR
Queue Stats
148W - 143L
1,460 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,506 Elo+

VS

Team Averages
Level 87
1,499 SR
1,487 Elo+
Athena
Athena
DrHentai
Athena
Level 68
God Stats
1W - 2L
1,191 SR
Queue Stats
20W - 20L
1,480 Elo+
Party 1
King Arthur
King Arthur
Dáxtér
King Arthur
Level 14
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 10L
1,499 Elo+
Party 3
Bakasura
Bakasura
JoBeRTuS-_
Bakasura
Level 128
God Stats
4W - 4L
1,543 SR
Queue Stats
49W - 46L
1,514 Elo+
Party 3
He Bo
He Bo
Lupus98
He Bo
Level 127
God Stats
3W - 0L
1,833 SR
Queue Stats
43W - 47L
1,465 Elo+
Party 1
Chronos
Chronos
Snorkut
Chronos
Level 97
God Stats
10W - 5L
1,622 SR
Queue Stats
36W - 37L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
5
0 / 1 / 0
3,320
664
1,739
3,952
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,592
718
64
1,512
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
dante59179
Hachiman
5
0 / 1 / 0
2,930
586
1,077
2,601
614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
diemka
Serqet
4
0 / 0 / 0
2,944
589
284
2,061
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
5
0 / 4 / 0
2,995
599
1,498
4,670
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrHentai
Athena
6
0 / 0 / 4
3,644
729
1,357
3,034
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Dáxtér
King Arthur
7
1 / 0 / 0
3,818
764
1,055
3,547
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
JoBeRTuS-_
Bakasura
6
1 / 0 / 2
3,401
680
386
2,970
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

He Bo
Lupus98
He Bo
7
0 / 0 / 0
3,691
738
931
866
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
Snorkut
Chronos
6
4 / 0 / 1
3,990
798
3,427
1,708
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
DrHentai
Athena
0
0
4
2
L
Gilgamesh
0
1
0
0
L
0
0
0
0
W
King Arthur
Dáxtér
King Arthur
1
0
0
1
W
Bakasura
JoBeRTuS-_
Bakasura
1
0
2
2
W
He Bo
Lupus98
He Bo
0
0
0
0
W
Chronos
Snorkut
Chronos
4
0
1
4.5
L
Hachiman
dante59179
Hachiman
0
1
0
0
L
Serqet
diemka
Serqet
0
0
0
0
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,662
Damage
7,156
14,796
Taken
12,125
5,785
Mitigated
3,982
3,859
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DrHentai
Athena
1,357
661
0
1,030
3,034
1,558
0
1,177
1,857
6,130
0
L
Gilgamesh
1,739
380
0
1,035
3,952
1,992
0
79
3,823
0
15,708
L
64
0
132
840
1,512
405
0
852
660
17,392
0
W
King Arthur
Dáxtér
King Arthur
1,055
150
0
1,375
3,547
941
0
0
3,400
0
20,447
W
Bakasura
JoBeRTuS-_
Bakasura
386
236
0
1,045
2,970
920
0
40
2,902
0
11,498
W
He Bo
Lupus98
He Bo
931
0
0
538
866
134
0
24
769
16,756
1,222
W
Chronos
Snorkut
Chronos
3,427
1,700
0
966
1,708
429
0
179
1,529
15,357
1,197
L
Hachiman
dante59179
Hachiman
1,077
534
0
643
2,601
614
0
1,410
1,033
0
10,395
L
Serqet
diemka
Serqet
284
132
0
696
2,061
486
0
253
1,808
0
6,545
L
Ymir
1,498
692
0
513
4,670
2,288
0
2,756
1,728
7,534
2,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,781
Gold Earned
18,544
127
Minions Killed
154
0
Camps Cleared
0
479,142
Distance Traveled
536,941
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,644
729
8
2
0
108,323
2
L
Gilgamesh
3,320
664
32
6
0
100,578
1
L
Ra
3,592
718
43
9
0
101,162
0
W
King Arthur
3,818
764
39
8
0
112,682
0
W
Bakasura
3,401
680
35
7
0
123,908
0
W
He Bo
3,691
738
42
8
0
102,100
1
W
Chronos
3,990
798
30
6
0
89,928
0
L
Hachiman
2,930
586
12
2
0
98,429
3
L
Serqet
2,944
589
22
4
0
74,614
0
L
Ymir
2,995
599
18
4
0
104,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role