Player Matchup

Atlas
Atlas
Gold I
Deelarnixter001
Atlas
Gold I
Level 127
God Stats
54W - 37L
1,659 SR
Queue Stats
445W - 455L
1,512 MMR
Party 1
Bakasura
Bakasura
Platinum IV
HERETIKsound
Bakasura
Platinum IV
Level 158
God Stats
59W - 33L
1,749 SR
Queue Stats
156W - 129L
1,689 MMR
Party 1
Shiva
Shiva
Platinum IV
ValkyrieEros
Shiva
Platinum IV
Level 47
God Stats
8W - 4L
1,655 SR
Queue Stats
61W - 63L
1,833 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,688 SR
1,678 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,678 SR
1,586 MMR
Agni
Agni
Platinum I
CipriaNNN
Agni
Platinum I
Level 159
God Stats
84W - 80L
1,621 SR
Queue Stats
128W - 113L
1,776 MMR
Solo
Thor
Thor
Silver II
Qwartx
Thor
Silver II
Level 127
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 3L
1,472 MMR
Solo
Ne Zha
Ne Zha
Gold V
laForma
Ne Zha
Gold V
Level 126
God Stats
0W - 1L
1,883 SR
Queue Stats
62W - 78L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,172
925
12,512
14,705
14,282
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
HERETIKsound
Bakasura
16
4 / 3 / 5
10,040
913
6,583
14,795
11,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 0 / 8
10,211
928
12,439
11,794
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Bans
SerqetCthulhuAchillesKuzenboKumbhakarna

VS

Bans
CerberusFafnirScyllaHorusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 3 / 1
8,554
778
12,588
9,467
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Qwartx
Thor
14
1 / 5 / 0
7,973
725
8,620
15,502
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
laForma
Ne Zha
14
0 / 3 / 2
7,961
724
5,119
10,847
9,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
1
0.5
W
4
0
7
7.5
W
Bakasura
HERETIKsound
Bakasura
4
3
5
2.17
L
Thor
Qwartx
Thor
1
5
0
0.2
W
3
0
8
7
L
Ne Zha
laForma
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
26,327
41,294
Taken
35,816
35,952
Mitigated
25,291
17,969
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
12,588
807
0
886
9,467
2,941
0
3,566
4,908
45,757
590
W
12,512
3,294
0
4,450
14,705
14,282
153
6,131
8,253
32,615
0
W
Bakasura
HERETIKsound
Bakasura
6,583
4,668
0
8,674
14,795
11,154
2,132
4,257
10,295
0
29,565
L
Thor
Qwartx
Thor
8,620
1,815
0
948
15,502
12,660
0
4,630
8,894
571
18,503
W
12,439
2,203
741
4,104
11,794
10,516
721
2,694
8,944
0
32,617
L
Ne Zha
laForma
Ne Zha
5,119
644
0
940
10,847
9,690
0
2,826
6,785
0
17,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
24,488
157
Minions Killed
116
0
Camps Cleared
0
717,111
Distance Traveled
630,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,554
778
83
8
0
209,676
0
W
Atlas
10,172
925
39
4
0
214,729
0
W
Bakasura
10,040
913
81
7
0
242,757
0
L
Thor
7,973
725
18
2
0
209,532
0
W
Shiva
10,211
928
37
3
0
259,625
0
L
Ne Zha
7,961
724
15
1
0
211,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role