Player Matchup

Serqet
Serqet
CALI1697
Serqet
Level 64
God Stats
9W - 6L
1,681 SR
Queue Stats
197W - 257L
1,432 Elo+
Party 2
Horus
Horus
ERROR-luisprota
Horus
Level 85
God Stats
3W - 2L
1,513 SR
Queue Stats
287W - 332L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
JOAN-MI
Cthulhu
Level 81
God Stats
17W - 16L
1,526 SR
Queue Stats
217W - 274L
1,435 Elo+
Party 2
Izanami
Izanami
Mad_Max_77
Izanami
Level 147
God Stats
7W - 3L
1,593 SR
Queue Stats
282W - 255L
1,545 Elo+
Solo
Nu Wa
Nu Wa
kamyk220
Nu Wa
Level 124
God Stats
2W - 0L
1,705 SR
Queue Stats
69W - 54L
1,502 Elo+
Solo
Team Averages
Level 100
1,604 SR
1,468 Elo+

VS

Team Averages
Level 114
1,520 SR
1,502 Elo+
Da Ji
Da Ji
CouplaGayz
Da Ji
Level 125
God Stats
0W - 1L
1,767 SR
Queue Stats
54W - 49L
1,468 Elo+
Solo
Ganesha
Ganesha
Defez777
Ganesha
Level 122
God Stats
8W - 7L
1,492 SR
Queue Stats
328W - 377L
1,535 Elo+
Party 1
Thanatos
Thanatos
DemonxJo
Thanatos
Level 68
God Stats
14W - 11L
1,593 SR
Queue Stats
171W - 184L
1,488 Elo+
Solo
The Morrigan
The Morrigan
assassin mirage
The Morrigan
Level 155
God Stats
2W - 2L
1,304 SR
Queue Stats
54W - 54L
1,511 Elo+
Solo
Medusa
Medusa
eMiLiO_099
Medusa
Level 102
God Stats
2W - 3L
1,446 SR
Queue Stats
62W - 59L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CALI1697
Serqet
12
4 / 3 / 11
7,297
561
7,921
9,370
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 8
7,134
549
3,703
13,146
12,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
JOAN-MI
Cthulhu
13
5 / 0 / 6
8,698
669
9,674
6,667
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Mad_Max_77
Izanami
13
5 / 0 / 3
7,956
612
5,585
5,753
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
kamyk220
Nu Wa
12
4 / 2 / 7
7,880
606
5,397
6,489
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 5 / 2
6,649
511
6,599
11,778
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Defez777
Ganesha
10
0 / 3 / 2
6,275
483
6,190
14,319
8,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
DemonxJo
Thanatos
12
1 / 5 / 1
6,393
492
3,090
11,015
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
assassin mirage
The Morrigan
11
1 / 3 / 1
6,147
473
6,210
6,481
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
eMiLiO_099
Medusa
12
1 / 4 / 1
6,894
530
5,054
10,381
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
6
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
CALI1697
Serqet
4
3
11
3.17
L
Da Ji
3
5
2
0.8
L
Ganesha
Defez777
Ganesha
0
3
2
0.33
L
Thanatos
DemonxJo
Thanatos
1
5
1
0.3
W
2
1
8
6
W
Cthulhu
JOAN-MI
Cthulhu
5
0
6
8
W
Izanami
Mad_Max_77
Izanami
5
0
3
6.5
L
The Morrigan
assassin mirage
The Morrigan
1
3
1
0.5
L
Medusa
eMiLiO_099
Medusa
1
4
1
0.38
W
Nu Wa
kamyk220
Nu Wa
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
27,143
41,425
Taken
53,974
26,171
Mitigated
22,417
13,157
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CALI1697
Serqet
7,921
1,815
0
564
9,370
3,791
0
2,119
7,251
0
34,281
L
Da Ji
6,599
1,142
0
1,697
11,778
4,573
0
2,723
8,910
0
45,611
L
Ganesha
Defez777
Ganesha
6,190
855
0
4,538
14,319
8,415
0
2,842
11,477
21,811
1,596
L
Thanatos
DemonxJo
Thanatos
3,090
759
0
5,903
11,015
4,057
0
2,599
8,128
0
51,986
W
3,703
1,819
2,448
5,135
13,146
12,029
147
5,019
8,127
0
16,869
W
Cthulhu
JOAN-MI
Cthulhu
9,674
743
0
1,098
6,667
6,323
249
1,338
5,329
54,920
1,718
W
Izanami
Mad_Max_77
Izanami
5,585
4,085
0
3,359
5,753
2,039
0
1,827
3,926
0
54,786
L
The Morrigan
assassin mirage
The Morrigan
6,210
1,283
0
1,744
6,481
2,027
0
1,189
5,076
45,351
375
L
Medusa
eMiLiO_099
Medusa
5,054
1,901
0
1,730
10,381
3,345
0
4,821
5,560
0
54,563
W
Nu Wa
kamyk220
Nu Wa
5,397
1,165
0
553
6,489
1,989
16
2,113
4,376
34,318
2,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
32,358
351
Minions Killed
355
0
Camps Cleared
0
1,371,621
Distance Traveled
1,216,362
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,297
561
45
3
0
311,865
1
L
Da Ji
6,649
511
71
5
0
237,870
5
L
Ganesha
6,275
483
4
0
0
235,132
0
L
Thanatos
6,393
492
82
6
0
269,894
0
W
Horus
7,134
549
14
1
0
294,232
2
W
Cthulhu
8,698
669
121
9
0
291,947
1
W
Izanami
7,956
612
109
8
0
240,290
4
L
The Morrigan
6,147
473
96
7
0
235,782
0
L
Medusa
6,894
530
102
8
0
237,684
2
W
Nu Wa
7,880
606
62
5
0
233,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role