Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Ashish47
Cthulhu
Gold IV
Level 201
God Stats
3W - 6L
1,367 SR
Queue Stats
192W - 199L
1,394 MMR
Solo
Apollo
Apollo
Gold V
Mirzinho
Apollo
Gold V
Level 118
God Stats
10W - 6L
1,667 SR
Queue Stats
146W - 155L
1,235 MMR
Solo
Cliodhna
Cliodhna
Gold V
l-ClueLess-l
Cliodhna
Gold V
Level 114
God Stats
17W - 17L
1,520 SR
Queue Stats
203W - 225L
1,359 MMR
Solo
Hou Yi
Hou Yi
Gold V
pepere7
Hou Yi
Gold V
Level 116
God Stats
2W - 2L
1,238 SR
Queue Stats
330W - 343L
1,408 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,458 SR
1,379 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,496 SR
1,348 MMR
Jing Wei
Jing Wei
Gold IV
DiabloKurtWagner
Jing Wei
Gold IV
Level 96
God Stats
0W - 1L
1,300 SR
Queue Stats
47W - 47L
1,437 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
IbrahimRasulov
Nu Wa
Gold IV
Level 185
God Stats
6W - 8L
1,585 SR
Queue Stats
302W - 320L
1,430 MMR
Solo
Ullr
Ullr
Gold III
Jeeqaa
Ullr
Gold III
Level 105
God Stats
6W - 7L
1,432 SR
Queue Stats
46W - 44L
1,426 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
Sergio_SDF99
Kumbhakarna
Bronze IV
Level 107
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 9L
1,127 MMR
Party 2
Bakasura
Bakasura
Bronze IV
jorgee_mg23
Bakasura
Bronze IV
Level 125
God Stats
1W - 3L
1,567 SR
Queue Stats
2W - 14L
1,319 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 2 / 5
10,047
591
14,627
7,592
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Ashish47
Cthulhu
13
2 / 1 / 7
9,416
554
8,689
15,195
11,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Mirzinho
Apollo
16
7 / 0 / 5
11,041
649
11,685
11,391
4,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
l-ClueLess-l
Cliodhna
19
5 / 2 / 4
10,644
626
8,918
16,303
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
pepere7
Hou Yi
16
4 / 3 / 9
10,053
591
13,134
13,109
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SkadiAwilixThanatosArachneAnubis

VS

Bans
YmirIx ChelLokiPoseidonSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,249
426
5,963
13,401
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 1
8,342
491
9,600
9,051
2,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ullr
Jeeqaa
Ullr
15
5 / 4 / 1
8,725
513
11,205
16,435
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Sergio_SDF99
Kumbhakarna
13
1 / 6 / 3
8,075
475
6,350
19,806
15,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
jorgee_mg23
Bakasura
15
1 / 5 / 2
8,805
518
3,746
15,712
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
7
8
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
5
3.25
W
Cthulhu
Ashish47
Cthulhu
2
1
7
5.5
L
0
3
2
0.33
L
0
4
1
0.13
L
Ullr
Jeeqaa
Ullr
5
4
1
1.38
W
Apollo
Mirzinho
Apollo
7
0
5
9.5
L
Kumbhakarna
Sergio_SDF99
Kumbhakarna
1
6
3
0.42
L
Bakasura
jorgee_mg23
Bakasura
1
5
2
0.4
W
Cliodhna
l-ClueLess-l
Cliodhna
5
2
4
3.5
W
Hou Yi
pepere7
Hou Yi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
36,864
63,590
Taken
74,405
30,123
Mitigated
34,852
25,920
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,627
77
0
1,330
7,592
2,813
933
3,256
4,336
75,637
2,142
W
Cthulhu
Ashish47
Cthulhu
8,689
574
416
3,840
15,195
11,928
0
3,795
11,400
36,060
87
L
5,963
3,845
0
3,022
13,401
3,913
0
6,189
7,026
0
55,630
L
9,600
1,189
0
2,094
9,051
2,910
0
4,279
4,573
70,298
1,860
L
Ullr
Jeeqaa
Ullr
11,205
3,652
0
4,454
16,435
5,822
0
3,675
12,609
0
67,704
W
Apollo
Mirzinho
Apollo
11,685
6,383
0
6,390
11,391
4,190
758
2,572
8,644
0
83,924
L
Kumbhakarna
Sergio_SDF99
Kumbhakarna
6,350
789
0
2,194
19,806
15,907
0
6,232
13,370
25,297
0
L
Bakasura
jorgee_mg23
Bakasura
3,746
2,499
0
5,152
15,712
6,300
0
2,021
13,598
0
45,206
W
Cliodhna
l-ClueLess-l
Cliodhna
8,918
924
0
8,176
16,303
6,206
44
2,968
13,037
0
104,230
W
Hou Yi
pepere7
Hou Yi
13,134
7,387
0
5,768
13,109
4,986
826
3,829
9,280
0
73,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
41,196
564
Minions Killed
457
0
Camps Cleared
0
1,759,788
Distance Traveled
1,781,533
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,047
591
126
7
0
318,463
0
W
Cthulhu
9,416
554
52
3
0
361,422
7
L
Jing Wei
7,249
426
85
5
0
367,308
3
L
Nu Wa
8,342
491
126
7
0
316,417
2
L
Ullr
8,725
513
104
6
0
384,236
0
W
Apollo
11,041
649
128
8
0
342,321
7
L
Kumbhakarna
8,075
475
31
2
0
356,294
4
L
Bakasura
8,805
518
111
7
0
357,278
0
W
Cliodhna
10,644
626
154
9
0
435,059
2
W
Hou Yi
10,053
591
104
6
0
302,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role