Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MR_WOODY_11
Ra
Level 102
God Stats
4W - 3L
1,477 SR
Queue Stats
106W - 116L
1,448 Elo+
Solo
Hou Yi
Hou Yi
MindBreeaker
Hou Yi
Level 140
God Stats
2W - 4L
1,212 SR
Queue Stats
95W - 91L
1,423 Elo+
Solo
Nemesis
Nemesis
Vyxer
Nemesis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,345 Elo+
Solo
Anubis
Anubis
Zumbi_Africano34
Anubis
Level 121
God Stats
2W - 2L
1,684 SR
Queue Stats
266W - 282L
1,472 Elo+
Solo
Team Averages
Level 130
1,475 SR
1,438 Elo+

VS

Team Averages
Level 96
1,429 SR
1,444 Elo+
Baron Samedi
Baron Samedi
AIN_GUI
Baron Samedi
Level 127
God Stats
4W - 3L
1,596 SR
Queue Stats
161W - 167L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
SebiSaavedra16
Cu Chulainn
Level 148
God Stats
2W - 6L
1,226 SR
Queue Stats
233W - 238L
1,443 Elo+
Solo
Thor
Thor
Shar1812
Thor
Level 122
God Stats
2W - 4L
1,356 SR
Queue Stats
200W - 201L
1,432 Elo+
Solo
Xbalanque
Xbalanque
Slaiminhopvp99
Xbalanque
Level 33
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 5L
1,391 Elo+
Solo
Hel
Hel
нιяєzαςм1ρт
Hel
Level 51
God Stats
1W - 3L
1,225 SR
Queue Stats
59W - 72L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 6
8,210
586
5,594
12,600
11,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 5
7,539
539
4,525
8,084
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
6 / 1 / 5
8,428
602
8,206
8,849
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Vyxer
Nemesis
17
6 / 1 / 5
9,232
659
9,909
11,454
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
6 / 2 / 2
9,262
662
11,122
10,432
4,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIN_GUI
Baron Samedi
12
2 / 3 / 2
7,013
501
6,904
9,073
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SebiSaavedra16
Cu Chulainn
12
0 / 4 / 1
6,759
483
4,944
13,140
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
14
7 / 4 / 0
7,903
565
10,775
12,910
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xbalanque
Slaiminhopvp99
Xbalanque
12
1 / 7 / 2
6,830
488
4,726
10,859
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 5
6,337
453
4,891
9,839
4,915
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
10
10
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
6
2.5
L
Baron Samedi
AIN_GUI
Baron Samedi
2
3
2
1
W
1
4
5
0.88
W
Hou Yi
6
1
5
8.5
L
Cu Chulainn
SebiSaavedra16
Cu Chulainn
0
4
1
0.13
L
Thor
7
4
0
1.75
L
Xbalanque
Slaiminhopvp99
Xbalanque
1
7
2
0.29
W
Nemesis
Vyxer
Nemesis
6
1
5
8.5
W
6
2
2
3.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,356
Damage
32,240
51,419
Taken
55,821
26,157
Mitigated
20,872
15,645
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,594
456
139
2,708
12,600
11,106
261
4,006
8,292
293
23,267
L
Baron Samedi
AIN_GUI
Baron Samedi
6,904
201
643
1,979
9,073
3,167
0
1,633
7,440
30,572
934
W
4,525
845
585
1,920
8,084
2,553
0
1,798
6,106
50,363
0
W
Hou Yi
8,206
3,438
0
2,678
8,849
2,928
1,369
2,135
6,556
0
52,209
L
Cu Chulainn
SebiSaavedra16
Cu Chulainn
4,944
517
0
2,365
13,140
4,957
0
7,741
5,399
0
45,695
L
Thor
10,775
1,821
0
1,504
12,910
5,218
0
1,640
11,270
0
66,811
L
Xbalanque
Slaiminhopvp99
Xbalanque
4,726
1,848
0
1,960
10,859
2,615
0
1,067
9,792
0
37,003
W
Nemesis
Vyxer
Nemesis
9,909
4,855
0
2,993
11,454
4,699
0
1,632
9,598
0
86,555
W
11,122
574
0
4,622
10,432
4,871
471
826
9,563
66,988
1,206
L
4,891
258
864
4,277
9,839
4,915
0
3,434
6,295
32,599
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
34,842
465
Minions Killed
357
0
Camps Cleared
0
1,455,826
Distance Traveled
1,329,967
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,210
586
36
3
0
313,779
2
L
Baron Samedi
7,013
501
57
4
0
258,183
0
W
Ra
7,539
539
97
7
0
314,657
4
W
Hou Yi
8,428
602
92
7
0
239,017
0
L
Cu Chulainn
6,759
483
76
5
0
236,338
2
L
Thor
7,903
565
90
6
0
312,709
0
L
Xbalanque
6,830
488
78
6
0
270,242
0
W
Nemesis
9,232
659
126
9
0
340,035
0
W
Anubis
9,262
662
114
8
0
248,338
0
L
Hel
6,337
453
56
4
0
252,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role