Player Matchup

Neith
Neith
AMguerrero
Neith
Level 159
God Stats
1W - 1L
1,122 SR
Queue Stats
73W - 47L
1,584 Elo+
Party 2
Apollo
Apollo
DevilzHand-66777
Apollo
Level 143
God Stats
3W - 8L
1,259 SR
Queue Stats
284W - 280L
1,502 Elo+
Solo
Bellona
Bellona
Mengiii
Bellona
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 22L
1,540 Elo+
Party 2
Persephone
Persephone
PotoSucio69
Persephone
Level 68
God Stats
8W - 6L
1,495 SR
Queue Stats
70W - 65L
1,518 Elo+
Party 2
Janus
Janus
armandoml
Janus
Level 79
God Stats
3W - 5L
1,265 SR
Queue Stats
46W - 46L
1,479 Elo+
Party 2
Team Averages
Level 94
1,328 SR
1,524 Elo+

VS

Team Averages
Level 115
1,612 SR
1,516 Elo+
Izanami
Izanami
BasedBigJesus
Izanami
Level 84
God Stats
4W - 2L
1,816 SR
Queue Stats
37W - 34L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Manegger
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NikVelll
Morgan Le Fay
Level 86
God Stats
11W - 5L
1,642 SR
Queue Stats
139W - 132L
1,560 Elo+
Solo
Osiris
Osiris
OsmiumCrusader76
Osiris
Level 144
God Stats
7W - 2L
1,799 SR
Queue Stats
109W - 103L
1,522 Elo+
Party 1
Ravana
Ravana
stahldroid
Ravana
Level 196
God Stats
0W - 4L
1,303 SR
Queue Stats
59W - 70L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
10 / 2 / 3
10,591
706
14,780
11,741
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 2
7,499
500
8,651
9,747
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Mengiii
Bellona
12
2 / 1 / 6
7,703
514
9,280
12,322
8,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
PotoSucio69
Persephone
15
2 / 4 / 7
9,487
632
6,387
7,737
2,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
armandoml
Janus
16
9 / 4 / 6
9,449
630
9,906
9,310
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 4 / 0
6,671
445
7,435
9,431
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Manegger
Kumbhakarna
10
0 / 3 / 0
6,415
428
3,674
14,135
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
NikVelll
Morgan Le Fay
14
4 / 5 / 1
9,038
603
7,074
9,441
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 1
7,690
513
8,054
15,767
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
stahldroid
Ravana
15
5 / 7 / 3
8,010
534
6,835
12,049
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
12
12
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
10
2
3
5.75
L
Izanami
1
4
0
0.25
W
1
1
2
2
L
Kumbhakarna
Manegger
Kumbhakarna
0
3
0
0
W
Bellona
Mengiii
Bellona
2
1
6
5
L
Morgan Le Fay
NikVelll
Morgan Le Fay
4
5
1
0.9
L
2
5
1
0.5
W
Persephone
PotoSucio69
Persephone
2
4
7
1.38
W
Janus
armandoml
Janus
9
4
6
3
L
Ravana
stahldroid
Ravana
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
33,072
50,857
Taken
60,823
20,089
Mitigated
33,905
14,565
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,780
3,327
0
3,404
11,741
4,198
437
599
10,345
0
71,820
L
Izanami
7,435
4,011
0
1,855
9,431
2,501
871
0
9,431
0
42,986
W
8,651
5,065
0
3,848
9,747
3,066
354
1,237
8,377
0
63,849
L
Kumbhakarna
Manegger
Kumbhakarna
3,674
430
0
3,048
14,135
9,814
164
641
13,494
17,582
2,420
W
Bellona
Mengiii
Bellona
9,280
2,394
0
1,906
12,322
8,019
255
2,246
10,076
0
30,917
L
Morgan Le Fay
NikVelll
Morgan Le Fay
7,074
666
0
1,803
9,441
2,389
361
7,095
2,346
48,644
2,174
L
8,054
1,578
0
4,473
15,767
15,149
0
3,413
12,354
255
40,121
W
Persephone
PotoSucio69
Persephone
6,387
261
0
1,723
7,737
2,066
0
4,946
2,786
58,119
26
W
Janus
armandoml
Janus
9,906
1,115
0
3,684
9,310
2,740
28
1,536
7,689
57,845
653
L
Ravana
stahldroid
Ravana
6,835
1,551
0
1,854
12,049
4,052
0
5,004
7,045
264
59,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
37,824
449
Minions Killed
378
0
Camps Cleared
0
1,445,440
Distance Traveled
1,471,988
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,591
706
118
8
0
271,946
2
L
Izanami
6,671
445
76
5
0
278,346
0
W
Apollo
7,499
500
95
6
0
270,234
0
L
Kumbhakarna
6,415
428
28
2
0
309,988
1
W
Bellona
7,703
514
33
2
0
329,883
0
L
Morgan Le Fay
9,038
603
102
7
0
273,472
2
L
Osiris
7,690
513
75
5
0
293,586
0
W
Persephone
9,487
632
105
7
0
286,353
0
W
Janus
9,449
630
98
7
0
287,024
0
L
Ravana
8,010
534
97
6
0
316,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role