Player Matchup

Danzaburou
Danzaburou
Gold I
GEROIN666
Danzaburou
Gold I
Level 143
God Stats
7W - 2L
1,841 SR
Queue Stats
115W - 116L
1,578 MMR
Party 3
Thanatos
Thanatos
Gold III
Idealistic
Thanatos
Gold III
Level 61
God Stats
2W - 1L
1,603 SR
Queue Stats
19W - 21L
1,575 MMR
Party 2
Zeus
Zeus
Gold III
LiberiVAC
Zeus
Gold III
Level 88
God Stats
7W - 6L
1,599 SR
Queue Stats
85W - 89L
1,604 MMR
Party 2
Osiris
Osiris
Gold III
Nonsense90
Osiris
Gold III
Level 142
God Stats
3W - 2L
1,463 SR
Queue Stats
480W - 487L
1,578 MMR
Solo
Sobek
Sobek
Gold III
blackflamingo13
Sobek
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,531 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,601 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,468 SR
1,558 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
 
Kali
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
Hazz-Navour13
Agni
Platinum V
Level 129
God Stats
0W - 2L
1,339 SR
Queue Stats
234W - 231L
1,712 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
alexmaster7
Cernunnos
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GEROIN666
Danzaburou
6
0 / 0 / 1
3,488
698
2,040
2,049
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Idealistic
Thanatos
7
1 / 0 / 3
4,070
814
1,510
3,689
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
7
4 / 0 / 1
4,191
838
1,385
1,705
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Nonsense90
Osiris
7
0 / 0 / 1
3,563
713
1,246
3,814
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 1 / 0
3,617
723
629
3,702
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoAwilix

VS

Bans
Ao KuangXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 1 / 0
3,808
762
1,107
3,693
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ganesha
 
Ganesha
4
0 / 1 / 0
3,111
622
433
2,884
1,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
 
Kali
5
0 / 2 / 0
3,025
605
1,593
3,421
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
3,538
708
1,413
2,667
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
alexmaster7
Cernunnos
6
1 / 0 / 0
3,276
655
1,386
2,482
580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Ganesha
 
Ganesha
0
1
0
0
L
Kali
 
Kali
0
2
0
0
W
Danzaburou
GEROIN666
Danzaburou
0
0
1
0.5
L
0
2
0
0
W
Thanatos
Idealistic
Thanatos
1
0
3
2.5
W
Zeus
4
0
1
4.5
W
Osiris
Nonsense90
Osiris
0
0
1
0.5
L
Cernunnos
alexmaster7
Cernunnos
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,810
Damage
5,932
14,959
Taken
15,147
5,993
Mitigated
4,556
7,887
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,107
229
0
925
3,693
1,322
0
179
3,514
0
22,171
L
Ganesha
 
Ganesha
433
70
0
283
2,884
1,194
0
324
2,560
3,523
0
L
Kali
 
Kali
1,593
810
0
1,305
3,421
826
0
423
2,998
0
13,251
W
Danzaburou
GEROIN666
Danzaburou
2,040
980
0
1,390
2,049
468
40
116
1,933
0
21,501
L
1,413
0
0
642
2,667
634
0
854
1,813
14,091
0
W
Thanatos
Idealistic
Thanatos
1,510
524
0
2,284
3,689
1,103
0
710
2,847
0
18,880
W
Zeus
1,385
224
0
648
1,705
356
0
475
1,134
16,120
0
W
Osiris
Nonsense90
Osiris
1,246
306
0
2,062
3,814
2,028
0
0
3,814
0
16,924
L
Cernunnos
alexmaster7
Cernunnos
1,386
524
0
815
2,482
580
0
234
2,248
0
15,724
W
629
32
0
1,503
3,702
2,038
0
317
3,385
6,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,929
Gold Earned
16,758
154
Minions Killed
145
0
Camps Cleared
0
529,186
Distance Traveled
526,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,808
762
44
9
0
104,021
2
L
Ganesha
3,111
622
0
0
0
84,953
1
L
Kali
3,025
605
27
5
0
126,105
0
W
Danzaburou
3,488
698
38
8
0
86,172
2
L
Agni
3,538
708
33
7
0
109,319
0
W
Thanatos
4,070
814
36
7
0
128,473
0
W
Zeus
4,191
838
40
8
0
103,502
0
W
Osiris
3,563
713
31
6
0
100,713
0
L
Cernunnos
3,276
655
41
8
0
102,003
0
W
Sobek
3,617
723
9
2
0
110,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role