Player Matchup

Chaac
Chaac
Buck_Masteer
Chaac
Level 123
God Stats
20W - 18L
1,553 SR
Queue Stats
410W - 414L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
MP00WAA
Hou Yi
Level 144
God Stats
1W - 5L
1,056 SR
Queue Stats
951W - 981L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
xX27DEEPXx
Nu Wa
Level 120
God Stats
21W - 13L
1,677 SR
Queue Stats
281W - 288L
1,535 Elo+
Party 1
Team Averages
Level 129
1,429 SR
1,529 Elo+

VS

Team Averages
Level 79
1,764 SR
1,452 Elo+
Janus
Janus
CartopEmperor86
Janus
Level 87
God Stats
0W - 2L
1,847 SR
Queue Stats
3W - 5L
1,417 Elo+
Solo
Danzaburou
Danzaburou
KamalaHarrisAlt
Danzaburou
Level 102
God Stats
19W - 6L
1,588 SR
Queue Stats
23W - 16L
1,533 Elo+
Solo
Chaac
Chaac
boujeebigfoot
Chaac
Level 48
God Stats
0W - 1L
1,858 SR
Queue Stats
2W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 3
11,781
785
10,853
11,079
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
MP00WAA
Hou Yi
19
2 / 1 / 1
12,143
810
11,724
9,617
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
18
1 / 3 / 3
11,415
761
9,503
7,831
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
12,109
807
6,764
9,185
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
KamalaHarrisAlt
Danzaburou
9
0 / 0 / 1
8,459
564
1,168
3,753
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
2 / 2 / 2
11,173
745
12,227
22,789
28,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
5
5
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
3
2
2
2
L
Danzaburou
KamalaHarrisAlt
Danzaburou
0
0
1
0.5
W
Hou Yi
MP00WAA
Hou Yi
2
1
1
2.5
L
2
2
2
1.5
W
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
20,159
28,527
Taken
35,727
20,473
Mitigated
33,833
8,321
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,853
803
0
3,638
11,079
13,029
659
2,606
8,473
0
38,416
L
6,764
240
0
2,270
9,185
4,416
0
2,004
6,946
43,700
720
L
Danzaburou
KamalaHarrisAlt
Danzaburou
1,168
320
0
1,218
3,753
894
0
2,347
1,342
0
7,443
W
Hou Yi
MP00WAA
Hou Yi
11,724
5,084
0
3,953
9,617
4,517
1,619
2,244
7,365
0
59,132
L
12,227
1,787
0
7,850
22,789
28,523
0
5,191
16,693
469
54,819
W
Nu Wa
9,503
2,937
0
730
7,831
2,927
1,602
2,403
5,424
39,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
31,741
197
Minions Killed
186
0
Camps Cleared
0
795,970
Distance Traveled
608,899
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,781
785
63
4
0
278,293
2
L
Janus
12,109
807
95
6
0
286,929
3
L
Danzaburou
8,459
564
10
1
0
63,488
0
W
Hou Yi
12,143
810
86
6
0
268,160
0
L
Chaac
11,173
745
81
5
0
258,482
0
W
Nu Wa
11,415
761
48
3
0
249,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role