Player Matchup

Jormungandr
Jormungandr
EmKeiko
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,308 Elo+
Party 1
Odin
Odin
Escador55
Odin
Level 43
God Stats
7W - 12L
1,385 SR
Queue Stats
11W - 23L
1,284 Elo+
Party 1
Ix Chel
Ix Chel
Melanie9888
Ix Chel
Level 27
God Stats
4W - 4L
1,390 SR
Queue Stats
11W - 23L
1,284 Elo+
Party 1
Medusa
Medusa
Rengarski
Medusa
Level 13
God Stats
7W - 5L
1,522 SR
Queue Stats
8W - 15L
1,298 Elo+
Party 1
Arachne
Arachne
VidalHank
Arachne
Level 45
God Stats
7W - 1L
1,780 SR
Queue Stats
47W - 57L
1,435 Elo+
Solo
Team Averages
Level 28
1,515 SR
1,322 Elo+

VS

Team Averages
Level 122
1,561 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DaffyDuck8048
Hachiman
Level 102
God Stats
7W - 2L
1,725 SR
Queue Stats
306W - 292L
1,382 Elo+
Solo
Mulan
Mulan
Koneydawg
Mulan
Level 66
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Fenrir
Fenrir
Markofraven
Fenrir
Level 143
God Stats
1W - 2L
1,532 SR
Queue Stats
31W - 34L
1,401 Elo+
Solo
Geb
Geb
SS Flippy
Geb
Level 143
God Stats
5W - 2L
1,792 SR
Queue Stats
103W - 89L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmKeiko
Jormungandr
10
2 / 0 / 2
6,282
571
3,634
4,982
3,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
2 / 4 / 0
6,256
569
2,948
9,385
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Melanie9888
Ix Chel
10
0 / 3 / 0
5,904
537
1,040
4,358
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Rengarski
Medusa
11
2 / 1 / 2
6,378
580
7,113
7,120
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
VidalHank
Arachne
11
4 / 3 / 0
6,201
564
4,922
8,314
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 3
6,148
559
3,903
3,705
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DaffyDuck8048
Hachiman
10
0 / 1 / 1
4,990
454
3,396
5,326
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Koneydawg
Mulan
10
2 / 3 / 1
6,190
563
4,958
7,778
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
6 / 3 / 1
6,346
577
5,851
8,801
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 1
5,800
527
2,978
8,359
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
10
Kills
11
11
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Hachiman
DaffyDuck8048
Hachiman
0
1
1
0.5
W
Jormungandr
EmKeiko
Jormungandr
2
0
2
3
W
Odin
2
4
0
0.5
L
Mulan
Koneydawg
Mulan
2
3
1
0.83
L
Fenrir
6
3
1
2.17
W
Ix Chel
Melanie9888
Ix Chel
0
3
0
0
W
Medusa
Rengarski
Medusa
2
1
2
3
L
1
1
1
1.5
W
Arachne
VidalHank
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
21,086
34,159
Taken
33,969
16,017
Mitigated
16,123
9,464
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,903
825
0
535
3,705
1,195
42
905
2,800
30,130
955
L
Hachiman
DaffyDuck8048
Hachiman
3,396
1,446
0
1,755
5,326
1,386
0
823
4,503
0
32,183
W
Jormungandr
EmKeiko
Jormungandr
3,634
760
0
1,719
4,982
3,305
22
1,532
3,358
12,801
0
W
Odin
2,948
1,059
0
760
9,385
6,544
0
230
9,063
0
37,153
L
Mulan
Koneydawg
Mulan
4,958
1,452
0
1,508
7,778
3,913
0
0
7,778
0
29,805
L
Fenrir
5,851
1,663
0
1,499
8,801
3,838
0
954
7,847
0
31,854
W
Ix Chel
Melanie9888
Ix Chel
1,040
0
0
250
4,358
1,115
0
1,913
2,123
37,236
0
W
Medusa
Rengarski
Medusa
7,113
3,268
0
4,619
7,120
2,309
0
1,529
5,499
0
56,490
L
2,978
407
0
2,156
8,359
5,791
0
1,992
6,367
19,617
0
W
Arachne
VidalHank
Arachne
4,922
3,681
0
2,116
8,314
2,744
0
935
7,235
0
41,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
29,474
326
Minions Killed
231
0
Camps Cleared
0
968,325
Distance Traveled
1,065,709
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,148
559
60
5
0
172,070
8
L
Hachiman
4,990
454
61
6
0
223,824
0
W
Jormungandr
6,282
571
18
2
0
170,117
0
W
Odin
6,256
569
66
6
0
177,326
0
L
Mulan
6,190
563
43
4
0
214,903
0
L
Fenrir
6,346
577
48
4
0
240,737
3
W
Ix Chel
5,904
537
79
7
0
182,535
0
W
Medusa
6,378
580
102
9
0
207,131
0
L
Geb
5,800
527
19
2
0
214,175
1
W
Arachne
6,201
564
61
6
0
231,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role