Player Matchup

Horus
Horus
 
Horus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Schingish_Khan
Khepri
Level 75
God Stats
14W - 9L
1,513 SR
Queue Stats
275W - 272L
1,435 Elo+
Solo
Heimdallr
Heimdallr
StonedHunter
Heimdallr
Level 78
God Stats
2W - 1L
1,324 SR
Queue Stats
151W - 162L
1,346 Elo+
Solo
Zeus
Zeus
Zubxter
Zeus
Level 70
God Stats
1W - 1L
1,191 SR
Queue Stats
77W - 74L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
kaozhz
Ah Puch
Level 66
God Stats
3W - 0L
1,735 SR
Queue Stats
33W - 22L
1,598 Elo+
Party 1
Team Averages
Level 70
1,452 SR
1,488 Elo+

VS

Team Averages
Level 63
1,456 SR
1,379 Elo+
Hades
Hades
Anoulou73
Hades
Level 127
God Stats
195W - 167L
1,473 SR
Queue Stats
427W - 461L
1,428 Elo+
Solo
Ra
Ra
CybneticSlaveBug
Ra
Level 34
God Stats
2W - 7L
1,522 SR
Queue Stats
26W - 37L
1,332 Elo+
Solo
Terra
Terra
Nyelow
Terra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,548 Elo+
Party 2
Neith
Neith
VictorZeu
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Surtr
Surtr
tryatnu31098
Surtr
Level 46
God Stats
0W - 3L
1,287 SR
Queue Stats
11W - 21L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 0 / 14
8,740
1,093
4,710
5,028
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 14
9,616
1,202
6,263
6,087
5,706
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
StonedHunter
Heimdallr
15
4 / 0 / 14
9,804
1,226
8,627
4,228
2,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
Zubxter
Zeus
15
6 / 1 / 11
9,882
1,235
18,914
5,810
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
kaozhz
Ah Puch
15
7 / 1 / 9
10,078
1,260
19,837
3,726
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

357

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Anoulou73
Hades
13
1 / 4 / 0
8,519
1,065
5,603
10,402
6,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 6 / 1
8,411
1,051
2,901
12,888
4,192
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Terra
Nyelow
Terra
14
1 / 3 / 2
9,069
1,134
10,025
24,579
22,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
VictorZeu
Neith
13
0 / 6 / 1
8,192
1,024
1,738
14,068
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
7,629
954
0
2,094
1,172
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
7
20
Kills
3
3
Deaths
20
62
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
14
8
L
Hades
Anoulou73
Hades
1
4
0
0.25
L
1
6
1
0.25
L
Terra
Nyelow
Terra
1
3
2
0.67
W
2
1
14
9
W
Heimdallr
StonedHunter
Heimdallr
4
0
14
11
L
Neith
VictorZeu
Neith
0
6
1
0.08
W
Zeus
Zubxter
Zeus
6
1
11
11.5
W
Ah Puch
kaozhz
Ah Puch
7
1
9
11.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
20,267
24,879
Taken
64,031
16,694
Mitigated
38,395
6,788
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,710
1,558
2,304
2,744
5,028
4,377
0
3,616
1,236
0
8,040
L
Hades
Anoulou73
Hades
5,603
411
580
1,095
10,402
6,094
0
5,988
3,878
17,178
0
L
2,901
106
110
42
12,888
4,192
0
9,281
2,810
10,634
0
L
Terra
Nyelow
Terra
10,025
682
155
897
24,579
22,233
0
14,663
8,212
32,458
0
W
6,263
1,161
0
231
6,087
5,706
0
3,716
2,270
19,731
2,997
W
Heimdallr
StonedHunter
Heimdallr
8,627
3,745
0
862
4,228
2,288
0
3,387
841
0
27,487
L
Neith
VictorZeu
Neith
1,738
428
0
389
14,068
4,704
0
9,480
3,892
321
9,575
W
Zeus
Zubxter
Zeus
18,914
3,070
0
495
5,810
2,557
0
4,234
1,511
30,466
0
W
Ah Puch
kaozhz
Ah Puch
19,837
958
0
152
3,726
1,766
0
3,196
451
25,091
0
L
0
0
94
172
2,094
1,172
0
1,753
127
0
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
41,820
152
Minions Killed
131
4
Camps Cleared
2
777,147
Distance Traveled
560,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,740
1,093
3
0
1
190,782
0
L
Hades
8,519
1,065
27
3
0
87,360
0
L
Ra
8,411
1,051
21
3
0
130,689
0
L
Terra
9,069
1,134
53
7
1
191,037
0
W
Khepri
9,616
1,202
34
4
1
159,946
0
W
Heimdallr
9,804
1,226
52
7
0
142,362
0
L
Neith
8,192
1,024
27
3
0
136,547
0
W
Zeus
9,882
1,235
44
6
2
144,396
0
W
Ah Puch
10,078
1,260
19
2
0
139,661
0
L
Surtr
7,629
954
3
0
1
14,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role