Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Aomine69
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1
Artemis
Artemis
CamaChambrln
Artemis
Level 123
God Stats
53W - 48L
1,600 SR
Queue Stats
394W - 374L
1,527 Elo+
Solo
Surtr
Surtr
Luiper222
Surtr
Level 95
God Stats
1W - 4L
1,347 SR
Queue Stats
34W - 34L
1,406 Elo+
Solo
Lancelot
Lancelot
Momo is fat
Lancelot
Level 129
God Stats
5W - 2L
1,871 SR
Queue Stats
130W - 128L
1,521 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,483 Elo+

VS

Team Averages
Level 133
1,479 SR
1,503 Elo+
Surtr
Surtr
 
Surtr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SeniorPacoTaco
Anubis
Level 117
God Stats
10W - 7L
1,565 SR
Queue Stats
120W - 107L
1,548 Elo+
Solo
Jing Wei
Jing Wei
Virtuous___W4K3
Jing Wei
Level 99
God Stats
2W - 1L
1,291 SR
Queue Stats
80W - 73L
1,456 Elo+
Party 2
Charon
Charon
harper1344
Charon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
thundercrow8a
Cthulhu
Level 211
God Stats
30W - 23L
1,539 SR
Queue Stats
674W - 636L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 4 / 3
6,270
418
2,656
11,892
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
Aomine69
Kuzenbo
12
1 / 3 / 4
7,210
481
3,218
11,199
10,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
CamaChambrln
Artemis
12
3 / 1 / 3
6,979
465
11,888
6,969
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Surtr
Luiper222
Surtr
7
0 / 1 / 0
5,576
372
1,920
6,438
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lancelot
Momo is fat
Lancelot
13
5 / 4 / 1
7,266
484
6,861
12,600
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 3 / 5
8,087
539
4,504
9,412
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 1 / 2
9,955
664
8,718
7,155
3,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
12
1 / 2 / 5
7,037
469
3,636
7,949
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
harper1344
Charon
12
2 / 4 / 4
7,652
510
4,795
13,471
8,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
15
1 / 0 / 4
9,400
627
7,968
7,119
7,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
13
13
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
3
0.38
W
Surtr
 
Surtr
2
3
5
1.5
L
Kuzenbo
Aomine69
Kuzenbo
1
3
4
1
L
Artemis
CamaChambrln
Artemis
3
1
3
4.5
L
Surtr
Luiper222
Surtr
0
1
0
0
L
Lancelot
Momo is fat
Lancelot
5
4
1
1.38
W
7
1
2
8
W
Jing Wei
1
2
5
1.75
W
Charon
harper1344
Charon
2
4
4
1
W
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
29,621
49,098
Taken
45,106
23,951
Mitigated
25,198
8,873
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,656
792
0
1,096
11,892
3,613
0
4,065
7,827
34,085
3,946
W
Surtr
 
Surtr
4,504
2,065
0
3,142
9,412
3,666
1,643
862
8,550
1,573
55,888
L
Kuzenbo
Aomine69
Kuzenbo
3,218
857
0
3,079
11,199
10,873
120
3,778
7,421
34,001
0
L
Artemis
CamaChambrln
Artemis
11,888
1,718
0
359
6,969
2,344
403
2,298
4,671
807
46,194
L
Surtr
Luiper222
Surtr
1,920
507
0
2,317
6,438
2,959
0
3,663
2,775
501
19,406
L
Lancelot
Momo is fat
Lancelot
6,861
1,256
0
2,022
12,600
4,162
159
7,167
5,433
0
57,372
W
8,718
369
0
3,769
7,155
3,535
314
1,105
6,050
70,798
2,306
W
Jing Wei
3,636
2,439
0
2,819
7,949
1,947
211
1,538
6,411
0
31,638
W
Charon
harper1344
Charon
4,795
879
232
3,265
13,471
8,799
154
2,680
10,791
23,974
460
W
Cthulhu
7,968
115
0
2,234
7,119
7,251
721
555
6,271
68,189
3,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
42,131
326
Minions Killed
447
0
Camps Cleared
0
1,291,393
Distance Traveled
1,431,673
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,270
418
81
5
0
290,772
2
W
Surtr
8,087
539
84
6
0
300,444
0
L
Kuzenbo
7,210
481
51
3
0
292,374
2
L
Artemis
6,979
465
78
5
0
268,224
3
L
Surtr
5,576
372
40
3
0
130,139
1
L
Lancelot
7,266
484
76
5
0
309,884
0
W
Anubis
9,955
664
128
9
0
264,480
0
W
Jing Wei
7,037
469
59
4
0
292,944
0
W
Charon
7,652
510
28
2
0
279,686
0
W
Cthulhu
9,400
627
148
10
0
294,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role