Player Matchup

Thanatos
Thanatos
Ividici
Thanatos
Level 132
God Stats
0W - 2L
1,509 SR
Queue Stats
303W - 330L
1,553 Elo+
Party 1
Izanami
Izanami
Popietto
Izanami
Level 67
God Stats
29W - 30L
1,513 SR
Queue Stats
202W - 202L
1,558 Elo+
Solo
Hercules
Hercules
Rinshura
Hercules
Level 127
God Stats
14W - 12L
1,678 SR
Queue Stats
319W - 298L
1,475 Elo+
Solo
Fafnir
Fafnir
albertovaldayo
Fafnir
Level 129
God Stats
1W - 2L
1,341 SR
Queue Stats
264W - 271L
1,547 Elo+
Party 1
Janus
Janus
pikachukiller17
Janus
Level 127
God Stats
0W - 1L
1,276 SR
Queue Stats
111W - 118L
1,530 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,533 Elo+

VS

Team Averages
Level 147
1,499 SR
1,563 Elo+
Cupid
Cupid
 
Cupid
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BigOldJuicyMama
Fenrir
Level 147
God Stats
8W - 3L
1,635 SR
Queue Stats
102W - 89L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
CrustySriracha
Amaterasu
Level 139
God Stats
1W - 1L
1,301 SR
Queue Stats
64W - 46L
1,592 Elo+
Party 3
Ullr
Ullr
FOXBATMc
Ullr
Level 139
God Stats
2W - 1L
1,458 SR
Queue Stats
46W - 36L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
ahmedaaa17
The Morrigan
Level 129
God Stats
104W - 92L
1,600 SR
Queue Stats
109W - 97L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ividici
Thanatos
8
0 / 4 / 1
4,595
460
1,479
7,200
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Popietto
Izanami
9
0 / 3 / 0
4,877
488
2,681
5,221
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rinshura
Hercules
11
2 / 3 / 0
6,426
643
6,629
10,363
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
0 / 5 / 0
4,204
420
4,236
9,893
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 6 / 0
5,293
529
2,171
6,695
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 0 / 4
5,555
556
5,333
5,702
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 6
6,750
675
6,812
7,278
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
CrustySriracha
Amaterasu
11
2 / 2 / 1
5,813
581
5,535
9,978
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
11
5 / 0 / 1
5,873
587
4,807
5,492
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
ahmedaaa17
The Morrigan
12
5 / 0 / 4
7,252
725
4,745
2,914
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
21
21
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
4
4
W
7
0
6
10
W
Amaterasu
CrustySriracha
Amaterasu
2
2
1
1.25
W
Ullr
5
0
1
5.5
L
Thanatos
Ividici
Thanatos
0
4
1
0.13
L
Izanami
Popietto
Izanami
0
3
0
0
L
Hercules
Rinshura
Hercules
2
3
0
0.67
W
The Morrigan
ahmedaaa17
The Morrigan
5
0
4
7
L
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
27,232
39,372
Taken
31,364
14,456
Mitigated
14,786
9,160
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,333
2,799
648
2,860
5,702
1,434
442
1,628
3,624
0
28,298
W
6,812
2,468
0
1,351
7,278
2,802
0
729
6,473
0
38,813
W
Amaterasu
CrustySriracha
Amaterasu
5,535
2,873
0
4,068
9,978
8,126
0
747
9,123
0
33,177
W
Ullr
4,807
923
0
907
5,492
1,576
181
1,444
3,864
0
35,707
L
Thanatos
Ividici
Thanatos
1,479
320
0
2,926
7,200
2,436
0
473
6,641
0
24,239
L
Izanami
Popietto
Izanami
2,681
1,410
0
1,044
5,221
1,165
0
0
5,221
0
31,514
L
Hercules
Rinshura
Hercules
6,629
3,752
0
2,684
10,363
4,456
0
743
9,144
0
47,927
W
The Morrigan
ahmedaaa17
The Morrigan
4,745
535
0
1,520
2,914
848
0
877
1,873
39,055
4,531
L
4,236
787
0
2,246
9,893
5,047
0
0
9,819
12,646
0
L
2,171
318
0
260
6,695
1,352
0
1,857
4,580
32,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
31,243
286
Minions Killed
312
0
Camps Cleared
0
979,000
Distance Traveled
997,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,555
556
54
5
0
190,585
2
W
Fenrir
6,750
675
64
6
0
238,197
0
W
Amaterasu
5,813
581
60
6
0
194,832
0
W
Ullr
5,873
587
43
4
0
189,619
0
L
Thanatos
4,595
460
44
4
0
226,382
0
L
Izanami
4,877
488
52
5
0
172,920
4
L
Hercules
6,426
643
93
9
0
179,320
0
W
The Morrigan
7,252
725
91
9
0
184,001
4
L
Fafnir
4,204
420
16
2
0
191,213
0
L
Janus
5,293
529
81
8
0
209,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role