Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
SgtBlaster
Nut
Level 127
God Stats
2W - 3L
1,483 SR
Queue Stats
307W - 282L
1,533 Elo+
Party 2
Surtr
Surtr
SkeleTON80835
Surtr
Level 98
God Stats
38W - 29L
1,624 SR
Queue Stats
379W - 335L
1,543 Elo+
Party 2
Geb
Geb
WiltingWillow
Geb
Level 108
God Stats
3W - 3L
1,408 SR
Queue Stats
228W - 200L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
pgmdu627
Nu Wa
Level 155
God Stats
1W - 0L
1,356 SR
Queue Stats
6W - 4L
1,614 Elo+
Party 1
Team Averages
Level 129
1,474 SR
1,547 Elo+

VS

Team Averages
Level 98
1,470 SR
1,512 Elo+
Eset
Eset
RobinHearts
Eset
Level 154
God Stats
6W - 3L
1,667 SR
Queue Stats
102W - 96L
1,559 Elo+
Party 3
Ares
Ares
Santos2121
Ares
Level 85
God Stats
9W - 9L
1,539 SR
Queue Stats
122W - 123L
1,508 Elo+
Party 3
Mercury
Mercury
Sit-And-Lose
Mercury
Level 153
God Stats
5W - 10L
1,543 SR
Queue Stats
118W - 105L
1,510 Elo+
Solo
Anhur
Anhur
TurkeyHill1111
Anhur
Level 65
God Stats
1W - 2L
1,424 SR
Queue Stats
29W - 24L
1,559 Elo+
Party 3
Thanatos
Thanatos
btemp10023__
Thanatos
Level 32
God Stats
0W - 3L
1,175 SR
Queue Stats
13W - 16L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 2 / 0
9,600
640
8,328
9,031
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 2
8,696
580
6,380
6,928
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 2 / 3
9,534
636
10,612
10,692
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 3
7,426
495
5,140
12,863
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
pgmdu627
Nu Wa
15
2 / 1 / 4
8,541
569
9,335
4,501
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,010
534
7,613
9,132
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 3
7,497
500
7,585
13,609
10,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Sit-And-Lose
Mercury
13
2 / 3 / 0
7,766
518
2,931
12,511
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 4 / 1
8,440
563
7,430
12,180
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
btemp10023__
Thanatos
11
1 / 4 / 0
6,477
432
1,490
10,519
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
8
8
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
0
1.5
L
1
2
0
0.5
L
1
1
3
2.5
W
1
1
2
2
L
Mercury
Sit-And-Lose
Mercury
2
3
0
0.67
W
7
2
3
4.25
L
3
4
1
0.88
W
1
2
3
1.25
L
Thanatos
btemp10023__
Thanatos
1
4
0
0.25
W
Nu Wa
pgmdu627
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,795
Damage
27,049
44,015
Taken
57,951
22,395
Mitigated
25,102
19,738
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,328
400
853
5,212
9,031
4,402
160
1,547
7,394
69,516
1,182
L
7,613
55
531
1,313
9,132
3,032
0
5,115
4,017
73,604
0
L
7,585
545
0
2,163
13,609
10,232
0
5,987
7,622
31,275
2,323
W
6,380
3,256
0
3,000
6,928
1,910
1,266
866
6,058
0
71,714
L
Mercury
Sit-And-Lose
Mercury
2,931
388
0
2,679
12,511
3,773
0
5,515
6,996
0
51,716
W
10,612
4,479
0
6,180
10,692
4,603
703
3,753
6,721
2,924
69,454
L
7,430
4,515
0
3,123
12,180
4,347
0
3,900
8,280
0
61,119
W
5,140
862
217
2,363
12,863
10,122
0
5,614
7,045
24,453
1,241
L
Thanatos
btemp10023__
Thanatos
1,490
110
0
4,873
10,519
3,718
0
3,022
7,497
0
46,420
W
Nu Wa
pgmdu627
Nu Wa
9,335
2,222
0
1,913
4,501
1,358
168
2,304
1,949
67,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
38,190
537
Minions Killed
478
0
Camps Cleared
0
1,621,094
Distance Traveled
1,547,313
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,600
640
132
9
0
291,069
2
L
Eset
8,010
534
153
10
0
335,371
2
L
Ares
7,497
500
42
3
0
340,029
4
W
Nut
8,696
580
145
10
0
302,855
4
L
Mercury
7,766
518
93
6
0
326,261
0
W
Surtr
9,534
636
115
8
0
368,831
0
L
Anhur
8,440
563
117
8
0
282,992
0
W
Geb
7,426
495
25
2
0
340,657
11
L
Thanatos
6,477
432
73
5
0
262,660
1
W
Nu Wa
8,541
569
120
8
0
317,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role