Player Matchup

Camazotz
Camazotz
AbyssWalker123
Camazotz
Level 135
God Stats
2W - 1L
1,625 SR
Queue Stats
58W - 58L
1,530 Elo+
Solo
Anubis
Anubis
Arrowe0376
Anubis
Level 194
God Stats
14W - 4L
1,734 SR
Queue Stats
227W - 201L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Bluestoneballs
Amaterasu
Level 108
God Stats
32W - 21L
1,650 SR
Queue Stats
99W - 72L
1,613 Elo+
Solo
Hercules
Hercules
Hypnhos
Hercules
Level 141
God Stats
8W - 2L
1,785 SR
Queue Stats
288W - 237L
1,518 Elo+
Solo
Ares
Ares
Nonouryoku
Ares
Level 102
God Stats
16W - 13L
1,517 SR
Queue Stats
380W - 333L
1,595 Elo+
Solo
Team Averages
Level 136
1,662 SR
1,563 Elo+

VS

Team Averages
Level 129
1,588 SR
1,503 Elo+
Anhur
Anhur
DiegoJireh
Anhur
Level 129
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 2L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
FavorableTester
Ao Kuang
Level 201
God Stats
2W - 3L
1,484 SR
Queue Stats
176W - 153L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
scopes chillin
Sun Wukong
Level 159
God Stats
1W - 2L
1,598 SR
Queue Stats
158W - 134L
1,585 Elo+
Party 1
Hercules
Hercules
whet4uBABE
Hercules
Level 69
God Stats
16W - 30L
1,449 SR
Queue Stats
82W - 93L
1,468 Elo+
Solo
Zeus
Zeus
zerocheese14
Zeus
Level 86
God Stats
3W - 3L
1,623 SR
Queue Stats
385W - 375L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
6
0 / 0 / 0
3,486
697
735
4,021
919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Arrowe0376
Anubis
8
1 / 0 / 0
4,208
842
1,050
1,516
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Bluestoneballs
Amaterasu
7
4 / 0 / 1
4,515
903
3,093
4,738
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Hypnhos
Hercules
8
3 / 0 / 0
4,748
950
4,156
5,272
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

7
1 / 0 / 4
4,528
906
1,277
3,134
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 2 / 0
3,574
715
2,316
4,468
995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
6
0 / 1 / 0
3,349
670
1,635
3,879
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
scopes chillin
Sun Wukong
6
0 / 2 / 0
3,321
664
2,221
5,521
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
whet4uBABE
Hercules
2
0 / 2 / 0
2,714
543
408
1,734
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,578
716
1,256
2,116
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
0
0
0
0
W
Anubis
Arrowe0376
Anubis
1
0
0
1
W
Amaterasu
Bluestoneballs
Amaterasu
4
0
1
4.5
L
Anhur
0
2
0
0
L
Ao Kuang
0
1
0
0
W
Hercules
Hypnhos
Hercules
3
0
0
3
W
1
0
4
3
L
Sun Wukong
scopes chillin
Sun Wukong
0
2
0
0
L
Hercules
whet4uBABE
Hercules
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
7,836
18,681
Taken
17,718
6,088
Mitigated
5,250
8,887
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
735
304
0
2,936
4,021
919
0
854
3,107
0
14,952
W
Anubis
Arrowe0376
Anubis
1,050
95
0
657
1,516
600
0
761
647
21,552
0
W
Amaterasu
Bluestoneballs
Amaterasu
3,093
1,387
0
1,999
4,738
1,465
95
156
4,582
0
21,438
L
Anhur
2,316
1,692
0
1,282
4,468
995
0
880
3,588
0
19,853
L
Ao Kuang
1,635
442
0
698
3,879
1,025
0
545
3,334
15,018
1,094
W
Hercules
Hypnhos
Hercules
4,156
2,030
0
1,987
5,272
2,009
0
770
4,436
1,273
26,238
W
1,277
344
0
1,308
3,134
1,095
230
89
3,045
12,240
0
L
Sun Wukong
scopes chillin
Sun Wukong
2,221
658
0
1,185
5,521
2,540
0
270
5,251
0
15,413
L
Hercules
whet4uBABE
Hercules
408
211
0
132
1,734
335
0
306
1,428
0
2,036
L
1,256
327
0
441
2,116
355
0
596
1,520
18,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,485
Gold Earned
16,536
193
Minions Killed
132
0
Camps Cleared
0
605,067
Distance Traveled
535,302
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
3,486
697
42
8
0
136,546
0
W
Anubis
4,208
842
39
8
0
108,528
1
W
Amaterasu
4,515
903
36
7
0
129,381
0
L
Anhur
3,574
715
36
7
0
111,790
0
L
Ao Kuang
3,349
670
26
5
0
143,432
0
W
Hercules
4,748
950
53
11
0
116,353
0
W
Ares
4,528
906
23
5
0
114,259
0
L
Sun Wukong
3,321
664
20
4
0
132,337
0
L
Hercules
2,714
543
4
1
0
38,797
0
L
Zeus
3,578
716
46
9
0
108,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role