Player Matchup

Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LlHODEl
Chronos
Level 124
God Stats
2W - 5L
1,493 SR
Queue Stats
475W - 455L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
capital_egg40
Zhong Kui
Level 65
God Stats
153W - 108L
1,653 SR
Queue Stats
247W - 271L
1,443 Elo+
Party 1
Arachne
Arachne
empire707
Arachne
Level 61
God Stats
57W - 49L
1,439 SR
Queue Stats
128W - 120L
1,417 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,462 Elo+

VS

Team Averages
Level 72
1,491 SR
1,382 Elo+
Neith
Neith
Addidee
Neith
Level 82
God Stats
117W - 111L
1,534 SR
Queue Stats
317W - 344L
1,437 Elo+
Solo
Kukulkan
Kukulkan
HULK_MarVan
Kukulkan
Level 127
God Stats
6W - 8L
1,438 SR
Queue Stats
71W - 74L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
StreetsAhead325
Kuzenbo
Level 81
God Stats
3W - 2L
1,484 SR
Queue Stats
235W - 262L
1,460 Elo+
Solo
Awilix
Awilix
adlinalin
Awilix
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
70W - 64L
1,298 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yam195omniscient
Cu Chulainn
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
158W - 144L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 2
6,019
547
3,211
8,650
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
 
Poseidon
11
0 / 3 / 1
5,777
525
3,710
6,695
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
LlHODEl
Chronos
10
0 / 1 / 2
5,447
495
3,586
5,788
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
capital_egg40
Zhong Kui
11
1 / 2 / 0
6,407
582
8,416
9,424
6,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
empire707
Arachne
8
3 / 3 / 0
5,128
466
2,524
7,352
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Addidee
Neith
10
2 / 1 / 0
5,313
483
7,727
6,157
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HULK_MarVan
Kukulkan
12
5 / 0 / 0
7,240
658
3,038
4,493
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 1 / 2
5,862
533
4,645
6,178
4,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
adlinalin
Awilix
11
2 / 1 / 3
6,299
573
5,179
6,009
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
yam195omniscient
Cu Chulainn
10
0 / 1 / 2
5,552
505
4,288
11,113
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
9
9
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
2
1
L
Poseidon
 
Poseidon
0
3
1
0.17
W
Neith
Addidee
Neith
2
1
0
2
W
Kukulkan
HULK_MarVan
Kukulkan
5
0
0
5
L
Chronos
LlHODEl
Chronos
0
1
2
1
W
0
1
2
1
W
Awilix
adlinalin
Awilix
2
1
3
3.5
L
Zhong Kui
capital_egg40
Zhong Kui
1
2
0
0.5
L
Arachne
empire707
Arachne
3
3
0
1
W
Cu Chulainn
yam195omniscient
Cu Chulainn
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
24,877
37,909
Taken
33,950
19,469
Mitigated
14,070
17,418
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,211
197
120
3,357
8,650
7,416
0
2,327
6,323
11,470
2,595
L
Poseidon
 
Poseidon
3,710
675
0
2,188
6,695
1,890
0
2,644
4,051
48,705
0
W
Neith
Addidee
Neith
7,727
2,179
0
2,001
6,157
1,736
0
3,828
2,329
0
48,627
W
Kukulkan
HULK_MarVan
Kukulkan
3,038
311
0
1,020
4,493
1,470
0
2,397
2,096
40,842
573
L
Chronos
LlHODEl
Chronos
3,586
1,371
0
2,601
5,788
1,936
0
2,114
3,674
48,985
7,049
W
4,645
2,366
0
1,704
6,178
4,034
0
2,241
3,937
16,559
0
W
Awilix
adlinalin
Awilix
5,179
2,218
206
1,807
6,009
2,123
205
2,086
3,923
0
36,563
L
Zhong Kui
capital_egg40
Zhong Kui
8,416
1,072
0
6,053
9,424
6,309
0
0
9,424
50,617
1,621
L
Arachne
empire707
Arachne
2,524
1,930
0
3,099
7,352
1,918
0
538
6,814
0
23,164
W
Cu Chulainn
yam195omniscient
Cu Chulainn
4,288
1,074
0
671
11,113
4,707
247
7,565
3,548
0
33,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
30,266
330
Minions Killed
315
0
Camps Cleared
0
1,025,342
Distance Traveled
1,156,158
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,019
547
30
3
0
223,606
4
L
Poseidon
5,777
525
83
8
0
230,851
4
W
Neith
5,313
483
86
8
0
200,436
0
W
Kukulkan
7,240
658
85
8
0
227,341
4
L
Chronos
5,447
495
109
10
0
202,167
0
W
Kuzenbo
5,862
533
23
2
0
226,548
3
W
Awilix
6,299
573
68
6
0
275,360
1
L
Zhong Kui
6,407
582
73
7
0
168,298
0
L
Arachne
5,128
466
35
3
0
200,420
0
W
Cu Chulainn
5,552
505
53
5
0
226,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role