Player Matchup

Nut
Nut
AchillesBlack44
Nut
Level 155
God Stats
4W - 6L
1,593 SR
Queue Stats
211W - 182L
1,431 Elo+
Solo
Bakasura
Bakasura
Nitroxriot
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,347 Elo+
Party 1
Ra
Ra
SuperBig6ayAl
Ra
Level 156
God Stats
6W - 9L
1,420 SR
Queue Stats
75W - 80L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
WatDatMoutDo
Cu Chulainn
Level 54
God Stats
5W - 5L
1,669 SR
Queue Stats
74W - 101L
1,415 Elo+
Solo
Maui
Maui
aSsIaN_nInGa_pRo
Maui
Level 29
God Stats
11W - 13L
1,300 SR
Queue Stats
52W - 67L
1,284 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,380 Elo+

VS

Team Averages
Level 84
1,420 SR
1,404 Elo+
Mercury
Mercury
Paraddoxed
Mercury
Level 52
God Stats
2W - 0L
1,112 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Sol
Sol
Quinzze015
Sol
Level 71
God Stats
1W - 0L
1,840 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Bacchus
Bacchus
THE m1ckey6801
Bacchus
Level 76
God Stats
3W - 5L
1,137 SR
Queue Stats
347W - 324L
1,423 Elo+
Solo
Ymir
Ymir
temp-46321948
Ymir
Level 84
God Stats
30W - 38L
1,519 SR
Queue Stats
207W - 220L
1,423 Elo+
Solo
Danzaburou
Danzaburou
zozzachespin93
Danzaburou
Level 139
God Stats
11W - 7L
1,491 SR
Queue Stats
165W - 188L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,590
510
4,042
4,015
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Nitroxriot
Bakasura
7
0 / 2 / 1
4,135
459
1,333
6,599
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 2 / 0
5,212
579
2,839
4,633
1,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
WatDatMoutDo
Cu Chulainn
1
0 / 0 / 0
3,156
351
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 1
5,260
584
2,294
5,840
3,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Paraddoxed
Mercury
8
2 / 1 / 2
4,935
548
3,380
3,909
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 1
5,345
594
3,324
5,108
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,605
623
0
3,965
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,343
483
1,499
4,629
1,704
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
zozzachespin93
Danzaburou
8
1 / 2 / 0
4,844
538
2,501
5,140
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Bakasura
Nitroxriot
Bakasura
0
2
1
0.25
W
Mercury
Paraddoxed
Mercury
2
1
2
3
W
2
1
1
2.5
L
2
2
0
1
W
0
0
0
0
L
Cu Chulainn
WatDatMoutDo
Cu Chulainn
0
0
0
0
L
2
0
1
2.5
W
0
1
1
0.5
W
Danzaburou
zozzachespin93
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,508
Damage
10,704
21,087
Taken
22,751
7,708
Mitigated
7,870
8,888
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,042
2,475
0
500
4,015
1,184
0
268
3,747
0
25,906
L
Bakasura
Nitroxriot
Bakasura
1,333
1,155
0
3,134
6,599
1,997
0
1,826
4,773
0
11,022
W
Mercury
Paraddoxed
Mercury
3,380
1,378
0
0
3,909
1,262
145
751
3,138
0
25,189
W
3,324
1,345
0
1,973
5,108
1,263
757
1,736
3,322
30,841
708
L
2,839
542
144
2,470
4,633
1,363
0
1,371
3,262
34,813
0
W
0
0
0
1,789
3,965
2,109
0
0
3,965
28,210
1,425
L
Cu Chulainn
WatDatMoutDo
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
2,294
296
1,345
1,295
5,840
3,164
0
1,231
4,609
16,320
0
W
1,499
254
0
500
4,629
1,704
0
1,413
3,216
13,835
0
W
Danzaburou
zozzachespin93
Danzaburou
2,501
460
0
718
5,140
1,532
0
1,233
3,907
0
26,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,353
Gold Earned
25,072
165
Minions Killed
223
0
Camps Cleared
0
643,571
Distance Traveled
901,657
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,590
510
36
4
0
132,796
2
L
Bakasura
4,135
459
37
4
0
176,741
0
W
Mercury
4,935
548
32
4
0
203,906
0
W
Sol
5,345
594
51
6
0
149,088
0
L
Ra
5,212
579
65
7
0
150,287
0
W
Bacchus
5,605
623
70
8
0
182,387
0
L
Cu Chulainn
3,156
351
0
0
0
0
0
L
Maui
5,260
584
27
3
0
183,747
0
W
Ymir
4,343
483
35
4
0
185,471
1
W
Danzaburou
4,844
538
35
4
0
180,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role