Player Matchup

Anhur
Anhur
Gold V
Coolen V
Anhur
Gold V
Level 124
God Stats
1W - 0L
1,773 SR
Queue Stats
17W - 17L
1,498 MMR
Solo
Bacchus
Bacchus
Gold IV
PeaNutCluster825
Bacchus
Gold IV
Level 126
God Stats
4W - 5L
1,446 SR
Queue Stats
211W - 217L
1,442 MMR
Solo
Da Ji
Da Ji
Gold IV
ShadowDownKill
Da Ji
Gold IV
Level 205
God Stats
16W - 8L
1,697 SR
Queue Stats
101W - 103L
1,390 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Vulture Nest
Baron Samedi
Gold IV
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,481 MMR
Party 1
Cerberus
Cerberus
Gold IV
magical_feetus
Cerberus
Gold IV
Level 152
God Stats
3W - 0L
1,836 SR
Queue Stats
199W - 211L
1,449 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,650 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,562 SR
1,453 MMR
Nu Wa
Nu Wa
Gold IV
Kpulee
Nu Wa
Gold IV
Level 147
God Stats
29W - 25L
1,545 SR
Queue Stats
265W - 278L
1,431 MMR
Solo
Thanatos
Thanatos
Bronze IV
Markus6410
Thanatos
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,416 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
XxVILYxX
Sun Wukong
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,498 MMR
Party 2
Shiva
Shiva
Gold IV
foriamyoursavior
Shiva
Gold IV
Level 83
God Stats
39W - 31L
1,556 SR
Queue Stats
151W - 174L
1,496 MMR
Solo
Hachiman
Hachiman
Gold IV
halfdevil22
Hachiman
Gold IV
Level 108
God Stats
3W - 2L
1,711 SR
Queue Stats
127W - 147L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Coolen V
Anhur
11
1 / 2 / 5
6,283
571
1,767
7,254
1,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 7
6,290
572
4,579
10,448
8,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 3 / 3
7,158
651
6,362
10,801
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Vulture Nest
Baron Samedi
11
3 / 0 / 6
6,522
593
6,352
6,371
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
1 / 1 / 1
5,731
521
2,754
9,777
7,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ThothChang'eMedusaKali

VS

Bans
AthenaAgniAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kpulee
Nu Wa
11
1 / 3 / 0
6,407
582
5,921
4,305
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Markus6410
Thanatos
10
4 / 6 / 1
5,813
528
2,892
10,402
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
XxVILYxX
Sun Wukong
10
1 / 3 / 4
5,710
519
5,976
10,622
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 1
6,168
561
7,580
8,350
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
halfdevil22
Hachiman
11
2 / 2 / 3
6,685
608
3,856
4,475
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
8
8
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Coolen V
Anhur
1
2
5
1.75
L
Nu Wa
Kpulee
Nu Wa
1
3
0
0.33
L
Thanatos
Markus6410
Thanatos
4
6
1
0.75
W
2
2
7
2.75
W
8
3
3
3.17
W
Baron Samedi
Vulture Nest
Baron Samedi
3
0
6
6
L
Sun Wukong
XxVILYxX
Sun Wukong
1
3
4
1
L
0
1
1
0.5
L
Hachiman
halfdevil22
Hachiman
2
2
3
1.75
W
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
26,225
44,651
Taken
38,154
24,258
Mitigated
16,629
18,989
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Coolen V
Anhur
1,767
728
0
3,083
7,254
1,837
278
603
6,543
0
40,039
L
Nu Wa
Kpulee
Nu Wa
5,921
1,815
0
568
4,305
1,115
156
2,356
1,949
36,230
1,095
L
Thanatos
Markus6410
Thanatos
2,892
841
0
4,237
10,402
3,416
0
3,282
7,120
0
29,035
W
4,579
786
0
3,480
10,448
8,329
0
1,340
8,897
19,760
2,200
W
6,362
1,410
0
4,796
10,801
3,928
0
763
9,846
0
45,055
W
Baron Samedi
Vulture Nest
Baron Samedi
6,352
613
760
2,485
6,371
2,389
24
2,129
4,071
40,153
0
L
Sun Wukong
XxVILYxX
Sun Wukong
5,976
1,031
0
2,794
10,622
4,600
0
4,067
6,555
0
32,935
L
7,580
1,373
0
3,338
8,350
6,219
0
2,906
5,444
643
45,252
L
Hachiman
halfdevil22
Hachiman
3,856
2,066
0
1,727
4,475
1,279
0
709
3,766
0
39,781
W
Cerberus
2,754
388
0
4,385
9,777
7,775
0
390
8,672
32,390
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
30,783
335
Minions Killed
306
0
Camps Cleared
0
1,232,616
Distance Traveled
1,146,250
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,283
571
87
8
0
237,844
1
L
Nu Wa
6,407
582
63
6
0
210,669
5
L
Thanatos
5,813
528
54
5
0
249,712
0
W
Bacchus
6,290
572
30
3
0
252,642
1
W
Da Ji
7,158
651
75
7
0
263,099
0
W
Baron Samedi
6,522
593
83
8
0
255,462
0
L
Sun Wukong
5,710
519
52
5
0
253,271
0
L
Shiva
6,168
561
66
6
0
221,363
2
L
Hachiman
6,685
608
71
6
0
211,235
0
W
Cerberus
5,731
521
60
5
0
223,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role