Player Matchup

Ne Zha
Ne Zha
Platinum I
Adam-543
Ne Zha
Platinum I
Level 147
God Stats
100W - 119L
1,494 SR
Queue Stats
570W - 581L
1,963 MMR
Solo
King Arthur
King Arthur
Platinum III
IndyHigher
King Arthur
Platinum III
Level 122
God Stats
1W - 1L
1,939 SR
Queue Stats
44W - 32L
1,859 MMR
Party 2
Hera
Hera
Platinum I
SalfRaetelle
Hera
Platinum I
Level 155
God Stats
3W - 2L
1,748 SR
Queue Stats
183W - 182L
2,049 MMR
Party 2
Anhur
Anhur
Diamond V
Yensoi
Anhur
Diamond V
Level 77
God Stats
9W - 12L
1,584 SR
Queue Stats
293W - 272L
1,997 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
iJoraaa
Kumbhakarna
Diamond V
Level 86
God Stats
3W - 4L
1,679 SR
Queue Stats
335W - 327L
2,045 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,689 SR
1,982 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,519 SR
1,889 MMR
Serqet
Serqet
Grandmaster
 
Serqet
Grandmaster
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
EzPzTutorial
Bacchus
Platinum III
Level 60
God Stats
2W - 1L
1,308 SR
Queue Stats
70W - 70L
1,919 MMR
Solo
Yu Huang
Yu Huang
Grandmaster
Galaxiizz
Yu Huang
Grandmaster
Level 103
God Stats
47W - 22L
1,785 SR
Queue Stats
444W - 374L
3,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adam-543
Ne Zha
12
2 / 10 / 3
6,974
498
6,884
16,179
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
IndyHigher
King Arthur
12
1 / 9 / 0
6,991
499
6,799
19,174
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 9 / 0
6,075
434
4,828
10,137
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
Yensoi
Anhur
15
5 / 3 / 2
8,214
587
6,875
10,946
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
iJoraaa
Kumbhakarna
12
2 / 6 / 3
7,678
548
6,853
17,046
11,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CthulhuCerberusAo KuangFenrirLoki

VS

Bans
PoseidonAwilixSusanoAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
18 / 1 / 7
10,108
722
12,504
9,702
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
 
Lancelot
16
8 / 0 / 4
9,463
676
15,736
13,543
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
 
Heimdallr
14
0 / 6 / 4
7,462
533
7,775
12,202
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
EzPzTutorial
Bacchus
13
4 / 1 / 9
7,871
562
4,758
8,462
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Yu Huang
Galaxiizz
Yu Huang
16
7 / 3 / 10
9,458
676
15,700
8,886
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
11
Kills
37
37
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
18
1
7
21.5
W
Lancelot
 
Lancelot
8
0
4
10
W
Heimdallr
 
Heimdallr
0
6
4
0.33
L
Ne Zha
Adam-543
Ne Zha
2
10
3
0.35
W
Bacchus
EzPzTutorial
Bacchus
4
1
9
8.5
W
Yu Huang
Galaxiizz
Yu Huang
7
3
10
4
L
King Arthur
IndyHigher
King Arthur
1
9
0
0.11
L
1
9
0
0.11
L
Anhur
Yensoi
Anhur
5
3
2
2
L
Kumbhakarna
iJoraaa
Kumbhakarna
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
56,473
73,482
Taken
52,795
34,092
Mitigated
25,149
16,517
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,504
2,585
0
2,630
9,702
4,043
264
1,758
7,944
0
70,350
W
Lancelot
 
Lancelot
15,736
3,373
0
5,531
13,543
6,692
208
60
13,483
1,944
70,206
W
Heimdallr
 
Heimdallr
7,775
4,605
0
3,553
12,202
3,625
0
1,700
10,502
0
59,996
L
Ne Zha
Adam-543
Ne Zha
6,884
2,106
0
3,784
16,179
4,378
0
3,864
11,963
0
42,827
W
Bacchus
EzPzTutorial
Bacchus
4,758
855
0
2,733
8,462
7,813
0
2,875
5,587
15,890
1,719
W
Yu Huang
Galaxiizz
Yu Huang
15,700
2,498
0
915
8,886
2,976
481
5,288
3,598
70,345
848
L
King Arthur
IndyHigher
King Arthur
6,799
854
0
3,658
19,174
13,302
0
1,490
17,586
0
45,915
L
4,828
1,037
0
652
10,137
2,055
0
5,279
4,426
36,739
0
L
Anhur
Yensoi
Anhur
6,875
3,360
0
5,037
10,946
3,271
396
33
10,718
0
62,979
L
Kumbhakarna
iJoraaa
Kumbhakarna
6,853
1,829
0
3,386
17,046
11,086
133
8,403
8,249
36,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
44,362
358
Minions Killed
459
0
Camps Cleared
0
1,397,102
Distance Traveled
1,554,119
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,108
722
110
8
0
387,901
1
W
Lancelot
9,463
676
111
8
0
324,223
4
W
Heimdallr
7,462
533
94
7
0
254,344
4
L
Ne Zha
6,974
498
57
4
0
287,050
0
W
Bacchus
7,871
562
18
1
0
302,074
6
W
Yu Huang
9,458
676
126
9
0
285,577
1
L
King Arthur
6,991
499
75
5
0
273,160
1
L
Hera
6,075
434
66
5
0
275,355
1
L
Anhur
8,214
587
117
8
0
286,348
3
L
Kumbhakarna
7,678
548
43
3
0
275,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role