Player Matchup

Fenrir
Fenrir
Eexhausted
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,317 Elo+
Party 1
Bacchus
Bacchus
KashaSkomochkami
Bacchus
Level 29
God Stats
11W - 20L
1,384 SR
Queue Stats
97W - 137L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
One4aN
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,296 Elo+
Party 1
Ah Puch
Ah Puch
SmokyFirefly
Ah Puch
Level 124
God Stats
2W - 3L
1,836 SR
Queue Stats
160W - 239L
1,333 Elo+
Party 1
Skadi
Skadi
sor00723
Skadi
Level 45
God Stats
2W - 1L
1,758 SR
Queue Stats
83W - 146L
1,357 Elo+
Party 1
Team Averages
Level 49
1,596 SR
1,326 Elo+

VS

Team Averages
Level 96
1,615 SR
1,482 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chechar118
Anubis
Level 95
God Stats
162W - 154L
1,560 SR
Queue Stats
686W - 663L
1,492 Elo+
Solo
Cerberus
Cerberus
Dako_xi
Cerberus
Level 89
God Stats
75W - 88L
1,502 SR
Queue Stats
159W - 165L
1,443 Elo+
Solo
Izanami
Izanami
Kingofthesea2796
Izanami
Level 126
God Stats
17W - 8L
1,708 SR
Queue Stats
70W - 69L
1,453 Elo+
Solo
Susano
Susano
slambay
Susano
Level 63
God Stats
3W - 0L
1,802 SR
Queue Stats
42W - 38L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eexhausted
Fenrir
14
6 / 5 / 7
8,977
561
9,954
15,810
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 3 / 6
7,003
438
4,883
15,955
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
One4aN
Guan Yu
12
1 / 4 / 2
7,373
461
4,596
12,972
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
SmokyFirefly
Ah Puch
14
8 / 8 / 3
8,995
562
19,155
11,804
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
sor00723
Skadi
12
0 / 10 / 2
7,468
467
7,803
12,610
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 1 / 14
9,895
618
6,861
13,426
13,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Chechar118
Anubis
14
0 / 6 / 8
8,312
520
11,552
14,716
7,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Dako_xi
Cerberus
13
4 / 4 / 5
8,934
558
8,181
13,615
9,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
9 / 4 / 6
9,886
618
14,465
11,447
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
slambay
Susano
16
11 / 0 / 3
9,649
603
10,449
12,500
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
15
Kills
29
30
Deaths
15
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
14
12
W
Anubis
Chechar118
Anubis
0
6
8
0.67
W
Cerberus
Dako_xi
Cerberus
4
4
5
1.63
L
Fenrir
Eexhausted
Fenrir
6
5
7
1.9
L
0
3
6
1
W
9
4
6
3
L
Guan Yu
One4aN
Guan Yu
1
4
2
0.5
L
Ah Puch
SmokyFirefly
Ah Puch
8
8
3
1.19
W
Susano
slambay
Susano
11
0
3
12.5
L
Skadi
sor00723
Skadi
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
51,508
69,151
Taken
65,704
32,427
Mitigated
39,551
9,368
Healing
31,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,861
2,899
3,457
6,283
13,426
13,376
142
5,907
7,519
0
22,303
W
Anubis
Chechar118
Anubis
11,552
290
0
6,003
14,716
7,119
301
8,321
6,395
73,786
0
W
Cerberus
Dako_xi
Cerberus
8,181
602
269
5,302
13,615
9,847
0
2,293
11,322
50,589
2,208
L
Fenrir
Eexhausted
Fenrir
9,954
2,455
0
2,334
15,810
5,581
0
6,159
9,651
0
47,038
L
4,883
369
0
3,147
15,955
13,340
0
4,748
11,207
21,059
318
W
14,465
8,970
108
3,278
11,447
4,231
1,004
4,339
7,108
0
86,031
L
Guan Yu
One4aN
Guan Yu
4,596
893
33
2,571
12,972
7,547
0
5,332
7,640
0
40,702
L
Ah Puch
SmokyFirefly
Ah Puch
19,155
226
0
1,078
11,804
2,599
0
3,383
8,421
53,194
492
W
Susano
slambay
Susano
10,449
2,416
0
6,357
12,500
4,978
0
3,372
9,128
0
57,579
L
Skadi
sor00723
Skadi
7,803
2,241
0
205
12,610
3,360
456
0
12,610
0
52,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
46,676
320
Minions Killed
492
0
Camps Cleared
0
1,580,063
Distance Traveled
1,566,940
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,895
618
19
1
0
323,871
4
W
Anubis
8,312
520
134
8
0
288,555
0
W
Cerberus
8,934
558
112
7
0
283,052
3
L
Fenrir
8,977
561
63
4
0
370,344
0
L
Bacchus
7,003
438
24
2
0
319,477
4
W
Izanami
9,886
618
148
9
0
297,418
0
L
Guan Yu
7,373
461
59
4
0
307,112
0
L
Ah Puch
8,995
562
79
5
0
295,031
0
W
Susano
9,649
603
79
5
0
374,044
0
L
Skadi
7,468
467
95
6
0
288,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role