Player Matchup

Hun Batz
Hun Batz
Carnagesaorus
Hun Batz
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 70L
1,281 Elo+
Party 2
Vulcan
Vulcan
OhLawdShubs
Vulcan
Level 144
God Stats
4W - 7L
1,406 SR
Queue Stats
113W - 138L
1,410 Elo+
Party 2
Sol
Sol
weaselking3
Sol
Level 72
God Stats
93W - 77L
1,495 SR
Queue Stats
126W - 101L
1,439 Elo+
Solo
Chiron
Chiron
x-kurox
Chiron
Level 109
God Stats
1W - 6L
1,137 SR
Queue Stats
73W - 93L
1,346 Elo+
Party 2
Yemoja
Yemoja
xBaffu
Yemoja
Level 28
God Stats
16W - 27L
1,363 SR
Queue Stats
56W - 89L
1,325 Elo+
Party 2
Team Averages
Level 76
1,380 SR
1,360 Elo+

VS

Team Averages
Level 107
1,419 SR
1,482 Elo+
Cthulhu
Cthulhu
Atlantis_Kun
Cthulhu
Level 89
God Stats
9W - 4L
1,784 SR
Queue Stats
171W - 141L
1,533 Elo+
Party 1
Janus
Janus
C4NS3RB3R03133
Janus
Level 95
God Stats
14W - 13L
1,474 SR
Queue Stats
775W - 775L
1,487 Elo+
Solo
Chaac
Chaac
DOTA-GPS
Chaac
Level 146
God Stats
1W - 2L
1,053 SR
Queue Stats
129W - 143L
1,419 Elo+
Solo
Anhur
Anhur
Nielez
Anhur
Level 159
God Stats
14W - 17L
1,280 SR
Queue Stats
120W - 129L
1,433 Elo+
Solo
Vamana
Vamana
XamiilLPr
Vamana
Level 44
God Stats
9W - 10L
1,505 SR
Queue Stats
68W - 51L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carnagesaorus
Hun Batz
12
2 / 1 / 1
6,775
484
3,097
9,425
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
14
4 / 1 / 2
8,279
591
11,662
5,148
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 0
7,492
535
7,446
13,435
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
x-kurox
Chiron
12
0 / 0 / 3
6,742
482
3,615
7,128
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
xBaffu
Yemoja
12
1 / 0 / 3
7,220
516
2,260
6,865
3,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlantis_Kun
Cthulhu
13
3 / 2 / 0
8,091
578
9,541
11,915
9,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
6,233
445
2,332
5,690
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
DOTA-GPS
Chaac
11
0 / 1 / 0
6,020
430
6,476
7,933
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Nielez
Anhur
10
0 / 3 / 0
5,540
396
3,182
8,078
1,647
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
XamiilLPr
Vamana
11
0 / 1 / 0
6,007
429
3,641
12,433
8,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
4
4
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atlantis_Kun
Cthulhu
3
2
0
1.5
W
1
3
0
0.33
L
Hun Batz
Carnagesaorus
Hun Batz
2
1
1
2.5
W
Chaac
DOTA-GPS
Chaac
0
1
0
0
W
Anhur
Nielez
Anhur
0
3
0
0
L
Vulcan
4
1
2
5
W
Vamana
XamiilLPr
Vamana
0
1
0
0
L
3
2
0
1.5
L
Chiron
x-kurox
Chiron
0
0
3
1.5
L
Yemoja
xBaffu
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
25,172
42,001
Taken
46,049
15,182
Mitigated
23,513
19,226
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atlantis_Kun
Cthulhu
9,541
1,094
0
3,550
11,915
9,128
0
6,152
5,763
50,518
584
W
2,332
86
0
753
5,690
1,409
0
3,073
2,617
32,238
1,065
L
Hun Batz
Carnagesaorus
Hun Batz
3,097
669
0
1,309
9,425
3,474
0
1,840
7,413
0
51,161
W
Chaac
DOTA-GPS
Chaac
6,476
57
0
2,417
7,933
3,141
0
2,513
5,420
0
44,560
W
Anhur
Nielez
Anhur
3,182
457
0
770
8,078
1,647
0
2,961
5,117
0
27,032
L
Vulcan
11,662
212
0
1,875
5,148
1,669
0
1,963
2,989
56,611
2,297
W
Vamana
XamiilLPr
Vamana
3,641
1,876
0
556
12,433
8,188
52
6,141
6,292
0
46,082
L
7,446
2,602
0
8,547
13,435
4,298
0
6,824
5,853
52,129
553
L
Chiron
x-kurox
Chiron
3,615
456
217
2,643
7,128
2,126
612
0
7,128
0
46,949
L
Yemoja
xBaffu
Yemoja
2,260
0
2,612
2,023
6,865
3,615
63
0
6,865
23,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
31,891
383
Minions Killed
375
0
Camps Cleared
0
1,372,040
Distance Traveled
1,261,698
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,091
578
112
8
0
272,270
0
W
Janus
6,233
445
68
5
0
172,188
1
L
Hun Batz
6,775
484
82
6
0
307,260
2
W
Chaac
6,020
430
66
5
0
263,023
8
W
Anhur
5,540
396
56
4
0
242,936
2
L
Vulcan
8,279
591
106
8
0
298,600
0
W
Vamana
6,007
429
73
5
0
311,281
0
L
Sol
7,492
535
69
5
0
252,199
0
L
Chiron
6,742
482
83
6
0
248,777
0
L
Yemoja
7,220
516
43
3
0
265,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role