Player Matchup

Ra
Ra
CrisDaMos0
Ra
Level 128
God Stats
3W - 2L
1,549 SR
Queue Stats
31W - 21L
1,491 Elo+
Solo
Mulan
Mulan
JuiceGoblin
Mulan
Level 80
God Stats
62W - 41L
1,676 SR
Queue Stats
279W - 255L
1,482 Elo+
Solo
Lancelot
Lancelot
ShawnThaDon
Lancelot
Level 86
God Stats
4W - 1L
1,613 SR
Queue Stats
35W - 22L
1,613 Elo+
Solo
Team Averages
Level 98
1,613 SR
1,529 Elo+

VS

Team Averages
Level 119
1,700 SR
1,665 Elo+
Aphrodite
Aphrodite
MrsCrotch
Aphrodite
Level 123
God Stats
3W - 1L
2,031 SR
Queue Stats
3W - 2L
1,804 Elo+
Party 1
Danzaburou
Danzaburou
SAFEMODEs
Danzaburou
Level 127
God Stats
4W - 3L
1,441 SR
Queue Stats
12W - 9L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
ZaneCReed
Kuzenbo
Level 106
God Stats
86W - 55L
1,627 SR
Queue Stats
687W - 550L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
12,145
934
15,417
12,223
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 4 / 4
11,886
914
10,645
17,858
18,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
ShawnThaDon
Lancelot
17
1 / 1 / 10
11,064
851
15,659
16,846
19,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrsCrotch
Aphrodite
17
2 / 2 / 8
10,655
820
9,829
10,370
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
SAFEMODEs
Danzaburou
15
4 / 7 / 4
10,478
806
9,858
14,242
5,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ZaneCReed
Kuzenbo
17
4 / 3 / 5
10,661
820
16,223
26,821
30,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
12
Kills
10
10
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
5
4
4
1.75
L
Aphrodite
MrsCrotch
Aphrodite
2
2
8
3
L
Danzaburou
SAFEMODEs
Danzaburou
4
7
4
0.86
W
Lancelot
ShawnThaDon
Lancelot
1
1
10
6
L
Kuzenbo
ZaneCReed
Kuzenbo
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
35,910
46,927
Taken
51,433
42,191
Mitigated
41,617
13,021
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,417
1,566
2,436
2,946
12,223
4,806
1,444
7,455
4,311
50,908
429
W
10,645
1,203
0
3,684
17,858
18,379
777
7,741
9,627
0
34,079
L
Aphrodite
MrsCrotch
Aphrodite
9,829
806
5,029
5,198
10,370
4,982
100
2,687
7,109
40,496
0
L
Danzaburou
SAFEMODEs
Danzaburou
9,858
4,622
101
1,623
14,242
5,648
154
4,653
8,964
0
40,119
W
Lancelot
ShawnThaDon
Lancelot
15,659
3,286
0
3,955
16,846
19,006
1,010
8,656
7,328
150
40,803
L
Kuzenbo
ZaneCReed
Kuzenbo
16,223
2,783
0
6,195
26,821
30,987
210
6,912
18,090
38,374
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
31,794
184
Minions Killed
169
0
Camps Cleared
0
787,480
Distance Traveled
717,015
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,145
934
76
6
0
229,857
0
W
Mulan
11,886
914
59
5
0
265,473
0
L
Aphrodite
10,655
820
68
5
0
242,719
5
L
Danzaburou
10,478
806
65
5
0
211,346
0
W
Lancelot
11,064
851
49
4
0
292,150
0
L
Kuzenbo
10,661
820
36
3
0
262,950
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role