Player Matchup

Hun Batz
Hun Batz
FullMonti27
Hun Batz
Level 87
God Stats
13W - 10L
1,521 SR
Queue Stats
104W - 108L
1,388 Elo+
Solo
He Bo
He Bo
GreekFreak_k
He Bo
Level 138
God Stats
21W - 20L
1,458 SR
Queue Stats
154W - 139L
1,490 Elo+
Solo
Neith
Neith
RUDEBOI HEFF
Neith
Level 129
God Stats
24W - 40L
1,327 SR
Queue Stats
196W - 286L
1,329 Elo+
Solo
Team Averages
Level 118
1,436 SR
1,402 Elo+

VS

Team Averages
Level 126
1,414 SR
1,336 Elo+
Chaac
Chaac
KingV33z
Chaac
Level 109
God Stats
12W - 13L
1,383 SR
Queue Stats
195W - 204L
1,412 Elo+
Solo
Sol
Sol
Pasacas
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,241 Elo+
Solo
Janus
Janus
miguelortizdomin
Janus
Level 146
God Stats
57W - 77L
1,360 SR
Queue Stats
639W - 799L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FullMonti27
Hun Batz
14
1 / 3 / 4
9,491
791
2,872
8,989
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 2
10,576
881
7,885
6,966
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 0 / 3
10,483
874
1,703
4,235
1,363
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KingV33z
Chaac
7
0 / 0 / 2
7,064
589
0
146
48
Sol
16
3 / 4 / 0
10,010
834
4,955
11,988
3,658
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
7,660
638
1,708
2,930
823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
3
5
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FullMonti27
Hun Batz
1
3
4
1
W
3
2
2
2
L
Chaac
KingV33z
Chaac
0
0
2
1
L
Sol
3
4
0
0.75
W
2
0
3
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
6,663
20,190
Taken
15,064
6,766
Mitigated
4,529
5,331
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FullMonti27
Hun Batz
2,872
796
0
1,188
8,989
3,112
1,265
2,197
6,501
0
22,773
W
7,885
199
0
2,285
6,966
2,291
1,645
2,451
4,515
38,320
901
L
Chaac
KingV33z
Chaac
0
0
0
0
146
48
0
0
146
0
0
L
Sol
4,955
680
0
1,726
11,988
3,658
0
6,699
5,248
33,452
0
W
1,703
448
0
1,858
4,235
1,363
347
2,146
2,089
0
53,895
L
1,708
0
0
0
2,930
823
0
1,106
1,824
10,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
24,734
192
Minions Killed
72
0
Camps Cleared
0
617,023
Distance Traveled
234,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,491
791
30
3
0
173,500
0
W
He Bo
10,576
881
66
6
0
215,859
0
L
Chaac
7,064
589
0
0
0
0
0
L
Sol
10,010
834
55
5
0
170,903
0
W
Neith
10,483
874
96
8
0
227,664
0
L
Janus
7,660
638
17
1
0
63,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role