Player Matchup

Anubis
Anubis
Bronze III
Galaseca69
Anubis
Bronze III
Level 61
God Stats
0W - 4L
1,420 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,420 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,479 SR
1,340 MMR
Arachne
Arachne
Gold V
lfontanot
Arachne
Gold V
Level 106
God Stats
4W - 6L
1,479 SR
Queue Stats
41W - 45L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Galaseca69
Anubis
12
1 / 3 / 0
8,121
812
4,729
7,280
2,993
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
IzanamiBakasuraThorBastetNemesis

VS

Bans
AgniNeithHeraFenrirFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
lfontanot
Arachne
15
3 / 1 / 0
10,493
1,049
5,859
8,405
4,573
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Galaseca69
Anubis
1
3
0
0.33
W
Arachne
lfontanot
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,729
Damage
5,859
7,280
Taken
8,405
2,993
Mitigated
4,573
1,653
Healing
1,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Galaseca69
Anubis
4,729
123
0
1,653
7,280
2,993
0
463
6,817
29,628
293
W
Arachne
lfontanot
Arachne
5,859
4,915
0
1,547
8,405
4,573
1,928
4,999
3,406
0
56,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,121
Gold Earned
10,493
70
Minions Killed
105
2
Camps Cleared
7
139,429
Distance Traveled
195,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,121
812
70
7
2
139,429
4
W
Arachne
10,493
1,049
105
11
7
195,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role