Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Phoenix91NL
Scylla
Level 46
God Stats
4W - 2L
1,507 SR
Queue Stats
36W - 44L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
antonio_campeon
Gilgamesh
Level 109
God Stats
13W - 7L
1,672 SR
Queue Stats
30W - 29L
1,515 Elo+
Solo
Raijin
Raijin
wolfydoom
Raijin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,381 Elo+
Party 2
Team Averages
Level 81
1,536 SR
1,463 Elo+

VS

Team Averages
Level 93
1,454 SR
1,460 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ScharmanD
Medusa
Level 46
God Stats
98W - 96L
1,500 SR
Queue Stats
107W - 116L
1,455 Elo+
Solo
King Arthur
King Arthur
Zerdosvem
King Arthur
Level 69
God Stats
1W - 4L
1,316 SR
Queue Stats
230W - 238L
1,452 Elo+
Party 1
Discordia
Discordia
demosven
Discordia
Level 90
God Stats
2W - 2L
1,623 SR
Queue Stats
210W - 219L
1,441 Elo+
Party 1
Thoth
Thoth
ЛИТОР
Thoth
Level 129
God Stats
5W - 5L
1,332 SR
Queue Stats
467W - 488L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 1 / 7
11,064
1,383
8,707
6,296
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
 
Neith
16
5 / 0 / 13
10,514
1,314
11,385
2,943
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
14
1 / 2 / 7
8,257
1,032
3,211
3,263
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
antonio_campeon
Gilgamesh
16
6 / 1 / 10
10,184
1,273
6,791
8,806
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Raijin
wolfydoom
Raijin
14
0 / 5 / 13
8,396
1,050
4,884
8,044
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 0 / 0
7,345
918
0
0
0
Medusa
ScharmanD
Medusa
15
5 / 5 / 4
10,212
1,277
11,959
13,562
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
Zerdosvem
King Arthur
14
3 / 9 / 3
8,941
1,118
4,329
14,356
5,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
demosven
Discordia
14
0 / 6 / 6
8,312
1,039
6,161
7,769
2,338
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
14
1 / 1 / 3
8,568
1,071
4,623
2,800
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
21
Kills
9
9
Deaths
21
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
7
12.5
W
Neith
 
Neith
5
0
13
11.5
L
Hachiman
 
Hachiman
0
0
0
0
W
Scylla
1
2
7
2.25
L
Medusa
ScharmanD
Medusa
5
5
4
1.4
L
King Arthur
Zerdosvem
King Arthur
3
9
3
0.5
W
Gilgamesh
antonio_campeon
Gilgamesh
6
1
10
11
L
Discordia
demosven
Discordia
0
6
6
0.5
W
Raijin
wolfydoom
Raijin
0
5
13
1.3
L
Thoth
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
27,072
29,352
Taken
38,487
13,958
Mitigated
13,241
2,352
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,707
1,103
127
343
6,296
2,363
0
2,387
3,829
0
22,448
W
Neith
 
Neith
11,385
3,676
0
1,260
2,943
1,162
0
1,078
1,825
0
39,479
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
3,211
319
0
0
3,263
1,131
0
382
2,841
11,724
0
L
Medusa
ScharmanD
Medusa
11,959
4,278
0
613
13,562
4,529
0
2,606
10,748
0
44,184
L
King Arthur
Zerdosvem
King Arthur
4,329
947
19
489
14,356
5,601
0
4,213
9,925
0
16,100
W
Gilgamesh
antonio_campeon
Gilgamesh
6,791
1,150
0
562
8,806
6,220
0
4,525
4,099
0
19,129
L
Discordia
demosven
Discordia
6,161
823
43
527
7,769
2,338
0
785
6,941
11,439
0
W
Raijin
wolfydoom
Raijin
4,884
782
0
60
8,044
3,082
0
2,039
5,974
11,125
0
L
Thoth
4,623
0
0
72
2,800
773
0
491
2,309
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
43,378
170
Minions Killed
144
9
Camps Cleared
3
708,462
Distance Traveled
629,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,064
1,383
29
4
5
177,960
0
W
Neith
10,514
1,314
69
9
4
138,800
0
L
Hachiman
7,345
918
0
0
0
0
0
W
Scylla
8,257
1,032
23
3
0
105,901
0
L
Medusa
10,212
1,277
78
10
1
174,482
0
L
King Arthur
8,941
1,118
27
3
1
146,540
0
W
Gilgamesh
10,184
1,273
35
4
0
180,359
0
L
Discordia
8,312
1,039
15
2
0
151,259
0
W
Raijin
8,396
1,050
14
2
0
105,442
0
L
Thoth
8,568
1,071
24
3
1
157,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role