Player Matchup

Anubis
Anubis
Acosta36
Anubis
Level 78
God Stats
53W - 49L
1,514 SR
Queue Stats
113W - 122L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
FusingLawyer64
Ao Kuang
Level 102
God Stats
38W - 22L
1,638 SR
Queue Stats
256W - 218L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Gemaky
Jormungandr
Level 156
God Stats
5W - 4L
1,502 SR
Queue Stats
101W - 91L
1,508 Elo+
Solo
Rama
Rama
IAmAn21
Rama
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,641 Elo+
Solo
Ares
Ares
SuPreme Grim391
Ares
Level 66
God Stats
7W - 2L
1,770 SR
Queue Stats
102W - 84L
1,532 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,529 Elo+

VS

Team Averages
Level 113
1,560 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CrosJ
Jing Wei
Level 125
God Stats
1W - 0L
1,492 SR
Queue Stats
22W - 21L
1,581 Elo+
Solo
Janus
Janus
Daarkz
Janus
Level 129
God Stats
9W - 10L
1,675 SR
Queue Stats
14W - 15L
1,509 Elo+
Solo
Neith
Neith
JuanGV313
Neith
Level 97
God Stats
3W - 2L
1,711 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Xing Tian
Xing Tian
SirCrazybone
Xing Tian
Level 106
God Stats
5W - 8L
1,423 SR
Queue Stats
162W - 170L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acosta36
Anubis
13
4 / 4 / 0
7,460
622
4,862
8,432
3,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
9
0 / 2 / 3
5,580
465
2,646
8,243
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Gemaky
Jormungandr
13
3 / 1 / 1
8,122
677
4,715
8,194
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
IAmAn21
Rama
11
0 / 3 / 1
6,241
520
3,093
7,713
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 2
5,996
500
3,194
11,106
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 4
6,265
522
3,630
5,633
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
CrosJ
Jing Wei
13
5 / 1 / 1
7,197
600
7,390
6,398
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Daarkz
Janus
16
0 / 2 / 2
8,399
700
2,757
7,393
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JuanGV313
Neith
13
5 / 0 / 3
7,646
637
10,411
4,157
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SirCrazybone
Xing Tian
11
2 / 0 / 6
6,756
563
4,863
9,054
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
4
0.75
L
Anubis
Acosta36
Anubis
4
4
0
1
W
Jing Wei
CrosJ
Jing Wei
5
1
1
5.5
W
Janus
Daarkz
Janus
0
2
2
0.5
L
Ao Kuang
0
2
3
0.75
L
Jormungandr
Gemaky
Jormungandr
3
1
1
3.5
L
Rama
IAmAn21
Rama
0
3
1
0.17
W
Neith
JuanGV313
Neith
5
0
3
6.5
W
Xing Tian
SirCrazybone
Xing Tian
2
0
6
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
29,051
43,688
Taken
32,635
17,606
Mitigated
14,578
12,712
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,630
60
31
881
5,633
1,709
372
3,826
1,807
32,259
257
L
Anubis
Acosta36
Anubis
4,862
114
0
2,097
8,432
3,537
0
4,034
4,398
49,109
2,021
W
Jing Wei
CrosJ
Jing Wei
7,390
4,947
0
1,889
6,398
1,945
0
2,741
3,657
0
58,849
W
Janus
Daarkz
Janus
2,757
301
0
3,360
7,393
2,508
0
4,306
3,087
81,319
0
L
Ao Kuang
2,646
483
0
3,327
8,243
2,111
0
790
7,453
31,406
0
L
Jormungandr
Gemaky
Jormungandr
4,715
996
0
3,731
8,194
3,370
270
1,912
6,282
54,198
1,762
L
Rama
IAmAn21
Rama
3,093
1,660
0
1,467
7,713
2,220
0
2,265
5,448
0
42,744
W
Neith
JuanGV313
Neith
10,411
3,405
0
1,943
4,157
1,577
572
1,630
2,527
0
54,148
W
Xing Tian
SirCrazybone
Xing Tian
4,863
534
0
1,867
9,054
6,839
14
2,238
6,816
19,039
0
L
3,194
41
0
2,090
11,106
6,368
0
1,992
9,114
15,566
1,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
36,263
368
Minions Killed
446
0
Camps Cleared
0
1,251,119
Distance Traveled
1,304,313
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,265
522
65
5
0
234,235
0
L
Anubis
7,460
622
95
8
0
227,617
0
W
Jing Wei
7,197
600
102
9
0
289,226
0
W
Janus
8,399
700
166
14
0
291,653
4
L
Ao Kuang
5,580
465
45
4
0
290,666
4
L
Jormungandr
8,122
677
109
9
0
259,018
6
L
Rama
6,241
520
87
7
0
230,069
1
W
Neith
7,646
637
98
8
0
227,533
0
W
Xing Tian
6,756
563
15
1
0
261,666
1
L
Ares
5,996
500
32
3
0
243,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role