Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Demond Wolfs
Sun Wukong
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,453 Elo+
Solo
Ravana
Ravana
arkaniq
Ravana
Level 148
God Stats
3W - 3L
1,733 SR
Queue Stats
78W - 73L
1,522 Elo+
Solo
Anubis
Anubis
samoooooo1
Anubis
Level 103
God Stats
75W - 78L
1,540 SR
Queue Stats
509W - 468L
1,467 Elo+
Party 2
Team Averages
Level 127
1,555 SR
1,488 Elo+

VS

Team Averages
Level 128
1,576 SR
1,489 Elo+
Achilles
Achilles
BOPBUDOWLANIEC
Achilles
Level 84
God Stats
2W - 1L
1,758 SR
Queue Stats
145W - 149L
1,487 Elo+
Party 3
Hun Batz
Hun Batz
CristianMC12
Hun Batz
Level 119
God Stats
6W - 6L
1,482 SR
Queue Stats
176W - 167L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Sarione
Cernunnos
Level 151
God Stats
5W - 2L
1,704 SR
Queue Stats
152W - 154L
1,493 Elo+
Party 3
Poseidon
Poseidon
santoschm77
Poseidon
Level 128
God Stats
3W - 3L
1,344 SR
Queue Stats
193W - 198L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
xPANDA_TANGA_HDx
Nu Wa
Level 160
God Stats
141W - 103L
1,591 SR
Queue Stats
652W - 621L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 5
7,838
461
5,947
13,913
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
 
Charybdis
13
4 / 6 / 2
7,429
437
6,731
14,632
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Demond Wolfs
Sun Wukong
15
2 / 4 / 0
9,059
533
8,875
15,661
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ravana
arkaniq
Ravana
16
2 / 3 / 7
8,625
507
8,138
11,115
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
samoooooo1
Anubis
15
7 / 4 / 3
8,976
528
9,947
12,906
5,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
6 / 1 / 5
9,277
546
13,819
16,102
14,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
CristianMC12
Hun Batz
17
2 / 5 / 3
8,968
528
7,049
11,931
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Sarione
Cernunnos
17
4 / 5 / 6
10,299
606
12,020
10,781
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
santoschm77
Poseidon
17
5 / 5 / 4
10,227
602
7,869
8,803
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 1 / 6
10,334
608
12,952
8,913
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
17
Kills
19
19
Deaths
17
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
5
2.25
L
Charybdis
 
Charybdis
4
6
2
0.83
W
Achilles
6
1
5
8.5
W
Hun Batz
CristianMC12
Hun Batz
2
5
3
0.7
L
Sun Wukong
Demond Wolfs
Sun Wukong
2
4
0
0.5
W
Cernunnos
Sarione
Cernunnos
4
5
6
1.4
L
Ravana
arkaniq
Ravana
2
3
7
1.83
L
Anubis
samoooooo1
Anubis
7
4
3
2.13
W
Poseidon
santoschm77
Poseidon
5
5
4
1.4
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
53,709
68,227
Taken
56,530
38,544
Mitigated
27,130
22,022
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,947
711
0
2,821
13,913
12,864
0
3,898
9,638
23,264
0
L
Charybdis
 
Charybdis
6,731
3,959
0
4,572
14,632
4,011
0
1,275
13,261
0
48,305
W
Achilles
13,819
1,860
0
4,286
16,102
14,879
0
5,410
10,642
0
39,790
W
Hun Batz
CristianMC12
Hun Batz
7,049
1,550
0
2,105
11,931
3,868
0
3,376
8,510
0
74,221
L
Sun Wukong
Demond Wolfs
Sun Wukong
8,875
1,429
0
4,346
15,661
11,584
0
7,787
7,028
0
76,377
W
Cernunnos
Sarione
Cernunnos
12,020
5,969
0
3,578
10,781
3,648
1,121
3,788
6,993
0
73,128
L
Ravana
arkaniq
Ravana
8,138
2,742
0
4,454
11,115
4,605
0
2,041
8,763
0
77,517
L
Anubis
samoooooo1
Anubis
9,947
304
0
5,829
12,906
5,480
0
3,651
8,914
66,486
0
W
Poseidon
santoschm77
Poseidon
7,869
785
0
942
8,803
2,191
2,314
2,891
5,866
73,548
647
W
12,952
3,282
0
3,478
8,913
2,544
0
429
8,018
77,150
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
49,105
493
Minions Killed
562
0
Camps Cleared
0
1,592,595
Distance Traveled
1,656,427
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,838
461
40
2
0
303,646
5
L
Charybdis
7,429
437
72
4
0
305,505
0
W
Achilles
9,277
546
38
2
0
336,564
2
W
Hun Batz
8,968
528
121
7
0
376,457
0
L
Sun Wukong
9,059
533
147
9
0
296,099
2
W
Cernunnos
10,299
606
117
7
0
288,118
2
L
Ravana
8,625
507
124
7
0
364,522
0
L
Anubis
8,976
528
110
6
0
322,823
0
W
Poseidon
10,227
602
142
8
0
340,800
4
W
Nu Wa
10,334
608
144
8
0
314,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role