Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BarlyPL
Ao Kuang
Level 106
God Stats
3W - 0L
1,557 SR
Queue Stats
148W - 157L
1,390 Elo+
Party 1
Chiron
Chiron
Eliza332
Chiron
Level 56
God Stats
3W - 1L
1,452 SR
Queue Stats
83W - 83L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Gooosiek13
Danzaburou
Level 83
God Stats
8W - 7L
1,554 SR
Queue Stats
185W - 200L
1,387 Elo+
Party 1
Poseidon
Poseidon
Memory0706
Poseidon
Level 94
God Stats
3W - 1L
1,324 SR
Queue Stats
197W - 249L
1,504 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,455 Elo+

VS

Team Averages
Level 104
1,375 SR
1,478 Elo+
Mulan
Mulan
 
Mulan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Werner151515
Fafnir
Level 139
God Stats
0W - 2L
1,221 SR
Queue Stats
82W - 113L
1,460 Elo+
Party 2
King Arthur
King Arthur
lKillaPriestl
King Arthur
Level 59
God Stats
2W - 1L
1,634 SR
Queue Stats
92W - 113L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
timinary12357
Ah Puch
Level 103
God Stats
0W - 4L
1,315 SR
Queue Stats
77W - 106L
1,463 Elo+
Party 2
Chernobog
Chernobog
wheelz_100
Chernobog
Level 60
God Stats
0W - 2L
1,206 SR
Queue Stats
89W - 141L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 14
8,714
871
5,236
9,787
7,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
BarlyPL
Ao Kuang
15
8 / 3 / 12
9,914
991
10,844
12,083
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
Eliza332
Chiron
17
7 / 1 / 14
9,867
987
13,305
10,685
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
Gooosiek13
Danzaburou
15
4 / 2 / 12
9,308
931
7,794
8,286
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
Memory0706
Poseidon
17
5 / 2 / 17
10,220
1,022
11,527
8,211
3,372
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 7 / 4
7,247
725
7,735
13,993
12,278
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
13
0 / 3 / 5
7,829
783
3,984
10,260
11,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
lKillaPriestl
King Arthur
13
1 / 8 / 3
7,408
741
5,912
13,339
12,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
16
4 / 4 / 2
8,284
828
18,104
8,056
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
wheelz_100
Chernobog
13
1 / 4 / 2
7,333
733
3,546
8,018
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
26
Kills
9
9
Deaths
26
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
14
9
L
Mulan
 
Mulan
3
7
4
0.71
W
Ao Kuang
BarlyPL
Ao Kuang
8
3
12
4.67
W
Chiron
Eliza332
Chiron
7
1
14
14
W
Danzaburou
Gooosiek13
Danzaburou
4
2
12
5
W
Poseidon
Memory0706
Poseidon
5
2
17
6.75
L
Fafnir
0
3
5
0.83
L
King Arthur
lKillaPriestl
King Arthur
1
8
3
0.31
L
Ah Puch
4
4
2
1.25
L
Chernobog
wheelz_100
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,706
Damage
39,281
49,052
Taken
53,666
24,807
Mitigated
42,085
18,076
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,236
855
733
2,677
9,787
7,986
192
5,315
4,472
0
10,748
L
Mulan
 
Mulan
7,735
1,573
0
633
13,993
12,278
0
5,255
8,644
0
10,738
W
Ao Kuang
BarlyPL
Ao Kuang
10,844
4,013
689
3,810
12,083
5,667
0
4,875
7,208
16,039
1,421
W
Chiron
Eliza332
Chiron
13,305
5,739
1,955
4,096
10,685
4,610
1,540
4,861
5,824
0
27,347
W
Danzaburou
Gooosiek13
Danzaburou
7,794
2,482
442
2,713
8,286
3,172
683
4,250
4,036
0
15,103
W
Poseidon
Memory0706
Poseidon
11,527
1,588
63
898
8,211
3,372
1,677
2,767
5,444
31,034
916
L
Fafnir
3,984
1,701
1,636
2,756
10,260
11,586
0
2,999
7,175
11,063
209
L
King Arthur
lKillaPriestl
King Arthur
5,912
483
175
375
13,339
12,147
0
5,312
7,838
0
10,154
L
Ah Puch
18,104
250
608
680
8,056
2,813
0
5,031
2,973
35,014
113
L
Chernobog
wheelz_100
Chernobog
3,546
1,638
0
629
8,018
3,261
0
2,312
5,666
0
8,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
38,101
179
Minions Killed
81
0
Camps Cleared
0
931,298
Distance Traveled
706,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,714
871
15
2
0
191,937
0
L
Mulan
7,247
725
1
0
0
146,687
0
W
Ao Kuang
9,914
991
25
3
0
181,880
0
W
Chiron
9,867
987
58
6
0
172,577
0
W
Danzaburou
9,308
931
20
2
0
180,333
0
W
Poseidon
10,220
1,022
61
6
0
204,571
0
L
Fafnir
7,829
783
21
2
0
124,905
0
L
King Arthur
7,408
741
3
0
0
137,712
0
L
Ah Puch
8,284
828
45
5
0
179,121
2
L
Chernobog
7,333
733
11
1
0
118,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role