Player Matchup

Neith
Neith
Silver I
DiaMonDer60
Neith
Silver I
Level 61
God Stats
7W - 7L
1,650 SR
Queue Stats
8W - 10L
1,420 MMR
Solo
Cerberus
Cerberus
Silver I
K3yb0ardN1nja
Cerberus
Silver I
Level 156
God Stats
3W - 4L
1,304 SR
Queue Stats
70W - 81L
1,444 MMR
Party 1
Bacchus
Bacchus
Gold V
Rocketman100
Bacchus
Gold V
Level 156
God Stats
1W - 2L
1,203 SR
Queue Stats
32W - 39L
1,725 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,386 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,574 SR
1,566 MMR
Hera
Hera
Gold V
ChaosTurk
Hera
Gold V
Level 128
God Stats
1W - 0L
1,557 SR
Queue Stats
10W - 12L
1,689 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Lemon2710
Hou Yi
Gold IV
Level 67
God Stats
4W - 6L
1,666 SR
Queue Stats
10W - 17L
1,655 MMR
Solo
Ymir
Ymir
Bronze III
Ljaksei
Ymir
Bronze III
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,975
690
6,698
10,409
3,371
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
K3yb0ardN1nja
Cerberus
15
0 / 5 / 2
8,932
687
7,239
17,792
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
Rocketman100
Bacchus
17
2 / 2 / 1
9,298
715
5,551
14,311
14,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThothAthenaKuzenboXing TianCthulhu

VS

Bans
AchillesKumbhakarnaAnhurGebArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 0 / 3
11,865
913
16,396
6,860
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Lemon2710
Hou Yi
18
5 / 1 / 7
11,022
848
16,149
10,098
3,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Ljaksei
Ymir
16
0 / 2 / 11
9,905
762
4,819
13,391
13,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
8
0
3
9.5
L
1
6
2
0.33
L
Cerberus
K3yb0ardN1nja
Cerberus
0
5
2
0.2
W
Hou Yi
Lemon2710
Hou Yi
5
1
7
8.5
W
Ymir
Ljaksei
Ymir
0
2
11
2.75
L
Bacchus
Rocketman100
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
37,364
42,512
Taken
30,349
30,085
Mitigated
19,480
9,498
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,396
3,709
0
469
6,860
2,373
1,234
4,193
2,598
53,041
0
L
6,698
3,055
0
631
10,409
3,371
0
4,552
5,821
0
29,748
L
Cerberus
K3yb0ardN1nja
Cerberus
7,239
32
0
5,783
17,792
12,181
0
7,631
10,117
28,673
1,737
W
Hou Yi
Lemon2710
Hou Yi
16,149
8,446
0
2,284
10,098
3,951
930
3,869
6,037
0
56,529
W
Ymir
Ljaksei
Ymir
4,819
694
90
957
13,391
13,156
0
3,880
9,280
16,335
766
L
Bacchus
Rocketman100
Bacchus
5,551
147
0
3,084
14,311
14,533
0
8,753
5,539
19,181
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
32,792
143
Minions Killed
178
0
Camps Cleared
0
669,761
Distance Traveled
760,639
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,865
913
89
7
0
258,649
1
L
Neith
8,975
690
48
4
0
189,909
0
L
Cerberus
8,932
687
73
6
0
221,042
2
W
Hou Yi
11,022
848
63
5
0
235,530
4
W
Ymir
9,905
762
26
2
0
266,460
5
L
Bacchus
9,298
715
22
2
0
258,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role