Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BG_157
Medusa
Level 68
God Stats
3W - 3L
1,438 SR
Queue Stats
156W - 153L
1,472 Elo+
Solo
Arachne
Arachne
ISHAdoobie
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,413 Elo+
Solo
Agni
Agni
KingAnas23
Agni
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 129L
1,464 Elo+
Solo
Fenrir
Fenrir
LeoDon66
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 91L
1,276 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,425 Elo+

VS

Team Averages
Level 92
1,517 SR
1,389 Elo+
Zeus
Zeus
 
Zeus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dog_Biscuit_94
Artemis
Level 152
God Stats
3W - 0L
1,808 SR
Queue Stats
316W - 336L
1,425 Elo+
Solo
Raijin
Raijin
S3a G0dd3ss
Raijin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 128L
1,212 Elo+
Party 1
Achilles
Achilles
Valindraya24
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,368 Elo+
Solo
Discordia
Discordia
liljizzle
Discordia
Level 84
God Stats
1W - 1L
1,278 SR
Queue Stats
144W - 132L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 8
7,762
862
4,222
10,866
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Medusa
BG_157
Medusa
13
4 / 1 / 4
7,763
863
6,551
4,259
1,595
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
ISHAdoobie
Arachne
12
0 / 4 / 8
6,448
716
2,975
8,929
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 3
7,544
838
4,031
7,467
2,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
LeoDon66
Fenrir
10
2 / 5 / 5
6,795
755
2,026
7,305
6,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 1 / 7
9,055
1,006
11,776
2,293
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 4
8,546
950
7,916
7,449
3,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
13
1 / 2 / 9
7,693
855
3,628
2,954
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Valindraya24
Achilles
14
0 / 3 / 12
7,752
861
2,881
7,703
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
liljizzle
Discordia
14
3 / 1 / 11
8,367
930
7,833
4,653
1,549
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
10
Kills
16
16
Deaths
11
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
8
1.67
W
Zeus
 
Zeus
7
1
7
10.5
L
Medusa
BG_157
Medusa
4
1
4
6
W
5
4
4
1.75
L
Arachne
ISHAdoobie
Arachne
0
4
8
1
L
3
3
3
1.5
L
Fenrir
LeoDon66
Fenrir
2
5
5
0.9
W
Raijin
1
2
9
2.75
W
Achilles
Valindraya24
Achilles
0
3
12
2
W
Discordia
liljizzle
Discordia
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
34,034
38,826
Taken
25,052
28,876
Mitigated
14,767
9,649
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,222
157
764
3,215
10,866
10,081
0
5,449
5,299
8,705
0
W
Zeus
 
Zeus
11,776
1,261
482
239
2,293
758
510
1,143
1,111
26,967
0
L
Medusa
BG_157
Medusa
6,551
1,429
1,063
621
4,259
1,595
0
3,311
948
0
24,251
W
7,916
2,988
31
1,289
7,449
3,024
2,220
2,223
5,226
0
18,435
L
Arachne
ISHAdoobie
Arachne
2,975
1,921
85
1,235
8,929
8,172
0
5,218
3,565
0
4,863
L
4,031
35
275
1,490
7,467
2,745
0
4,657
2,692
17,155
0
L
Fenrir
LeoDon66
Fenrir
2,026
151
266
635
7,305
6,283
0
4,502
2,658
0
4,222
W
Raijin
3,628
322
0
0
2,954
1,046
568
1,631
1,323
11,114
617
W
Achilles
Valindraya24
Achilles
2,881
460
0
645
7,703
8,390
182
1,652
5,753
0
11,478
W
Discordia
liljizzle
Discordia
7,833
952
856
2,382
4,653
1,549
523
1,604
2,972
15,204
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
41,413
94
Minions Killed
139
0
Camps Cleared
0
807,307
Distance Traveled
730,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,762
862
19
2
0
191,126
0
W
Zeus
9,055
1,006
48
5
0
148,915
0
L
Medusa
7,763
863
33
4
0
169,521
0
W
Artemis
8,546
950
31
3
0
133,575
0
L
Arachne
6,448
716
6
1
0
146,117
0
L
Agni
7,544
838
33
4
0
174,081
0
L
Fenrir
6,795
755
3
0
0
126,462
0
W
Raijin
7,693
855
22
2
0
120,254
0
W
Achilles
7,752
861
16
2
0
158,017
0
W
Discordia
8,367
930
22
2
0
169,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role