Player Matchup

Ares
Ares
Die_Gelegenheit
Ares
Level 67
God Stats
16W - 14L
1,495 SR
Queue Stats
59W - 60L
1,456 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Melong123
Tsukuyomi
Level 99
God Stats
12W - 9L
1,534 SR
Queue Stats
126W - 115L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
PREpusyo
Nu Wa
Level 109
God Stats
163W - 139L
1,579 SR
Queue Stats
331W - 296L
1,499 Elo+
Party 2
Surtr
Surtr
Sgt_Sebse
Surtr
Level 60
God Stats
5W - 1L
1,833 SR
Queue Stats
50W - 44L
1,507 Elo+
Party 3
Heimdallr
Heimdallr
XSkeleton_card-_
Heimdallr
Level 88
God Stats
8W - 4L
1,530 SR
Queue Stats
85W - 82L
1,507 Elo+
Party 3
Team Averages
Level 85
1,594 SR
1,499 Elo+

VS

Team Averages
Level 142
1,571 SR
1,492 Elo+
Danzaburou
Danzaburou
AL-_-FA8EEH
Danzaburou
Level 146
God Stats
47W - 26L
1,689 SR
Queue Stats
419W - 425L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
FerMax_11
Hun Batz
Level 112
God Stats
2W - 2L
1,591 SR
Queue Stats
129W - 113L
1,522 Elo+
Party 4
Athena
Athena
RUBEN-IKER-2
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Zeus
Zeus
SaLtap1das
Zeus
Level 232
God Stats
1W - 3L
1,604 SR
Queue Stats
209W - 199L
1,519 Elo+
Solo
Shiva
Shiva
YHALANSARI_
Shiva
Level 152
God Stats
5W - 10L
1,473 SR
Queue Stats
401W - 396L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,998
545
3,752
8,659
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Melong123
Tsukuyomi
12
5 / 1 / 0
6,614
601
2,877
5,811
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
PREpusyo
Nu Wa
12
4 / 1 / 5
6,972
634
5,430
4,561
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Sgt_Sebse
Surtr
11
4 / 1 / 1
6,334
576
7,366
11,059
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
10
3 / 1 / 1
5,854
532
5,195
5,984
2,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AL-_-FA8EEH
Danzaburou
9
1 / 3 / 1
5,850
532
7,673
8,143
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
FerMax_11
Hun Batz
12
0 / 2 / 3
5,758
523
1,723
7,352
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
1 / 3 / 2
5,393
490
2,301
7,329
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 3 / 0
6,909
628
2,685
5,030
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
5,908
537
6,599
11,390
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AL-_-FA8EEH
Danzaburou
1
3
1
0.5
W
0
1
5
2.5
L
Hun Batz
FerMax_11
Hun Batz
0
2
3
0.75
W
Tsukuyomi
Melong123
Tsukuyomi
5
1
0
5
W
Nu Wa
PREpusyo
Nu Wa
4
1
5
6.5
L
Athena
1
3
2
0.67
L
3
3
0
1
W
Surtr
Sgt_Sebse
Surtr
4
1
1
4.5
W
Heimdallr
3
1
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
20,981
36,074
Taken
39,244
16,306
Mitigated
16,038
14,522
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AL-_-FA8EEH
Danzaburou
7,673
3,476
0
3,327
8,143
2,515
0
2,815
5,328
0
39,719
W
3,752
529
0
2,916
8,659
4,839
81
981
7,678
17,357
1,091
L
Hun Batz
FerMax_11
Hun Batz
1,723
216
0
3,112
7,352
2,163
0
1,021
6,331
0
40,513
W
Tsukuyomi
Melong123
Tsukuyomi
2,877
542
0
3,139
5,811
1,825
0
988
4,823
0
39,381
W
Nu Wa
PREpusyo
Nu Wa
5,430
728
0
2,253
4,561
1,247
107
1,793
2,768
47,416
2,367
L
Athena
2,301
386
0
1,872
7,329
5,896
0
2,870
4,459
6,015
1,584
L
2,685
248
0
1,120
5,030
1,296
0
1,369
3,621
40,855
683
W
Surtr
Sgt_Sebse
Surtr
7,366
2,232
0
4,027
11,059
6,284
0
241
10,818
749
32,501
W
Heimdallr
5,195
2,070
0
2,187
5,984
2,111
727
764
5,220
0
38,070
L
6,599
1,023
0
2,925
11,390
4,168
0
1,056
9,773
0
46,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
29,818
304
Minions Killed
342
0
Camps Cleared
0
1,133,358
Distance Traveled
1,082,718
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,850
532
72
7
0
181,699
0
W
Ares
5,998
545
19
2
0
216,840
4
L
Hun Batz
5,758
523
73
7
0
248,339
0
W
Tsukuyomi
6,614
601
70
6
0
253,717
0
W
Nu Wa
6,972
634
88
8
0
218,797
4
L
Athena
5,393
490
15
1
0
247,318
1
L
Zeus
6,909
628
84
8
0
203,913
1
W
Surtr
6,334
576
49
4
0
231,218
0
W
Heimdallr
5,854
532
78
7
0
212,786
0
L
Shiva
5,908
537
98
9
0
201,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role