Player Matchup

Raijin
Raijin
 
Raijin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ARAUCAMAN777
Kuzenbo
Level 79
God Stats
5W - 2L
1,888 SR
Queue Stats
183W - 177L
1,434 Elo+
Solo
Scylla
Scylla
Anritaa
Scylla
Level 123
God Stats
4W - 2L
1,672 SR
Queue Stats
145W - 161L
1,440 Elo+
Solo
Hades
Hades
Las nocheZzz
Hades
Level 158
God Stats
4W - 3L
1,466 SR
Queue Stats
245W - 281L
1,404 Elo+
Solo
Merlin
Merlin
laterwhisper423
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,466 Elo+
Solo
Team Averages
Level 123
1,605 SR
1,449 Elo+

VS

Team Averages
Level 80
1,561 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Creepersbox
Hou Yi
Level 57
God Stats
4W - 2L
1,507 SR
Queue Stats
125W - 116L
1,466 Elo+
Solo
Ganesha
Ganesha
TheKingZeus34
Ganesha
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 76L
1,435 Elo+
Party 1
Odin
Odin
VariantCre8tion
Odin
Level 96
God Stats
3W - 3L
1,799 SR
Queue Stats
330W - 324L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
beefnchiles
Kuzenbo
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 85L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
4 / 3 / 1
6,040
1,208
3,329
3,683
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
ARAUCAMAN777
Kuzenbo
11
1 / 1 / 4
5,942
1,188
1,766
5,822
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Anritaa
Scylla
11
0 / 2 / 4
5,578
1,116
2,066
3,672
1,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 3
5,746
1,149
3,996
4,886
2,721
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 1
4,774
955
1,799
1,418
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 6
6,598
1,320
2,396
5,397
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
5 / 1 / 5
7,085
1,417
5,859
2,666
1,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
11
0 / 2 / 8
5,859
1,172
3,485
4,788
3,708
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 4
5,652
1,130
1,956
4,378
3,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
beefnchiles
Kuzenbo
10
2 / 1 / 4
6,120
1,224
2,793
4,052
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
10
10
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
1
1.5
W
Ymir
 
Ymir
2
1
6
5
L
Kuzenbo
ARAUCAMAN777
Kuzenbo
1
1
4
3
L
Scylla
Anritaa
Scylla
0
2
4
1
W
Hou Yi
5
1
5
7.5
L
2
3
3
1.17
W
Ganesha
0
2
8
2
W
1
2
4
1.5
W
Kuzenbo
beefnchiles
Kuzenbo
2
1
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,956
Damage
16,489
19,481
Taken
21,281
10,694
Mitigated
16,850
5,509
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,329
306
65
119
3,683
1,006
0
1,880
1,803
9,666
342
W
Ymir
 
Ymir
2,396
411
714
1,420
5,397
3,868
29
3,598
1,799
5,842
0
L
Kuzenbo
ARAUCAMAN777
Kuzenbo
1,766
1,023
1,335
1,689
5,822
5,393
0
2,293
3,529
3,330
135
L
Scylla
Anritaa
Scylla
2,066
581
45
252
3,672
1,198
0
1,523
2,149
8,796
0
W
Hou Yi
5,859
2,343
407
380
2,666
1,088
881
2,035
631
0
19,071
L
3,996
298
512
1,334
4,886
2,721
0
2,074
2,812
8,483
22
W
Ganesha
3,485
153
192
61
4,788
3,708
0
2,168
2,620
5,231
1,235
W
1,956
156
1,333
226
4,378
3,440
206
1,681
2,697
0
4,468
W
Kuzenbo
beefnchiles
Kuzenbo
2,793
815
305
1,220
4,052
4,746
0
3,149
903
5,526
0
L
1,799
175
85
73
1,418
376
0
740
678
3,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
31,314
55
Minions Killed
56
0
Camps Cleared
0
464,120
Distance Traveled
490,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,040
1,208
11
2
0
91,720
0
W
Ymir
6,598
1,320
8
2
0
109,800
0
L
Kuzenbo
5,942
1,188
7
1
0
102,386
0
L
Scylla
5,578
1,116
17
3
0
96,831
0
W
Hou Yi
7,085
1,417
32
6
0
96,735
0
L
Hades
5,746
1,149
12
2
0
109,491
0
W
Ganesha
5,859
1,172
1
0
0
94,843
0
W
Odin
5,652
1,130
6
1
0
105,664
0
W
Kuzenbo
6,120
1,224
9
2
0
83,253
0
L
Merlin
4,774
955
8
2
0
63,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role