Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Helifaxx
Chang'e
Level 101
God Stats
2W - 1L
1,680 SR
Queue Stats
107W - 79L
1,525 Elo+
Solo
Odin
Odin
NiamoReD
Odin
Level 90
God Stats
2W - 3L
1,592 SR
Queue Stats
99W - 104L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
Niki1978
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Solo
King Arthur
King Arthur
xxbmh
King Arthur
Level 129
God Stats
8W - 12L
1,417 SR
Queue Stats
334W - 366L
1,496 Elo+
Party 1
Team Averages
Level 90
1,538 SR
1,451 Elo+

VS

Team Averages
Level 110
1,475 SR
1,415 Elo+
Chang'e
Chang'e
DeepFloo
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,408 Elo+
Solo
Artemis
Artemis
DirtyFinn
Artemis
Level 146
God Stats
3W - 0L
1,840 SR
Queue Stats
65W - 97L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
Mordecaí
Zhong Kui
Level 127
God Stats
4W - 1L
1,598 SR
Queue Stats
200W - 187L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
bastek182
Baba Yaga
Level 119
God Stats
2W - 1L
1,215 SR
Queue Stats
204W - 208L
1,415 Elo+
Solo
Geb
Geb
zq_Thrylos-_-A1M
Geb
Level 29
God Stats
1W - 1L
1,224 SR
Queue Stats
81W - 97L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 5 / 6
7,004
700
7,944
9,077
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Helifaxx
Chang'e
15
3 / 6 / 2
7,977
798
8,664
12,653
4,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
0 / 4 / 6
6,650
665
6,584
9,542
11,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Niki1978
Ao Kuang
12
1 / 7 / 4
7,041
704
4,858
14,059
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xxbmh
King Arthur
12
2 / 6 / 5
7,556
756
5,410
11,608
9,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeepFloo
Chang'e
17
6 / 1 / 16
10,016
1,002
6,298
10,591
5,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
DirtyFinn
Artemis
15
5 / 2 / 18
9,220
922
14,607
9,990
4,082
Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
Mordecaí
Zhong Kui
15
5 / 1 / 17
9,408
941
10,392
10,172
8,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
bastek182
Baba Yaga
16
10 / 3 / 15
10,040
1,004
10,761
8,390
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 17
8,766
877
7,929
15,204
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
6
Kills
28
28
Deaths
9
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
6
0.6
W
Chang'e
DeepFloo
Chang'e
6
1
16
14
W
Artemis
DirtyFinn
Artemis
5
2
18
7
L
Chang'e
Helifaxx
Chang'e
3
6
2
0.67
W
Zhong Kui
Mordecaí
Zhong Kui
5
1
17
13.5
L
Odin
0
4
6
0.75
L
Ao Kuang
Niki1978
Ao Kuang
1
7
4
0.43
W
Baba Yaga
bastek182
Baba Yaga
10
3
15
5.83
L
King Arthur
xxbmh
King Arthur
2
6
5
0.75
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
49,987
56,939
Taken
54,347
40,871
Mitigated
37,008
11,334
Healing
28,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,944
1,235
303
1,576
9,077
3,389
0
6,080
2,997
19,896
0
W
Chang'e
DeepFloo
Chang'e
6,298
541
8,214
5,427
10,591
5,511
1,146
5,113
5,361
19,313
0
W
Artemis
DirtyFinn
Artemis
14,607
2,824
891
2,622
9,990
4,082
1,845
3,426
6,491
0
29,110
L
Chang'e
Helifaxx
Chang'e
8,664
790
2,053
2,597
12,653
4,547
0
8,832
3,821
24,456
0
W
Zhong Kui
Mordecaí
Zhong Kui
10,392
1,581
1,287
2,825
10,172
8,838
2,222
2,968
7,133
15,368
371
L
Odin
6,584
728
445
1,216
9,542
11,003
0
6,488
3,054
0
9,336
L
Ao Kuang
Niki1978
Ao Kuang
4,858
894
48
1,410
14,059
12,191
0
8,464
5,595
11,179
461
W
Baba Yaga
bastek182
Baba Yaga
10,761
792
405
1,286
8,390
4,563
1,936
2,850
5,468
22,967
0
L
King Arthur
xxbmh
King Arthur
5,410
84
804
882
11,608
9,741
0
5,319
6,289
0
15,510
W
7,929
398
1,210
4,028
15,204
14,014
415
6,121
8,773
11,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
47,450
91
Minions Killed
123
0
Camps Cleared
0
731,637
Distance Traveled
900,823
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,004
700
15
2
0
137,015
1
W
Chang'e
10,016
1,002
22
2
0
194,610
0
W
Artemis
9,220
922
37
4
0
182,287
0
L
Chang'e
7,977
798
42
4
0
152,273
0
W
Zhong Kui
9,408
941
20
2
0
169,816
0
L
Odin
6,650
665
7
1
0
163,396
0
L
Ao Kuang
7,041
704
10
1
0
143,591
0
W
Baba Yaga
10,040
1,004
36
4
0
157,554
0
L
King Arthur
7,556
756
17
2
0
135,362
0
W
Geb
8,766
877
8
1
0
196,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role