Player Matchup

Anhur
Anhur
Diamond III
JackOlantern777
Anhur
Diamond III
Level 123
God Stats
90W - 94L
1,606 SR
Queue Stats
1,453W - 1,511L
2,036 MMR
Solo
Terra
Terra
Platinum III
bedoyraja
Terra
Platinum III
Level 158
God Stats
3W - 1L
1,654 SR
Queue Stats
168W - 185L
1,929 MMR
Solo
Geb
Geb
Platinum IV
nahigaher
Geb
Platinum IV
Level 69
God Stats
8W - 6L
1,797 SR
Queue Stats
30W - 20L
2,015 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,686 SR
1,993 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 194
1,629 SR
2,296 MMR
Xing Tian
Xing Tian
Masters
RageofTheEarth
Xing Tian
Masters
Level 218
God Stats
35W - 36L
1,638 SR
Queue Stats
748W - 498L
2,610 MMR
Party 1
Medusa
Medusa
Masters
StephenFire
Medusa
Masters
Level 228
God Stats
134W - 56L
1,753 SR
Queue Stats
583W - 334L
2,390 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
sully slayz
Amaterasu
Platinum II
Level 137
God Stats
20W - 13L
1,498 SR
Queue Stats
329W - 343L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,521
710
8,427
10,375
3,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Terra
bedoyraja
Terra
15
0 / 4 / 2
8,499
708
7,656
15,697
15,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

15
0 / 3 / 1
8,127
677
7,398
12,393
9,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuFafnirAchillesSerqetNe Zha

VS

Bans
CerberusKuzenboBacchusVulcanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RageofTheEarth
Xing Tian
16
2 / 0 / 7
9,998
833
10,764
13,101
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
17
5 / 1 / 4
10,855
905
14,420
11,394
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amaterasu
sully slayz
Amaterasu
17
4 / 1 / 7
10,617
885
8,388
14,814
9,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Xing Tian
RageofTheEarth
Xing Tian
2
0
7
5.5
W
Medusa
5
1
4
7
L
Terra
bedoyraja
Terra
0
4
2
0.25
L
0
3
1
0.17
W
Amaterasu
sully slayz
Amaterasu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
33,572
38,465
Taken
39,309
28,396
Mitigated
21,896
8,015
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,427
5,099
0
2,129
10,375
3,504
0
2,735
7,423
0
27,663
W
Xing Tian
RageofTheEarth
Xing Tian
10,764
1,216
0
4,513
13,101
8,276
0
4,664
7,831
29,683
2,146
W
Medusa
14,420
6,123
0
4,528
11,394
3,699
1,486
4,313
6,725
0
64,399
L
Terra
bedoyraja
Terra
7,656
707
586
2,743
15,697
15,497
0
3,075
12,174
20,220
0
L
7,398
260
0
2,557
12,393
9,395
0
3,485
8,351
21,440
0
W
Amaterasu
sully slayz
Amaterasu
8,388
2,686
0
11,380
14,814
9,921
662
4,642
9,536
0
34,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
31,470
112
Minions Killed
191
0
Camps Cleared
0
585,883
Distance Traveled
785,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,521
710
58
5
0
155,498
0
W
Xing Tian
9,998
833
38
3
0
256,174
0
W
Medusa
10,855
905
108
9
0
260,474
0
L
Terra
8,499
708
37
3
0
220,410
0
L
Geb
8,127
677
17
1
0
209,975
1
W
Amaterasu
10,617
885
45
4
0
269,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role