Player Matchup

Ao Kuang
Ao Kuang
DTMBunny
Ao Kuang
Level 79
God Stats
15W - 10L
1,607 SR
Queue Stats
134W - 122L
1,494 Elo+
Solo
Cthulhu
Cthulhu
TheBLU3Guy
Cthulhu
Level 148
God Stats
3W - 1L
1,673 SR
Queue Stats
197W - 179L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Tyler4304
Gilgamesh
Level 38
God Stats
36W - 35L
1,550 SR
Queue Stats
144W - 119L
1,498 Elo+
Solo
Medusa
Medusa
ooo you cute
Medusa
Level 13
God Stats
14W - 12L
1,355 SR
Queue Stats
39W - 35L
1,324 Elo+
Party 1
Discordia
Discordia
xoKaijuKiwi
Discordia
Level 135
God Stats
40W - 33L
1,406 SR
Queue Stats
113W - 107L
1,440 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,439 Elo+

VS

Team Averages
Level 84
1,532 SR
1,464 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Agustinslash
Chaac
Level 86
God Stats
6W - 6L
1,507 SR
Queue Stats
207W - 206L
1,471 Elo+
Solo
Xbalanque
Xbalanque
TS BASKETZ
Xbalanque
Level 50
God Stats
14W - 10L
1,671 SR
Queue Stats
48W - 38L
1,490 Elo+
Solo
Shiva
Shiva
g_o_o_p_0_0_0_0
Shiva
Level 117
God Stats
24W - 28L
1,484 SR
Queue Stats
351W - 337L
1,489 Elo+
Solo
Nu Wa
Nu Wa
popuchito
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DTMBunny
Ao Kuang
13
4 / 0 / 2
7,240
557
3,504
8,922
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cthulhu
TheBLU3Guy
Cthulhu
11
2 / 1 / 4
6,888
530
5,845
10,033
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Tyler4304
Gilgamesh
14
3 / 1 / 1
8,073
621
6,286
11,341
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
11
3 / 4 / 4
6,781
522
6,967
6,833
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
xoKaijuKiwi
Discordia
12
2 / 1 / 4
6,905
531
4,596
6,322
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
3 / 4 / 1
6,628
510
5,159
9,951
7,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 0
5,846
450
3,724
8,605
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
TS BASKETZ
Xbalanque
11
1 / 1 / 1
6,518
501
4,667
5,839
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,039
465
5,945
8,825
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
popuchito
Nu Wa
12
2 / 3 / 1
7,048
542
7,209
7,024
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
7
7
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
3
4
1
0.88
L
1
3
0
0.33
W
Ao Kuang
DTMBunny
Ao Kuang
4
0
2
5
L
Xbalanque
TS BASKETZ
Xbalanque
1
1
1
1.5
W
Cthulhu
TheBLU3Guy
Cthulhu
2
1
4
4
W
Gilgamesh
Tyler4304
Gilgamesh
3
1
1
3.5
L
0
3
1
0.17
W
Medusa
3
4
4
1.25
L
Nu Wa
popuchito
Nu Wa
2
3
1
0.83
W
Discordia
xoKaijuKiwi
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
26,704
43,451
Taken
40,244
20,345
Mitigated
19,523
13,694
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
5,159
1,850
0
1,088
9,951
7,560
0
3,223
6,706
30,413
235
L
3,724
820
0
3,884
8,605
3,590
0
3,582
4,903
0
38,235
W
Ao Kuang
DTMBunny
Ao Kuang
3,504
978
0
5,893
8,922
2,355
0
2,192
6,730
52,786
0
L
Xbalanque
TS BASKETZ
Xbalanque
4,667
2,304
0
2,362
5,839
1,554
1,065
2,176
3,663
0
40,538
W
Cthulhu
TheBLU3Guy
Cthulhu
5,845
938
47
2,870
10,033
6,420
0
2,799
7,234
26,663
0
W
Gilgamesh
Tyler4304
Gilgamesh
6,286
2,774
0
4,024
11,341
7,976
132
1,232
10,109
0
54,094
L
5,945
2,348
0
2,433
8,825
4,601
0
373
8,452
0
32,042
W
Medusa
6,967
2,430
0
0
6,833
1,970
546
2,804
4,029
0
33,776
L
Nu Wa
popuchito
Nu Wa
7,209
1,156
0
428
7,024
2,218
0
4,017
2,575
49,365
1,657
W
Discordia
xoKaijuKiwi
Discordia
4,596
108
0
860
6,322
1,624
0
3,260
3,062
34,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
32,079
366
Minions Killed
305
0
Camps Cleared
0
1,357,618
Distance Traveled
1,176,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,628
510
38
3
0
262,572
0
L
Chaac
5,846
450
60
5
0
273,951
0
W
Ao Kuang
7,240
557
98
8
0
308,376
2
L
Xbalanque
6,518
501
70
5
0
224,842
0
W
Cthulhu
6,888
530
44
3
0
274,427
3
W
Gilgamesh
8,073
621
94
7
0
255,421
0
L
Shiva
6,039
465
49
4
0
173,281
0
W
Medusa
6,781
522
57
4
0
258,167
0
L
Nu Wa
7,048
542
88
7
0
242,023
0
W
Discordia
6,905
531
73
6
0
261,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role