Player Matchup

Zeus
Zeus
Bboy3293
Zeus
Level 142
God Stats
3W - 3L
1,371 SR
Queue Stats
74W - 64L
1,437 Elo+
Solo
Medusa
Medusa
Deadmane36
Medusa
Level 124
God Stats
10W - 10L
1,543 SR
Queue Stats
247W - 261L
1,523 Elo+
Solo
Mulan
Mulan
Expecto_Patronot
Mulan
Level 119
God Stats
12W - 6L
1,625 SR
Queue Stats
12W - 7L
1,455 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,471 Elo+

VS

Team Averages
Level 138
1,559 SR
1,454 Elo+
Sylvanus
Sylvanus
FluffySuce
Sylvanus
Level 148
God Stats
6W - 4L
1,666 SR
Queue Stats
40W - 47L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
Ketsh2A
Hun Batz
Level 177
God Stats
5W - 4L
1,540 SR
Queue Stats
49W - 54L
1,484 Elo+
Party 1
Zeus
Zeus
octalalex93
Zeus
Level 88
God Stats
100W - 100L
1,471 SR
Queue Stats
121W - 125L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 6 / 1
6,838
684
2,944
6,182
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Deadmane36
Medusa
15
1 / 1 / 0
7,503
750
2,857
5,299
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
6,964
696
3,149
7,925
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FluffySuce
Sylvanus
13
3 / 0 / 5
8,244
824
2,669
5,274
5,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Ketsh2A
Hun Batz
16
5 / 1 / 4
9,394
939
6,257
5,945
2,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 7
8,383
838
5,946
4,402
1,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
1
0.08
L
Medusa
Deadmane36
Medusa
1
1
0
1
L
0
2
1
0.25
W
Sylvanus
FluffySuce
Sylvanus
3
0
5
5.5
W
Hun Batz
Ketsh2A
Hun Batz
5
1
4
7
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,950
Damage
14,872
19,406
Taken
15,621
8,824
Mitigated
9,486
2,137
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,944
287
0
0
6,182
1,410
0
2,867
3,315
20,025
0
L
Medusa
Deadmane36
Medusa
2,857
800
0
975
5,299
1,765
0
1,896
3,376
0
25,445
L
3,149
323
0
1,162
7,925
5,649
0
3,644
4,254
0
14,905
W
Sylvanus
FluffySuce
Sylvanus
2,669
741
2,274
2,655
5,274
5,482
571
1,477
3,797
13,541
1,893
W
Hun Batz
Ketsh2A
Hun Batz
6,257
1,414
0
0
5,945
2,609
0
224
5,721
0
35,298
W
5,946
259
0
1,036
4,402
1,395
756
1,306
3,096
34,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,305
Gold Earned
26,021
122
Minions Killed
151
0
Camps Cleared
0
475,385
Distance Traveled
557,281
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,838
684
36
4
0
115,544
0
L
Medusa
7,503
750
55
6
0
180,631
2
L
Mulan
6,964
696
31
3
0
179,210
3
W
Sylvanus
8,244
824
29
3
0
169,720
0
W
Hun Batz
9,394
939
58
6
0
195,104
0
W
Zeus
8,383
838
64
6
0
192,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role