Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
CaPiT4N_K4MiK4Z3
Thanatos
Gold V
Level 148
God Stats
4W - 0L
1,919 SR
Queue Stats
226W - 228L
1,283 MMR
Solo
Artemis
Artemis
Silver III
China十一
Artemis
Silver III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,421 MMR
Solo
Ymir
Ymir
Gold V
MMohsen12
Ymir
Gold V
Level 125
God Stats
14W - 7L
1,595 SR
Queue Stats
150W - 155L
1,389 MMR
Solo
Cthulhu
Cthulhu
Silver I
petrospana
Cthulhu
Silver I
Level 145
God Stats
48W - 47L
1,475 SR
Queue Stats
665W - 675L
1,292 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,598 SR
1,377 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,581 SR
1,398 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
EkteNorskBrunost
Kali
Gold IV
Level 129
God Stats
1W - 2L
1,490 SR
Queue Stats
78W - 87L
1,438 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Gygydiamons
Erlang Shen
Gold IV
Level 125
God Stats
2W - 1L
1,765 SR
Queue Stats
166W - 186L
1,367 MMR
Solo
Xbalanque
Xbalanque
Silver I
Mohlvagabond
Xbalanque
Silver I
Level 106
God Stats
71W - 38L
1,610 SR
Queue Stats
514W - 522L
1,253 MMR
Solo
Surtr
Surtr
Gold V
gyurcitoth
Surtr
Gold V
Level 88
God Stats
180W - 146L
1,542 SR
Queue Stats
292W - 307L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 3
6,775
565
2,533
3,967
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 2
7,147
596
4,029
8,928
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
China十一
Artemis
13
5 / 1 / 3
7,434
620
6,496
7,348
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 1 / 8
6,713
559
4,076
9,332
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
petrospana
Cthulhu
11
0 / 3 / 4
6,280
523
5,562
8,480
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BellonaKumbhakarnaAo KuangBacchus

VS

Bans
AgniHe BoPeleSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 3
7,011
584
6,614
2,114
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
4 / 4 / 0
6,408
534
3,267
9,891
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Gygydiamons
Erlang Shen
9
0 / 2 / 1
5,291
441
3,185
6,408
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Mohlvagabond
Xbalanque
11
1 / 4 / 2
6,164
514
3,434
8,106
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Surtr
11
1 / 4 / 4
6,278
523
7,028
9,705
5,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
7
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
L
Nu Wa
 
Nu Wa
1
0
3
2.5
W
5
2
2
3
W
Artemis
China十一
Artemis
5
1
3
6.5
L
4
4
0
1
L
Erlang Shen
Gygydiamons
Erlang Shen
0
2
1
0.25
W
Ymir
2
1
8
6
L
Xbalanque
Mohlvagabond
Xbalanque
1
4
2
0.5
L
Surtr
1
4
4
0.75
W
Cthulhu
petrospana
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
23,528
38,055
Taken
36,224
20,351
Mitigated
14,696
15,349
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,533
66
0
1,091
3,967
1,182
0
1,608
1,913
56,598
1,785
L
Nu Wa
 
Nu Wa
6,614
689
0
480
2,114
635
0
799
1,315
50,413
0
W
4,029
1,048
0
7,071
8,928
3,564
0
1,514
7,130
0
51,617
W
Artemis
China十一
Artemis
6,496
2,703
0
3,408
7,348
2,385
535
550
6,618
0
52,776
L
3,267
1,315
0
2,386
9,891
3,127
0
2,249
7,642
0
35,531
L
Erlang Shen
Gygydiamons
Erlang Shen
3,185
913
0
621
6,408
3,111
0
2,896
3,512
0
26,059
W
Ymir
4,076
496
0
1,749
9,332
6,983
0
1,193
7,809
22,108
0
L
Xbalanque
Mohlvagabond
Xbalanque
3,434
797
0
2,588
8,106
2,237
0
785
7,321
0
37,311
L
Surtr
7,028
2,628
0
2,499
9,705
5,586
12
5,301
4,404
2,799
36,266
W
Cthulhu
petrospana
Cthulhu
5,562
109
14
2,016
8,480
6,237
0
1,737
6,592
41,458
1,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
31,152
404
Minions Killed
333
0
Camps Cleared
0
1,203,204
Distance Traveled
1,100,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,775
565
111
9
0
268,203
0
L
Nu Wa
7,011
584
98
8
0
240,231
0
W
Thanatos
7,147
596
90
8
0
271,803
1
W
Artemis
7,434
620
103
9
0
204,391
1
L
Kali
6,408
534
55
5
0
245,484
1
L
Erlang Shen
5,291
441
48
4
0
237,137
0
W
Ymir
6,713
559
29
2
0
245,572
0
L
Xbalanque
6,164
514
71
6
0
201,989
1
L
Surtr
6,278
523
61
5
0
175,264
2
W
Cthulhu
6,280
523
71
6
0
213,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role