Player Matchup

Hera
Hera
LeeCooy
Hera
Level 187
God Stats
3W - 5L
1,578 SR
Queue Stats
236W - 211L
1,603 Elo+
Solo
Loki
Loki
Sachikored
Loki
Level 106
God Stats
5W - 3L
1,728 SR
Queue Stats
163W - 153L
1,513 Elo+
Solo
Da Ji
Da Ji
SyKo-_-CoBrA
Da Ji
Level 99
God Stats
17W - 13L
1,549 SR
Queue Stats
119W - 106L
1,581 Elo+
Solo
Osiris
Osiris
TET03000
Osiris
Level 174
God Stats
4W - 4L
1,760 SR
Queue Stats
961W - 881L
1,460 Elo+
Solo
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 123
God Stats
324W - 249L
1,601 SR
Queue Stats
436W - 409L
1,543 Elo+
Solo
Team Averages
Level 138
1,643 SR
1,540 Elo+

VS

Team Averages
Level 130
1,616 SR
1,534 Elo+
Amaterasu
Amaterasu
Bluestoneballs
Amaterasu
Level 108
God Stats
47W - 35L
1,640 SR
Queue Stats
188W - 156L
1,591 Elo+
Solo
Thoth
Thoth
barleysober
Thoth
Level 154
God Stats
4W - 0L
1,781 SR
Queue Stats
107W - 92L
1,563 Elo+
Solo
Medusa
Medusa
brandonbella
Medusa
Level 48
God Stats
30W - 29L
1,513 SR
Queue Stats
161W - 167L
1,424 Elo+
Solo
Shiva
Shiva
icantfindmylag
Shiva
Level 162
God Stats
54W - 45L
1,466 SR
Queue Stats
200W - 190L
1,502 Elo+
Solo
Mercury
Mercury
younglove247
Mercury
Level 179
God Stats
10W - 8L
1,680 SR
Queue Stats
99W - 87L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
LeeCooy
Hera
12
2 / 1 / 0
5,903
590
3,282
3,604
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,444
544
2,087
6,597
3,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
3,331
333
0
0
0
Osiris
TET03000
Osiris
11
2 / 1 / 0
5,746
575
4,430
8,863
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 0
5,521
552
6,185
6,986
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bluestoneballs
Amaterasu
10
1 / 2 / 4
5,645
565
4,561
9,246
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 0
5,594
559
1,258
3,910
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
3 / 1 / 1
6,491
649
4,532
6,537
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 1
6,598
660
4,697
7,195
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
younglove247
Mercury
12
1 / 0 / 1
5,798
580
1,129
5,463
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
7
Kills
6
6
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bluestoneballs
Amaterasu
1
2
4
1.5
L
Hera
LeeCooy
Hera
2
1
0
2
L
0
1
2
1
L
0
0
0
0
L
Osiris
TET03000
Osiris
2
1
0
2
L
3
3
0
1
W
0
2
0
0
W
Medusa
3
1
1
3.5
W
1
2
1
0.75
W
Mercury
younglove247
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
16,177
26,050
Taken
32,351
11,282
Mitigated
11,729
6,796
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bluestoneballs
Amaterasu
4,561
1,688
0
1,960
9,246
3,845
0
862
8,384
0
29,195
L
Hera
LeeCooy
Hera
3,282
501
0
1,234
3,604
1,062
0
1,013
2,591
44,341
0
L
2,087
391
0
2,902
6,597
3,146
0
0
6,597
0
20,239
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
TET03000
Osiris
4,430
2,302
0
1,096
8,863
5,248
0
188
8,675
0
36,919
L
6,185
3,471
0
1,564
6,986
1,826
0
0
6,986
0
31,954
W
1,258
0
0
425
3,910
1,239
0
2,533
1,377
33,190
383
W
Medusa
4,532
2,010
0
1,707
6,537
1,822
0
0
6,537
0
48,795
W
4,697
870
0
1,828
7,195
2,819
0
208
6,987
0
44,731
W
Mercury
younglove247
Mercury
1,129
467
0
614
5,463
2,004
0
418
5,045
0
52,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
30,126
253
Minions Killed
376
0
Camps Cleared
0
833,808
Distance Traveled
1,043,066
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,645
565
44
4
0
228,879
0
L
Hera
5,903
590
86
9
0
189,605
2
L
Loki
5,444
544
32
3
0
238,661
5
L
Da Ji
3,331
333
0
0
0
7,249
0
L
Osiris
5,746
575
72
7
0
210,005
0
L
Medusa
5,521
552
63
6
0
188,288
0
W
Thoth
5,594
559
70
7
0
181,046
0
W
Medusa
6,491
649
87
9
0
191,099
0
W
Shiva
6,598
660
88
9
0
185,043
0
W
Mercury
5,798
580
87
9
0
256,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role