Player Matchup

Eset
Eset
NYCKILLER09
Eset
Level 140
God Stats
3W - 1L
1,544 SR
Queue Stats
472W - 479L
1,473 Elo+
Solo
Ah Puch
Ah Puch
Sparkler110
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,403 Elo+
Solo
Rama
Rama
SuperStuporGuber
Rama
Level 40
God Stats
2W - 0L
1,732 SR
Queue Stats
184W - 13L
2,008 Elo+
Party 1
Janus
Janus
UncouthAlloy48
Janus
Level 89
God Stats
3W - 1L
1,609 SR
Queue Stats
106W - 115L
1,460 Elo+
Solo
Ravana
Ravana
pingpongchong
Ravana
Level 79
God Stats
2W - 0L
1,764 SR
Queue Stats
579W - 45L
2,012 Elo+
Party 1
Team Averages
Level 99
1,630 SR
1,671 Elo+

VS

Team Averages
Level 125
1,447 SR
1,479 Elo+
Cliodhna
Cliodhna
ALL HAIL HYDRAE
Cliodhna
Level 154
God Stats
0W - 1L
1,301 SR
Queue Stats
60W - 64L
1,544 Elo+
Solo
Thor
Thor
Brass Nails
Thor
Level 157
God Stats
1W - 2L
1,446 SR
Queue Stats
52W - 34L
1,518 Elo+
Solo
Discordia
Discordia
Selawie
Discordia
Level 83
God Stats
2W - 3L
1,557 SR
Queue Stats
33W - 51L
1,387 Elo+
Solo
Artio
Artio
jaklotz
Artio
Level 129
God Stats
3W - 6L
1,430 SR
Queue Stats
547W - 559L
1,449 Elo+
Solo
Ne Zha
Ne Zha
neverclip5
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
8,289
829
6,317
8,110
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
Sparkler110
Ah Puch
14
4 / 3 / 10
8,846
885
6,138
6,336
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 2 / 11
9,773
977
13,775
8,276
3,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 10
9,481
948
8,775
6,041
3,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 15
8,938
894
7,450
11,456
8,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
2 / 3 / 3
7,599
760
10,739
8,258
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
0 / 9 / 5
6,635
664
3,473
11,887
5,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Selawie
Discordia
12
2 / 4 / 3
7,140
714
5,333
4,546
1,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
jaklotz
Artio
13
3 / 5 / 4
8,279
828
4,601
13,714
12,367
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
neverclip5
Ne Zha
14
0 / 4 / 4
6,988
699
5,433
6,331
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
25
Kills
7
10
Deaths
25
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
3
3
1.17
L
0
9
5
0.28
W
1
3
11
2.17
L
Discordia
Selawie
Discordia
2
4
3
0.88
W
Ah Puch
Sparkler110
Ah Puch
4
3
10
3
W
9
2
11
7.25
W
6
1
10
11
L
Artio
jaklotz
Artio
3
5
4
1
L
Ne Zha
neverclip5
Ne Zha
0
4
4
0.5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
29,579
40,219
Taken
44,736
20,590
Mitigated
25,427
15,864
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
10,739
158
364
1,813
8,258
3,222
0
4,180
3,868
0
21,278
L
3,473
549
457
121
11,887
5,694
0
4,719
7,022
0
5,633
W
6,317
37
2,440
2,629
8,110
3,227
304
2,315
5,795
12,770
464
L
Discordia
Selawie
Discordia
5,333
109
192
310
4,546
1,418
0
1,083
3,413
13,018
0
W
Ah Puch
Sparkler110
Ah Puch
6,138
404
1,235
1,051
6,336
2,076
136
2,453
3,883
16,421
1,248
W
13,775
10,660
0
2,439
8,276
3,166
4,549
1,263
7,013
0
30,344
W
8,775
403
423
893
6,041
3,297
528
891
5,150
18,324
447
L
Artio
jaklotz
Artio
4,601
192
982
2,742
13,714
12,367
0
7,606
5,952
8,373
281
L
Ne Zha
neverclip5
Ne Zha
5,433
766
274
475
6,331
2,726
0
2,291
3,970
0
16,170
W
7,450
1,861
173
4,581
11,456
8,824
828
2,731
8,725
282
11,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
36,641
116
Minions Killed
101
0
Camps Cleared
0
920,509
Distance Traveled
810,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,599
760
19
2
0
195,868
0
L
Thor
6,635
664
6
1
0
133,387
0
W
Eset
8,289
829
18
2
0
183,885
0
L
Discordia
7,140
714
32
3
0
118,047
0
W
Ah Puch
8,846
885
25
3
0
188,177
0
W
Rama
9,773
977
39
4
0
165,103
0
W
Janus
9,481
948
25
3
0
184,380
0
L
Artio
8,279
828
16
2
0
169,190
0
L
Ne Zha
6,988
699
28
3
0
194,115
0
W
Ravana
8,938
894
9
1
0
198,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role