Player Matchup

Aphrodite
Aphrodite
FetkoCikulin
Aphrodite
Level 158
God Stats
3W - 0L
2,039 SR
Queue Stats
264W - 8L
2,229 Elo+
Party 1
Mulan
Mulan
Sivenka
Mulan
Level 122
God Stats
5W - 2L
1,714 SR
Queue Stats
325W - 44L
1,895 Elo+
Party 1
Guan Yu
Guan Yu
axezkona
Guan Yu
Level 36
God Stats
6W - 2L
1,918 SR
Queue Stats
242W - 220L
1,600 Elo+
Solo
Team Averages
Level 105
1,890 SR
1,908 Elo+

VS

Team Averages
Level 100
1,463 SR
1,593 Elo+
Mulan
Mulan
Ro91
Mulan
Level 108
God Stats
5W - 5L
1,447 SR
Queue Stats
233W - 239L
1,518 Elo+
Solo
Cernunnos
Cernunnos
TakiTako
Cernunnos
Level 103
God Stats
2W - 1L
1,441 SR
Queue Stats
129W - 126L
1,470 Elo+
Solo
Chang'e
Chang'e
Xx_KAMINE_xX
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FetkoCikulin
Aphrodite
17
5 / 0 / 11
10,670
970
9,908
8,772
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Sivenka
Mulan
17
4 / 0 / 12
10,093
918
11,681
13,570
13,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
axezkona
Guan Yu
17
7 / 0 / 8
10,737
976
7,111
11,668
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ro91
Mulan
13
0 / 6 / 0
7,467
679
5,527
13,002
11,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TakiTako
Cernunnos
13
0 / 4 / 0
7,745
704
6,681
10,059
3,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
Xx_KAMINE_xX
Chang'e
13
0 / 6 / 0
7,901
718
5,285
9,638
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FetkoCikulin
Aphrodite
5
0
11
10.5
L
Mulan
Ro91
Mulan
0
6
0
0
W
Mulan
Sivenka
Mulan
4
0
12
10
L
Cernunnos
TakiTako
Cernunnos
0
4
0
0
L
Chang'e
Xx_KAMINE_xX
Chang'e
0
6
0
0
W
Guan Yu
axezkona
Guan Yu
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,700
Damage
17,493
34,010
Taken
32,699
29,307
Mitigated
17,124
22,651
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FetkoCikulin
Aphrodite
9,908
1,381
5,112
5,047
8,772
4,293
1,521
2,308
6,464
39,459
602
L
Mulan
Ro91
Mulan
5,527
591
0
1,819
13,002
11,023
0
5,633
7,039
1,500
14,258
W
Mulan
Sivenka
Mulan
11,681
1,504
0
5,088
13,570
13,718
1,082
2,162
11,408
703
46,991
L
Cernunnos
TakiTako
Cernunnos
6,681
1,682
0
1,341
10,059
3,463
0
1,631
8,194
0
30,992
L
Chang'e
Xx_KAMINE_xX
Chang'e
5,285
224
1,006
1,069
9,638
2,638
0
3,002
6,456
25,812
0
W
Guan Yu
axezkona
Guan Yu
7,111
784
2,787
4,617
11,668
11,296
1,155
1,644
10,024
0
30,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
23,113
178
Minions Killed
112
0
Camps Cleared
0
628,475
Distance Traveled
550,539
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,670
970
61
6
0
213,142
0
L
Mulan
7,467
679
15
1
0
165,606
0
W
Mulan
10,093
918
68
6
0
206,333
0
L
Cernunnos
7,745
704
44
4
0
181,769
6
L
Chang'e
7,901
718
53
5
0
203,164
4
W
Guan Yu
10,737
976
49
4
0
209,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role