Player Matchup

Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
BaDSaNtA 09
Chang'e
Gold IV
Level 176
God Stats
2W - 8L
1,041 SR
Queue Stats
419W - 424L
1,486 MMR
Solo
Medusa
Medusa
Gold III
hattaka23
Medusa
Gold III
Level 101
God Stats
6W - 3L
1,742 SR
Queue Stats
517W - 548L
1,534 MMR
Solo
Agni
Agni
Gold II
johancito19
Agni
Gold II
Level 81
God Stats
46W - 39L
1,575 SR
Queue Stats
186W - 190L
1,507 MMR
Solo
Atlas
Atlas
Silver I
xd-perkys
Atlas
Silver I
Level 106
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 10L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,422 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,564 SR
1,508 MMR
Nike
Nike
Gold IV
Bibby2002
Nike
Gold IV
Level 105
God Stats
85W - 44L
1,697 SR
Queue Stats
156W - 159L
1,503 MMR
Solo
Serqet
Serqet
Gold II
DEEJHUDG22
Serqet
Gold II
Level 180
God Stats
7W - 11L
1,404 SR
Queue Stats
430W - 429L
1,484 MMR
Solo
Anhur
Anhur
Platinum V
Pablo Blarto
Anhur
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 127L
1,503 MMR
Solo
Bacchus
Bacchus
Gold IV
bluehefner92
Bacchus
Gold IV
Level 155
God Stats
109W - 110L
1,602 SR
Queue Stats
223W - 237L
1,515 MMR
Solo
Chronos
Chronos
Gold III
iTaikx
Chronos
Gold III
Level 179
God Stats
55W - 39L
1,617 SR
Queue Stats
299W - 300L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 5 / 0
8,461
529
5,667
17,417
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
BaDSaNtA 09
Chang'e
15
2 / 0 / 0
7,983
499
3,833
9,219
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hattaka23
Medusa
15
5 / 4 / 1
9,407
588
10,067
14,655
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 1
7,847
490
6,089
7,807
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
xd-perkys
Atlas
12
1 / 1 / 5
7,597
475
5,983
10,586
7,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AresIx ChelAwilix

VS

Bans
BellonaLokiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 0 / 0
10,179
636
8,261
9,408
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Serqet
DEEJHUDG22
Serqet
15
3 / 0 / 4
9,104
569
5,002
9,613
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 0
8,479
530
5,118
11,967
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
bluehefner92
Bacchus
11
0 / 3 / 4
7,723
483
5,284
14,091
11,499
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
iTaikx
Chronos
18
4 / 0 / 2
11,289
706
12,898
9,273
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
12
12
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
L
Chang'e
BaDSaNtA 09
Chang'e
2
0
0
2
W
Nike
3
0
0
3
W
Serqet
DEEJHUDG22
Serqet
3
0
4
5
W
2
5
0
0.4
W
Bacchus
bluehefner92
Bacchus
0
3
4
0.67
L
Medusa
hattaka23
Medusa
5
4
1
1.38
W
Chronos
iTaikx
Chronos
4
0
2
5
L
0
2
1
0.25
L
Atlas
xd-perkys
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
36,563
59,684
Taken
54,352
25,111
Mitigated
28,648
25,081
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,667
1,328
0
4,061
17,417
7,456
560
10,512
6,614
218
73,664
L
Chang'e
BaDSaNtA 09
Chang'e
3,833
44
620
7,562
9,219
2,700
0
514
8,705
76,584
0
W
Nike
8,261
766
0
2,776
9,408
6,329
0
3,779
5,227
0
80,142
W
Serqet
DEEJHUDG22
Serqet
5,002
978
0
2,732
9,613
3,998
0
2,135
7,406
0
61,985
W
5,118
1,664
0
4,471
11,967
3,506
0
3,099
8,868
0
55,969
W
Bacchus
bluehefner92
Bacchus
5,284
687
0
5,340
14,091
11,499
0
6,271
7,651
15,780
0
L
Medusa
hattaka23
Medusa
10,067
4,755
0
5,199
14,655
5,049
586
1,648
12,425
0
79,085
W
Chronos
iTaikx
Chronos
12,898
4,623
0
5,238
9,273
3,316
2,990
970
8,271
102,208
234
L
6,089
232
0
2,446
7,807
2,234
0
1,696
5,991
54,665
345
L
Atlas
xd-perkys
Atlas
5,983
2,244
2,286
2,907
10,586
7,672
0
3,812
6,774
25,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
46,774
563
Minions Killed
533
0
Camps Cleared
0
1,683,442
Distance Traveled
1,694,628
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,461
529
130
8
0
307,188
3
L
Chang'e
7,983
499
130
8
0
383,708
3
W
Nike
10,179
636
154
10
0
332,875
0
W
Serqet
9,104
569
100
6
0
419,684
6
W
Anhur
8,479
530
72
5
0
302,037
0
W
Bacchus
7,723
483
18
1
0
333,509
9
L
Medusa
9,407
588
142
9
0
309,443
0
W
Chronos
11,289
706
189
12
0
306,523
3
L
Agni
7,847
490
132
8
0
343,755
5
L
Atlas
7,597
475
29
2
0
339,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role