Player Matchup

Ishtar
Ishtar
KaylowRL
Ishtar
Level 116
God Stats
2W - 3L
1,319 SR
Queue Stats
189W - 203L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
SimplyIsa_
Amaterasu
Level 127
God Stats
3W - 2L
1,620 SR
Queue Stats
328W - 314L
1,554 Elo+
Solo
He Bo
He Bo
StablePanther
He Bo
Level 139
God Stats
2W - 6L
1,247 SR
Queue Stats
410W - 394L
1,451 Elo+
Solo
Jormungandr
Jormungandr
playerhone
Jormungandr
Level 105
God Stats
2W - 3L
1,358 SR
Queue Stats
179W - 229L
1,463 Elo+
Party 2
Ra
Ra
whet4uBABE
Ra
Level 69
God Stats
12W - 19L
1,491 SR
Queue Stats
82W - 93L
1,466 Elo+
Solo
Team Averages
Level 111
1,407 SR
1,490 Elo+

VS

Team Averages
Level 111
1,537 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
Genova69
Tsukuyomi
Level 148
God Stats
0W - 2L
1,277 SR
Queue Stats
227W - 235L
1,448 Elo+
Solo
Chaac
Chaac
Vadejos
Chaac
Level 69
God Stats
28W - 9L
1,793 SR
Queue Stats
108W - 94L
1,567 Elo+
Party 1
Rama
Rama
iShaoxz
Rama
Level 199
God Stats
3W - 2L
1,694 SR
Queue Stats
94W - 114L
1,470 Elo+
Solo
Jormungandr
Jormungandr
katyperryta
Jormungandr
Level 66
God Stats
2W - 3L
1,420 SR
Queue Stats
87W - 69L
1,596 Elo+
Party 1
Zeus
Zeus
wanchope12
Zeus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KaylowRL
Ishtar
14
2 / 0 / 4
8,222
632
6,679
9,389
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
SimplyIsa_
Amaterasu
13
2 / 2 / 3
8,363
643
6,644
12,002
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
11 / 0 / 1
9,294
715
8,867
6,938
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
playerhone
Jormungandr
12
1 / 1 / 4
7,421
571
3,338
8,129
4,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 3
9,035
695
2,576
6,051
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Genova69
Tsukuyomi
3
0 / 2 / 0
4,347
334
1,078
3,096
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
Vadejos
Chaac
12
2 / 6 / 0
6,792
522
8,823
13,789
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
iShaoxz
Rama
11
1 / 5 / 0
6,536
503
8,670
10,059
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
katyperryta
Jormungandr
10
0 / 2 / 1
6,365
490
1,478
7,528
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
6,375
490
4,080
5,524
1,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
3
3
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Genova69
Tsukuyomi
0
2
0
0
W
Ishtar
KaylowRL
Ishtar
2
0
4
4
W
Amaterasu
SimplyIsa_
Amaterasu
2
2
3
1.75
W
11
0
1
11.5
L
Chaac
Vadejos
Chaac
2
6
0
0.33
L
Rama
iShaoxz
Rama
1
5
0
0.2
L
Jormungandr
katyperryta
Jormungandr
0
2
1
0.25
W
Jormungandr
playerhone
Jormungandr
1
1
4
3
L
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
24,129
42,509
Taken
39,996
20,288
Mitigated
15,361
24,033
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Genova69
Tsukuyomi
1,078
361
0
1,001
3,096
651
0
1,171
1,841
0
6,057
W
Ishtar
KaylowRL
Ishtar
6,679
4,394
0
5,480
9,389
3,058
516
782
8,607
0
64,390
W
Amaterasu
SimplyIsa_
Amaterasu
6,644
3,593
0
5,910
12,002
8,086
0
116
11,886
0
50,279
W
8,867
1,435
0
5,265
6,938
2,049
0
1,189
5,749
69,352
0
L
Chaac
Vadejos
Chaac
8,823
2,033
0
4,090
13,789
6,028
0
3,014
10,155
0
52,157
L
Rama
iShaoxz
Rama
8,670
7,296
0
2,802
10,059
2,548
42
3,207
6,852
0
54,440
L
Jormungandr
katyperryta
Jormungandr
1,478
544
0
1,538
7,528
4,519
0
3,292
4,234
23,644
0
W
Jormungandr
playerhone
Jormungandr
3,338
1,020
0
1,566
8,129
4,712
0
1,879
6,250
21,764
602
L
4,080
209
0
1,341
5,524
1,615
0
3,513
1,808
45,406
0
W
2,576
399
1,531
4,281
6,051
2,383
461
2,698
3,353
78,489
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
30,415
488
Minions Killed
344
0
Camps Cleared
0
1,338,926
Distance Traveled
1,021,684
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,347
334
11
1
0
79,253
0
W
Ishtar
8,222
632
110
8
0
240,357
3
W
Amaterasu
8,363
643
93
7
0
233,763
0
W
He Bo
9,294
715
104
8
0
299,309
0
L
Chaac
6,792
522
83
6
0
254,748
2
L
Rama
6,536
503
107
8
0
214,451
2
L
Jormungandr
6,365
490
36
3
0
245,883
0
W
Jormungandr
7,421
571
34
3
0
281,017
6
L
Zeus
6,375
490
107
8
0
227,349
0
W
Ra
9,035
695
147
11
0
284,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role