Player Matchup

Awilix
Awilix
Evade_Mikixx96
Awilix
Level 145
God Stats
7W - 13L
1,401 SR
Queue Stats
168W - 181L
1,499 Elo+
Party 2
Cupid
Cupid
FangBoar_
Cupid
Level 159
God Stats
2W - 1L
1,638 SR
Queue Stats
52W - 43L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ghosthunder66
Cu Chulainn
Level 130
God Stats
3W - 0L
1,527 SR
Queue Stats
19W - 10L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alex17744
Morgan Le Fay
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 82L
1,470 Elo+
Solo
Cthulhu
Cthulhu
lu-__12
Cthulhu
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 305L
1,499 Elo+
Party 2
Team Averages
Level 154
1,513 SR
1,513 Elo+

VS

Team Averages
Level 105
1,581 SR
1,524 Elo+
Ao Kuang
Ao Kuang
Hunter220
Ao Kuang
Level 56
God Stats
4W - 4L
1,632 SR
Queue Stats
29W - 29L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
MrVedich
Heimdallr
Level 157
God Stats
3W - 10L
1,327 SR
Queue Stats
166W - 162L
1,499 Elo+
Solo
Discordia
Discordia
Mullcih1
Discordia
Level 142
God Stats
8W - 6L
1,622 SR
Queue Stats
576W - 567L
1,560 Elo+
Solo
Athena
Athena
TTVMidge202025
Athena
Level 25
God Stats
1W - 1L
1,775 SR
Queue Stats
27W - 26L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
龙的传人中国心
Guan Yu
Level 147
God Stats
46W - 36L
1,549 SR
Queue Stats
351W - 341L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
11,263
563
10,910
16,781
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
FangBoar_
Cupid
18
2 / 2 / 7
11,298
565
12,808
10,768
3,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Ghosthunder66
Cu Chulainn
17
7 / 3 / 4
11,700
585
16,090
23,645
20,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
alex17744
Morgan Le Fay
17
2 / 2 / 6
10,464
523
9,671
8,281
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lu-__12
Cthulhu
15
5 / 1 / 8
10,397
520
8,882
15,739
14,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hunter220
Ao Kuang
15
7 / 4 / 2
9,473
474
15,444
17,804
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MrVedich
Heimdallr
16
1 / 7 / 3
9,883
494
9,745
20,149
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
Mullcih1
Discordia
14
1 / 3 / 2
7,957
398
6,224
7,352
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 7
8,497
425
5,266
11,838
10,030
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 9 / 4
9,133
457
14,852
22,816
24,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
25
Kills
11
11
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
W
Cupid
FangBoar_
Cupid
2
2
7
2.75
W
Cu Chulainn
Ghosthunder66
Cu Chulainn
7
3
4
3
L
Ao Kuang
Hunter220
Ao Kuang
7
4
2
2
L
Heimdallr
MrVedich
Heimdallr
1
7
3
0.36
L
Discordia
Mullcih1
Discordia
1
3
2
0.67
L
0
2
7
1.75
W
Morgan Le Fay
alex17744
Morgan Le Fay
2
2
6
2.5
W
Cthulhu
lu-__12
Cthulhu
5
1
8
9
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,361
Damage
51,531
75,214
Taken
79,959
49,369
Mitigated
50,607
22,091
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,910
3,486
0
4,410
16,781
7,525
0
6,666
10,115
0
112,797
W
Cupid
FangBoar_
Cupid
12,808
7,641
1,264
5,785
10,768
3,820
0
1,449
9,319
0
92,638
W
Cu Chulainn
Ghosthunder66
Cu Chulainn
16,090
4,689
0
5,078
23,645
20,449
0
8,878
14,767
0
95,409
L
Ao Kuang
Hunter220
Ao Kuang
15,444
4,431
0
5,691
17,804
6,441
0
3,773
14,031
57,250
10,112
L
Heimdallr
MrVedich
Heimdallr
9,745
4,578
0
6,065
20,149
7,748
171
3,917
16,232
0
78,255
L
Discordia
Mullcih1
Discordia
6,224
168
0
2,329
7,352
2,205
0
2,322
5,030
47,735
0
L
5,266
890
0
1,804
11,838
10,030
0
4,178
7,660
33,417
686
W
Morgan Le Fay
alex17744
Morgan Le Fay
9,671
859
0
2,397
8,281
3,257
252
5,449
2,832
78,275
1,133
W
Cthulhu
lu-__12
Cthulhu
8,882
917
62
3,095
15,739
14,318
0
7,023
8,716
33,243
1,289
L
14,852
2,178
40
3,546
22,816
24,183
0
3,798
19,018
12,385
52,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
44,943
688
Minions Killed
461
0
Camps Cleared
0
2,177,932
Distance Traveled
1,806,221
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,263
563
162
8
0
481,707
0
W
Cupid
11,298
565
188
9
0
433,598
6
W
Cu Chulainn
11,700
585
152
8
0
375,561
0
L
Ao Kuang
9,473
474
82
4
0
380,161
0
L
Heimdallr
9,883
494
146
7
0
326,194
0
L
Discordia
7,957
398
91
5
0
332,708
4
L
Athena
8,497
425
40
2
0
380,994
4
W
Morgan Le Fay
10,464
523
145
7
0
400,078
2
W
Cthulhu
10,397
520
41
2
0
486,988
0
L
Guan Yu
9,133
457
102
5
0
386,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role