Player Matchup

Danzaburou
Danzaburou
Silver II
Gankedphobia
Danzaburou
Silver II
Level 129
God Stats
1W - 3L
1,569 SR
Queue Stats
4W - 5L
1,478 MMR
Solo
Kukulkan
Kukulkan
Gold II
Joantemos
Kukulkan
Gold II
Level 163
God Stats
50W - 71L
1,504 SR
Queue Stats
342W - 355L
1,572 MMR
Solo
Awilix
Awilix
Gold IV
uLL-SnoW
Awilix
Gold IV
Level 251
God Stats
7W - 9L
1,574 SR
Queue Stats
646W - 728L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 181
1,549 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,605 SR
1,513 MMR
Discordia
Discordia
Gold IV
Devmorize
Discordia
Gold IV
Level 82
God Stats
18W - 15L
1,663 SR
Queue Stats
88W - 100L
1,460 MMR
Solo
Bacchus
Bacchus
Gold II
JSCHWAM
Bacchus
Gold II
Level 154
God Stats
8W - 6L
1,599 SR
Queue Stats
438W - 453L
1,638 MMR
Solo
Nut
Nut
Gold V
LONZUK
Nut
Gold V
Level 65
God Stats
4W - 6L
1,554 SR
Queue Stats
19W - 24L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gankedphobia
Danzaburou
10
2 / 5 / 1
6,745
749
5,284
6,219
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Joantemos
Kukulkan
12
0 / 4 / 2
7,008
779
3,849
5,473
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
uLL-SnoW
Awilix
10
2 / 5 / 1
6,776
753
4,531
8,431
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesNe ZhaKuzenboSerqet

VS

Bans
ChaacCthulhuOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devmorize
Discordia
15
5 / 0 / 9
8,889
988
7,122
3,452
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JSCHWAM
Bacchus
14
4 / 1 / 7
8,484
943
5,031
8,573
10,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nut
LONZUK
Nut
12
4 / 3 / 6
7,846
872
4,344
6,879
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Devmorize
Discordia
5
0
9
9.5
L
Danzaburou
Gankedphobia
Danzaburou
2
5
1
0.5
W
Bacchus
JSCHWAM
Bacchus
4
1
7
7.5
L
Kukulkan
Joantemos
Kukulkan
0
4
2
0.25
W
Nut
LONZUK
Nut
4
3
6
2.33
L
Awilix
uLL-SnoW
Awilix
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,664
Damage
16,497
20,123
Taken
18,904
6,191
Mitigated
14,016
1,154
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Devmorize
Discordia
7,122
572
0
340
3,452
1,271
1,219
1,123
2,320
28,560
0
L
Danzaburou
Gankedphobia
Danzaburou
5,284
943
0
357
6,219
1,837
246
2,972
3,195
0
13,885
W
Bacchus
JSCHWAM
Bacchus
5,031
1,051
0
1,542
8,573
10,417
768
1,399
7,149
14,187
1,508
L
Kukulkan
Joantemos
Kukulkan
3,849
225
0
239
5,473
1,772
0
3,311
2,150
23,577
194
W
Nut
LONZUK
Nut
4,344
1,988
0
2,820
6,879
2,328
1,107
1,273
5,597
0
19,815
L
Awilix
uLL-SnoW
Awilix
4,531
1,587
0
558
8,431
2,582
0
5,555
2,865
0
9,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,529
Gold Earned
25,219
80
Minions Killed
109
0
Camps Cleared
0
418,261
Distance Traveled
485,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,889
988
49
5
0
177,916
0
L
Danzaburou
6,745
749
16
2
0
125,771
0
W
Bacchus
8,484
943
24
3
0
162,834
0
L
Kukulkan
7,008
779
45
5
0
145,941
0
W
Nut
7,846
872
36
4
0
144,639
0
L
Awilix
6,776
753
19
2
0
146,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role