Player Matchup

Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GebGamer
Maui
Level 94
God Stats
25W - 15L
1,702 SR
Queue Stats
497W - 430L
1,577 Elo+
Solo
Anubis
Anubis
IInathanielII
Anubis
Level 159
God Stats
1W - 2L
1,618 SR
Queue Stats
25W - 21L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoesTheName
Tsukuyomi
Level 122
God Stats
0W - 2L
1,574 SR
Queue Stats
26W - 21L
1,588 Elo+
Solo
Chang'e
Chang'e
Roxor45
Chang'e
Level 155
God Stats
9W - 10L
1,483 SR
Queue Stats
667W - 641L
1,545 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,540 Elo+

VS

Team Averages
Level 152
1,553 SR
1,516 Elo+
Eset
Eset
 
Eset
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
PremiereHarp708
Bastet
Level 129
God Stats
29W - 37L
1,529 SR
Queue Stats
571W - 596L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
zareksis
Gilgamesh
Level 166
God Stats
6W - 2L
1,554 SR
Queue Stats
686W - 699L
1,530 Elo+
Solo
Cabrakan
Cabrakan
一GodSlayer一
Cabrakan
Level 128
God Stats
10W - 5L
1,683 SR
Queue Stats
184W - 167L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 2
5,941
1,188
2,368
3,757
1,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
10
1 / 2 / 2
6,098
1,220
2,416
7,064
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 2
5,589
1,118
2,072
4,975
1,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
JoesTheName
Tsukuyomi
10
0 / 2 / 1
5,088
1,018
1,359
2,102
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Roxor45
Chang'e
10
1 / 3 / 2
5,833
1,167
3,251
5,008
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

322

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 0 / 8
6,991
1,398
3,656
726
399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
11
3 / 0 / 8
6,846
1,369
5,921
1,127
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 7
5,944
1,189
3,625
4,621
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
zareksis
Gilgamesh
11
1 / 1 / 10
5,907
1,181
4,906
4,577
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
11
2 / 0 / 10
6,234
1,247
2,383
2,888
3,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
3
Kills
12
12
Deaths
3
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
2
2
W
Eset
 
Eset
4
0
8
8
W
Poseidon
 
Poseidon
3
0
8
7
L
Maui
1
2
2
1
L
0
4
2
0.25
L
Tsukuyomi
JoesTheName
Tsukuyomi
0
2
1
0.25
W
2
2
7
2.75
L
Chang'e
Roxor45
Chang'e
1
3
2
0.67
W
Gilgamesh
zareksis
Gilgamesh
1
1
10
6
W
Cabrakan
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,466
Damage
20,491
22,906
Taken
13,939
9,814
Mitigated
9,309
4,213
Healing
1,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,368
743
0
204
3,757
1,474
0
2,553
1,054
0
7,346
W
Eset
 
Eset
3,656
93
264
269
726
399
0
314
412
12,243
0
W
Poseidon
 
Poseidon
5,921
886
0
0
1,127
382
0
430
668
25,764
1,405
L
Maui
2,416
167
898
722
7,064
4,007
0
4,008
2,913
6,135
0
L
2,072
104
0
686
4,975
1,903
0
2,542
2,394
20,404
0
L
Tsukuyomi
JoesTheName
Tsukuyomi
1,359
156
0
150
2,102
1,012
0
1,184
918
0
3,742
W
3,625
681
0
271
4,621
1,707
0
3,053
1,534
0
9,935
L
Chang'e
Roxor45
Chang'e
3,251
55
594
959
5,008
1,418
0
2,880
2,058
15,274
0
W
Gilgamesh
zareksis
Gilgamesh
4,906
365
0
259
4,577
3,620
0
2,509
2,034
1,848
7,070
W
Cabrakan
2,383
197
0
701
2,888
3,201
0
1,433
1,392
5,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
31,922
100
Minions Killed
95
5
Camps Cleared
7
421,710
Distance Traveled
492,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,941
1,188
10
2
0
87,012
0
W
Eset
6,991
1,398
21
4
3
90,995
0
W
Poseidon
6,846
1,369
45
9
2
99,739
0
L
Maui
6,098
1,220
17
3
1
106,203
0
L
Anubis
5,589
1,118
48
10
0
91,275
0
L
Tsukuyomi
5,088
1,018
3
1
2
42,733
0
W
Bastet
5,944
1,189
18
4
0
102,706
0
L
Chang'e
5,833
1,167
22
4
2
94,487
0
W
Gilgamesh
5,907
1,181
8
2
2
106,958
0
W
Cabrakan
6,234
1,247
3
1
0
92,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role