Player Matchup

Bacchus
Bacchus
Gold II
KingxxKrken
Bacchus
Gold II
Level 147
God Stats
0W - 1L
1,766 SR
Queue Stats
27W - 25L
1,578 MMR
Solo
Scylla
Scylla
Platinum V
Theadjcentsquid
Scylla
Platinum V
Level 182
God Stats
0W - 1L
1,755 SR
Queue Stats
247W - 245L
1,733 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Unclerukkus5749
Heimdallr
Gold IV
Level 127
God Stats
116W - 121L
1,564 SR
Queue Stats
380W - 399L
1,513 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
icyjaysp17
Guan Yu
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,546 MMR
Solo
Nemesis
Nemesis
Platinum V
mem0ux
Nemesis
Platinum V
Level 148
God Stats
11W - 4L
1,723 SR
Queue Stats
109W - 94L
1,784 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,661 SR
1,631 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,627 SR
1,626 MMR
Fenrir
Fenrir
Diamond IV
CarryYourFkSelf
Fenrir
Diamond IV
Level 159
God Stats
44W - 34L
1,594 SR
Queue Stats
218W - 199L
2,078 MMR
Solo
Ix Chel
Ix Chel
Platinum I
PapiCHuloMEX
Ix Chel
Platinum I
Level 103
God Stats
25W - 14L
1,703 SR
Queue Stats
129W - 118L
1,820 MMR
Party 1
Anhur
Anhur
Gold II
Wilhαuk
Anhur
Gold II
Level 165
God Stats
4W - 1L
1,643 SR
Queue Stats
34W - 22L
1,522 MMR
Party 1
Sylvanus
Sylvanus
Gold III
iLikeToTickle
Sylvanus
Gold III
Level 140
God Stats
47W - 41L
1,581 SR
Queue Stats
405W - 407L
1,386 MMR
Solo
Chaac
Chaac
Gold V
rss6aa
Chaac
Gold V
Level 149
God Stats
18W - 16L
1,613 SR
Queue Stats
149W - 155L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingxxKrken
Bacchus
9
0 / 2 / 0
5,770
444
2,889
7,818
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 0
6,634
510
3,845
2,865
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Unclerukkus5749
Heimdallr
11
0 / 4 / 0
5,949
458
2,551
8,518
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
icyjaysp17
Guan Yu
11
3 / 3 / 0
6,819
525
7,982
13,107
11,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
mem0ux
Nemesis
12
0 / 2 / 0
6,263
482
4,080
9,232
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MedusaCamazotzAo KuangThothOsiris

VS

Bans
AthenaDanzaburouDa JiSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,202
554
5,215
9,735
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ix Chel
PapiCHuloMEX
Ix Chel
13
1 / 0 / 2
7,564
582
2,290
2,820
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Wilhαuk
Anhur
14
5 / 0 / 1
7,856
604
8,628
6,905
2,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iLikeToTickle
Sylvanus
12
1 / 0 / 3
7,096
546
1,839
7,780
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
rss6aa
Chaac
14
2 / 2 / 2
8,116
624
8,353
11,868
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
12
12
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Bacchus
KingxxKrken
Bacchus
0
2
0
0
W
Ix Chel
PapiCHuloMEX
Ix Chel
1
0
2
2
L
0
1
0
0
L
Heimdallr
Unclerukkus5749
Heimdallr
0
4
0
0
W
Anhur
Wilhαuk
Anhur
5
0
1
5.5
W
Sylvanus
iLikeToTickle
Sylvanus
1
0
3
2.5
L
Guan Yu
icyjaysp17
Guan Yu
3
3
0
1
L
Nemesis
mem0ux
Nemesis
0
2
0
0
W
Chaac
rss6aa
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
26,325
41,540
Taken
39,108
21,894
Mitigated
18,129
15,660
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,215
973
0
396
9,735
3,566
0
1,830
7,905
0
49,956
L
Bacchus
KingxxKrken
Bacchus
2,889
233
0
1,101
7,818
4,956
0
1,818
6,000
18,096
0
W
Ix Chel
PapiCHuloMEX
Ix Chel
2,290
318
1,513
1,303
2,820
906
0
744
2,076
62,907
1,801
L
3,845
109
0
476
2,865
777
0
339
2,526
48,132
0
L
Heimdallr
Unclerukkus5749
Heimdallr
2,551
843
0
2,783
8,518
2,154
0
521
7,997
0
40,887
W
Anhur
Wilhαuk
Anhur
8,628
5,066
0
2,649
6,905
2,315
422
792
6,113
0
67,905
W
Sylvanus
iLikeToTickle
Sylvanus
1,839
658
2,231
3,778
7,780
4,528
108
3,368
4,412
13,694
1,579
L
Guan Yu
icyjaysp17
Guan Yu
7,982
2,548
40
6,417
13,107
11,021
0
342
12,765
0
38,942
L
Nemesis
mem0ux
Nemesis
4,080
2,004
0
4,843
9,232
2,986
0
892
8,340
0
57,502
W
Chaac
rss6aa
Chaac
8,353
2,157
0
5,312
11,868
6,814
87
0
11,868
0
53,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
37,834
396
Minions Killed
456
0
Camps Cleared
0
1,341,731
Distance Traveled
1,358,016
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,202
554
78
6
0
354,036
9
L
Bacchus
5,770
444
35
3
0
273,053
1
W
Ix Chel
7,564
582
139
11
0
281,115
1
L
Scylla
6,634
510
115
9
0
277,107
3
L
Heimdallr
5,949
458
82
6
0
233,791
3
W
Anhur
7,856
604
112
9
0
240,636
4
W
Sylvanus
7,096
546
33
3
0
229,737
2
L
Guan Yu
6,819
525
64
5
0
243,428
0
L
Nemesis
6,263
482
100
8
0
314,352
0
W
Chaac
8,116
624
94
7
0
252,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role