Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chimichanga92
Artio
Level 155
God Stats
2W - 6L
1,455 SR
Queue Stats
524W - 516L
1,550 Elo+
Solo
Chronos
Chronos
LifelessRonin
Chronos
Level 69
God Stats
2W - 2L
1,292 SR
Queue Stats
226W - 217L
1,520 Elo+
Solo
Neith
Neith
Stone691
Neith
Level 107
God Stats
2W - 0L
1,750 SR
Queue Stats
87W - 77L
1,543 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,523 Elo+

VS

Team Averages
Level 157
1,593 SR
1,531 Elo+
Bake Kujira
Bake Kujira
BenevolentAmore
Bake Kujira
Level 159
God Stats
3W - 5L
1,802 SR
Queue Stats
166W - 139L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
DrSqu1d
Gilgamesh
Level 144
God Stats
3W - 5L
1,541 SR
Queue Stats
461W - 451L
1,571 Elo+
Solo
Merlin
Merlin
IIPEJEII
Merlin
Level 143
God Stats
29W - 34L
1,555 SR
Queue Stats
302W - 295L
1,523 Elo+
Solo
Skadi
Skadi
MacxAttackx1217
Skadi
Level 158
God Stats
0W - 2L
1,595 SR
Queue Stats
16W - 16L
1,490 Elo+
Solo
Vamana
Vamana
xG2GCharlesx
Vamana
Level 179
God Stats
3W - 10L
1,474 SR
Queue Stats
425W - 418L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 1 / 0
7,248
558
4,978
12,129
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
 
Cabrakan
12
4 / 4 / 5
6,883
529
7,926
11,084
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 9
6,866
528
4,944
12,197
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
14
6 / 2 / 1
7,926
610
7,735
6,534
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Stone691
Neith
15
5 / 0 / 3
8,481
652
8,544
6,200
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BenevolentAmore
Bake Kujira
10
2 / 4 / 2
6,658
512
5,091
14,068
8,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
DrSqu1d
Gilgamesh
11
3 / 2 / 4
6,518
501
4,933
11,670
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
IIPEJEII
Merlin
12
1 / 4 / 1
6,523
502
6,193
9,030
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 6 / 3
6,322
486
5,784
8,093
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
14
1 / 1 / 0
7,667
590
7,433
7,534
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
9
9
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
0
1
W
Cabrakan
 
Cabrakan
4
4
5
1.63
L
Bake Kujira
BenevolentAmore
Bake Kujira
2
4
2
0.75
W
1
2
9
2.75
L
Gilgamesh
DrSqu1d
Gilgamesh
3
2
4
2.5
L
Merlin
IIPEJEII
Merlin
1
4
1
0.38
W
Chronos
6
2
1
3.25
L
2
6
3
0.58
W
Neith
Stone691
Neith
5
0
3
6.5
L
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
29,434
48,144
Taken
50,395
28,926
Mitigated
22,812
12,425
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,978
1,289
0
3,168
12,129
9,414
0
0
11,298
0
47,761
W
Cabrakan
 
Cabrakan
7,926
1,429
0
576
11,084
7,966
0
3,057
8,027
49,106
1,083
L
Bake Kujira
BenevolentAmore
Bake Kujira
5,091
2,366
0
1,080
14,068
8,422
0
6,264
7,395
34,355
2,859
W
4,944
582
720
4,569
12,197
7,056
0
3,559
8,638
22,848
1,310
L
Gilgamesh
DrSqu1d
Gilgamesh
4,933
1,638
0
3,885
11,670
3,962
0
4,265
7,287
0
42,911
L
Merlin
IIPEJEII
Merlin
6,193
610
0
1,808
9,030
2,689
0
2,564
6,373
52,076
0
W
Chronos
7,735
3,414
0
1,448
6,534
2,385
30
556
5,978
55,268
0
L
5,784
2,382
0
1,148
8,093
1,578
10
6,306
1,537
0
34,623
W
Neith
Stone691
Neith
8,544
2,751
0
1,944
6,200
2,105
0
3,533
2,667
0
72,498
L
Vamana
7,433
2,793
0
3,568
7,534
6,161
528
0
7,062
0
57,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
33,688
442
Minions Killed
368
0
Camps Cleared
0
1,327,740
Distance Traveled
1,265,956
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,248
558
96
7
0
244,175
5
W
Cabrakan
6,883
529
72
6
0
263,379
0
L
Bake Kujira
6,658
512
56
4
0
270,860
4
W
Artio
6,866
528
33
3
0
270,248
3
L
Gilgamesh
6,518
501
64
5
0
284,272
1
L
Merlin
6,523
502
92
7
0
229,387
2
W
Chronos
7,926
610
108
8
0
282,593
3
L
Skadi
6,322
486
51
4
0
243,387
0
W
Neith
8,481
652
133
10
0
267,345
0
L
Vamana
7,667
590
105
8
0
238,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role