Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
arkaniq
Ravana
Level 148
God Stats
3W - 2L
1,926 SR
Queue Stats
30W - 31L
1,523 Elo+
Solo
Mulan
Mulan
chibeitor
Mulan
Level 144
God Stats
16W - 15L
1,621 SR
Queue Stats
165W - 157L
1,549 Elo+
Solo
Rama
Rama
joniker
Rama
Level 156
God Stats
3W - 6L
1,432 SR
Queue Stats
300W - 272L
1,499 Elo+
Solo
Team Averages
Level 178
1,596 SR
1,514 Elo+

VS

Team Averages
Level 127
1,599 SR
1,513 Elo+
Baron Samedi
Baron Samedi
Avve1904
Baron Samedi
Level 140
God Stats
8W - 2L
1,822 SR
Queue Stats
100W - 93L
1,580 Elo+
Party 1
Hercules
Hercules
D3L3C14
Hercules
Level 142
God Stats
8W - 10L
1,441 SR
Queue Stats
131W - 155L
1,450 Elo+
Party 2
Serqet
Serqet
MacRillz
Serqet
Level 109
God Stats
16W - 15L
1,647 SR
Queue Stats
300W - 287L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sDAWGI97I
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,603 SR
Queue Stats
232W - 254L
1,482 Elo+
Party 2
Ullr
Ullr
time2pop
Ullr
Level 89
God Stats
4W - 4L
1,483 SR
Queue Stats
251W - 222L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 3 / 0
7,442
532
5,815
12,109
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
 
Hera
11
0 / 4 / 2
6,597
471
5,441
6,895
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
arkaniq
Ravana
14
2 / 4 / 1
7,244
517
5,146
9,330
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
chibeitor
Mulan
13
4 / 6 / 1
7,906
565
12,492
18,174
12,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
joniker
Rama
11
0 / 9 / 0
6,631
474
3,322
12,050
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avve1904
Baron Samedi
13
3 / 1 / 12
8,650
618
10,777
9,350
8,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
D3L3C14
Hercules
16
5 / 4 / 4
9,595
685
11,407
13,793
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
MacRillz
Serqet
16
8 / 2 / 6
9,431
674
6,795
13,863
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
sDAWGI97I
Morgan Le Fay
14
4 / 1 / 6
8,564
612
10,092
6,089
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ullr
15
6 / 1 / 3
9,265
662
8,889
10,086
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
9
Kills
26
26
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
0
1
L
Hera
 
Hera
0
4
2
0.25
W
Baron Samedi
Avve1904
Baron Samedi
3
1
12
9
W
Hercules
D3L3C14
Hercules
5
4
4
1.75
W
Serqet
MacRillz
Serqet
8
2
6
5.5
L
Ravana
arkaniq
Ravana
2
4
1
0.63
L
Mulan
chibeitor
Mulan
4
6
1
0.75
L
Rama
joniker
Rama
0
9
0
0
W
Morgan Le Fay
sDAWGI97I
Morgan Le Fay
4
1
6
7
W
Ullr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
47,960
58,558
Taken
53,181
28,779
Mitigated
31,062
11,551
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,815
251
0
1,859
12,109
8,143
0
6,083
5,608
20,890
0
L
Hera
 
Hera
5,441
1,007
0
1,023
6,895
1,875
0
4,862
1,482
47,321
1,101
W
Baron Samedi
Avve1904
Baron Samedi
10,777
1,497
1,522
3,484
9,350
8,765
40
3,340
6,010
31,535
2,668
W
Hercules
D3L3C14
Hercules
11,407
4,881
0
7,899
13,793
9,848
147
125
13,668
0
63,336
W
Serqet
MacRillz
Serqet
6,795
1,808
0
4,411
13,863
6,524
0
4,094
9,769
0
76,908
L
Ravana
arkaniq
Ravana
5,146
1,073
0
3,430
9,330
3,276
0
4,107
4,668
0
56,847
L
Mulan
chibeitor
Mulan
12,492
3,671
0
3,643
18,174
12,035
0
2,755
14,633
424
57,261
L
Rama
joniker
Rama
3,322
2,429
0
1,596
12,050
3,450
0
1,943
9,481
0
40,678
W
Morgan Le Fay
sDAWGI97I
Morgan Le Fay
10,092
339
0
2,086
6,089
2,533
0
1,575
4,514
58,390
0
W
Ullr
8,889
3,199
0
3,330
10,086
3,392
944
1,881
8,205
0
66,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
45,505
406
Minions Killed
516
0
Camps Cleared
0
1,452,254
Distance Traveled
1,476,837
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,442
532
24
2
0
300,902
9
L
Hera
6,597
471
90
6
0
286,671
2
W
Baron Samedi
8,650
618
63
5
0
253,166
3
W
Hercules
9,595
685
109
8
0
278,011
0
W
Serqet
9,431
674
125
9
0
378,748
0
L
Ravana
7,244
517
116
8
0
311,291
0
L
Mulan
7,906
565
96
7
0
284,696
2
L
Rama
6,631
474
80
6
0
268,694
3
W
Morgan Le Fay
8,564
612
104
7
0
287,280
0
W
Ullr
9,265
662
115
8
0
279,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role