Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
BrooklynOG92
Horus
Gold I
Level 235
God Stats
5W - 6L
1,498 SR
Queue Stats
291W - 297L
1,594 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
DoctorSaveAOh
Ratatoskr
Gold II
Level 158
God Stats
11W - 14L
1,457 SR
Queue Stats
73W - 73L
1,638 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
MasterLeo117
Baron Samedi
Gold II
Level 176
God Stats
2W - 0L
1,461 SR
Queue Stats
75W - 70L
1,642 MMR
Solo
Guan Yu
Guan Yu
Gold III
Senpai6104
Guan Yu
Gold III
Level 128
God Stats
27W - 30L
1,469 SR
Queue Stats
589W - 597L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,477 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,520 SR
1,625 MMR
Xbalanque
Xbalanque
Gold III
DariethWolf
Xbalanque
Gold III
Level 127
God Stats
0W - 1L
1,252 SR
Queue Stats
39W - 38L
1,597 MMR
Solo
Hera
Hera
Platinum III
Lofsnes
Hera
Platinum III
Level 172
God Stats
5W - 5L
1,602 SR
Queue Stats
189W - 183L
1,763 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Xeilord
Sun Wukong
Gold III
Level 157
God Stats
7W - 5L
1,637 SR
Queue Stats
51W - 50L
1,581 MMR
Solo
Loki
Loki
Gold I
Yo bur
Loki
Gold I
Level 158
God Stats
31W - 31L
1,584 SR
Queue Stats
158W - 159L
1,582 MMR
Party 1
Sylvanus
Sylvanus
Gold III
sxnoj
Sylvanus
Gold III
Level 113
God Stats
2W - 3L
1,527 SR
Queue Stats
68W - 71L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 0 / 3
7,733
703
10,043
4,226
1,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 7
6,660
605
5,647
11,342
8,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Ratatoskr
DoctorSaveAOh
Ratatoskr
13
6 / 0 / 2
7,199
654
3,618
5,646
2,177
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MasterLeo117
Baron Samedi
10
2 / 3 / 3
6,270
570
3,783
6,519
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Senpai6104
Guan Yu
12
3 / 0 / 4
7,379
671
8,476
8,782
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuSobekMulanThor

VS

Bans
BakasuraAgniAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DariethWolf
Xbalanque
9
0 / 3 / 2
5,196
472
4,564
7,511
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Lofsnes
Hera
11
1 / 2 / 2
6,351
577
3,779
4,555
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Xeilord
Sun Wukong
9
0 / 6 / 0
5,499
500
5,109
12,749
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
Yo bur
Loki
12
2 / 1 / 1
5,999
545
3,561
7,812
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sxnoj
Sylvanus
7
1 / 6 / 0
5,046
459
3,559
11,177
6,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
4
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
3
6.5
W
2
1
7
5.5
L
Xbalanque
DariethWolf
Xbalanque
0
3
2
0.33
W
Ratatoskr
DoctorSaveAOh
Ratatoskr
6
0
2
7
L
Hera
Lofsnes
Hera
1
2
2
1
W
Baron Samedi
MasterLeo117
Baron Samedi
2
3
3
1.17
W
Guan Yu
Senpai6104
Guan Yu
3
0
4
5
L
Sun Wukong
Xeilord
Sun Wukong
0
6
0
0
L
Loki
Yo bur
Loki
2
1
1
2.5
L
Sylvanus
sxnoj
Sylvanus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
20,572
36,515
Taken
43,804
23,120
Mitigated
17,487
14,197
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,043
5,886
0
2,532
4,226
1,681
184
712
3,514
0
64,847
W
5,647
2,720
1,036
4,546
11,342
8,742
21
3,103
8,239
0
19,215
L
Xbalanque
DariethWolf
Xbalanque
4,564
1,624
0
1,291
7,511
2,099
0
0
7,511
0
27,618
W
Ratatoskr
DoctorSaveAOh
Ratatoskr
3,618
1,000
0
1,143
5,646
2,177
0
528
5,118
0
53,948
L
Hera
Lofsnes
Hera
3,779
616
0
482
4,555
1,261
0
1,670
2,885
44,093
0
W
Baron Samedi
MasterLeo117
Baron Samedi
3,783
650
147
1,520
6,519
2,779
0
2,264
4,255
35,910
466
W
Guan Yu
Senpai6104
Guan Yu
8,476
563
133
3,140
8,782
7,741
0
731
8,051
1,454
46,005
L
Sun Wukong
Xeilord
Sun Wukong
5,109
1,322
0
3,285
12,749
4,897
0
579
12,170
0
35,407
L
Loki
Yo bur
Loki
3,561
1,077
0
4,070
7,812
2,325
0
2,033
5,779
0
43,605
L
Sylvanus
sxnoj
Sylvanus
3,559
1,351
1,562
2,920
11,177
6,905
0
288
10,889
13,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
28,091
377
Minions Killed
319
0
Camps Cleared
0
1,190,862
Distance Traveled
1,100,571
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,733
703
115
10
0
218,353
2
W
Horus
6,660
605
24
2
0
241,041
0
L
Xbalanque
5,196
472
52
5
0
201,557
3
W
Ratatoskr
7,199
654
92
8
0
298,538
1
L
Hera
6,351
577
102
9
0
242,715
2
W
Baron Samedi
6,270
570
75
7
0
223,189
0
W
Guan Yu
7,379
671
71
6
0
209,741
0
L
Sun Wukong
5,499
500
70
6
0
201,830
2
L
Loki
5,999
545
85
8
0
258,867
1
L
Sylvanus
5,046
459
10
1
0
195,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role