Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KraKer0619
Loki
Level 128
God Stats
2W - 2L
1,589 SR
Queue Stats
37W - 35L
1,501 Elo+
Solo
King Arthur
King Arthur
PutMeInCoach695
King Arthur
Level 140
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 12L
1,530 Elo+
Solo
Sobek
Sobek
TGDxARCANE
Sobek
Level 69
God Stats
7W - 3L
1,648 SR
Queue Stats
156W - 151L
1,436 Elo+
Solo
Eset
Eset
XxDEATH_2_YOUxX
Eset
Level 153
God Stats
2W - 1L
1,493 SR
Queue Stats
95W - 91L
1,574 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,508 Elo+

VS

Team Averages
Level 146
1,615 SR
1,488 Elo+
Olorun
Olorun
DDOLYK
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,457 Elo+
Solo
Nox
Nox
KeepEmGuessn
Nox
Level 149
God Stats
11W - 13L
1,471 SR
Queue Stats
331W - 323L
1,524 Elo+
Solo
Surtr
Surtr
TJmafia
Surtr
Level 242
God Stats
2W - 3L
1,490 SR
Queue Stats
870W - 897L
1,467 Elo+
Solo
Hades
Hades
XCurrents
Hades
Level 31
God Stats
5W - 2L
1,850 SR
Queue Stats
153W - 149L
1,558 Elo+
Solo
Janus
Janus
Zombie8969
Janus
Level 158
God Stats
3W - 1L
1,764 SR
Queue Stats
269W - 271L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 10
6,045
1,209
5,408
2,251
997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
4 / 1 / 5
5,987
1,197
2,114
2,515
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PutMeInCoach695
King Arthur
10
4 / 1 / 8
5,807
1,161
3,125
6,381
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sobek
9
1 / 1 / 9
5,820
1,164
2,476
7,326
5,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 8
6,404
1,281
4,033
3,288
1,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DDOLYK
Olorun
10
1 / 2 / 2
5,216
1,043
4,794
4,073
1,206
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 1
5,006
1,001
1,292
3,164
1,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
TJmafia
Surtr
9
0 / 3 / 2
4,914
983
2,316
5,043
4,203
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
XCurrents
Hades
7
1 / 2 / 0
4,755
951
1,902
2,362
827
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
10
1 / 3 / 1
5,331
1,066
3,323
3,725
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
13
Kills
3
3
Deaths
13
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
10
6
L
Olorun
DDOLYK
Olorun
1
2
2
1
L
0
3
1
0.17
W
4
1
5
6.5
W
King Arthur
PutMeInCoach695
King Arthur
4
1
8
8
W
Sobek
1
1
9
5.5
L
Surtr
TJmafia
Surtr
0
3
2
0.33
L
Hades
XCurrents
Hades
1
2
0
0.5
W
3
0
8
7
L
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
13,627
21,761
Taken
18,367
12,453
Mitigated
8,356
8,800
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,408
146
0
260
2,251
997
43
823
1,348
16,500
419
L
Olorun
DDOLYK
Olorun
4,794
1,596
274
1,404
4,073
1,206
0
2,294
1,779
8,149
0
L
1,292
56
0
0
3,164
1,023
0
2,237
927
6,232
0
W
2,114
227
0
250
2,515
769
0
1,548
927
0
5,595
W
King Arthur
PutMeInCoach695
King Arthur
3,125
174
1,693
1,557
6,381
4,106
0
2,028
4,297
0
6,099
W
Sobek
2,476
121
1,012
2,433
7,326
5,104
0
4,814
2,358
6,676
0
L
Surtr
TJmafia
Surtr
2,316
332
0
429
5,043
4,203
0
2,875
2,168
60
6,671
L
Hades
XCurrents
Hades
1,902
272
168
305
2,362
827
0
1,430
932
2,610
0
W
4,033
174
920
675
3,288
1,477
0
1,806
1,460
11,303
0
L
Janus
3,323
106
127
536
3,725
1,097
0
2,898
827
9,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
25,222
73
Minions Killed
49
0
Camps Cleared
0
533,257
Distance Traveled
388,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,045
1,209
29
6
0
99,056
0
L
Olorun
5,216
1,043
11
2
0
85,731
0
L
Nox
5,006
1,001
12
2
0
94,802
0
W
Loki
5,987
1,197
10
2
0
100,027
0
W
King Arthur
5,807
1,161
9
2
0
114,700
0
W
Sobek
5,820
1,164
7
1
0
103,546
0
L
Surtr
4,914
983
7
1
0
80,056
0
L
Hades
4,755
951
2
0
0
43,689
0
W
Eset
6,404
1,281
18
4
0
115,928
0
L
Janus
5,331
1,066
17
3
0
84,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role