Player Matchup

Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MihaitaPretenul
Chronos
Level 46
God Stats
19W - 14L
1,569 SR
Queue Stats
81W - 84L
1,419 Elo+
Solo
Cerberus
Cerberus
jandriyo466
Cerberus
Level 107
God Stats
150W - 145L
1,482 SR
Queue Stats
583W - 652L
1,424 Elo+
Solo
Team Averages
Level 66
1,517 SR
1,448 Elo+

VS

Team Averages
Level 63
1,510 SR
1,362 Elo+
Ah Muzen Cab
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 67L
1,373 Elo+
Solo
Raijin
Raijin
Joguevor-2399
Raijin
Level 38
God Stats
3W - 9L
1,392 SR
Queue Stats
7W - 23L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
Mister_Plum
Sun Wukong
Level 45
God Stats
2W - 2L
1,637 SR
Queue Stats
101W - 106L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 1 / 6
9,955
830
8,948
6,127
1,916
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 2
10,799
900
8,066
8,016
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
jandriyo466
Cerberus
15
1 / 2 / 6
9,037
753
6,421
11,428
8,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
14
1 / 2 / 1
8,114
676
1,927
7,757
2,213
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 2
9,047
754
8,309
9,678
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Mister_Plum
Sun Wukong
12
2 / 2 / 0
8,056
671
4,127
10,385
6,029
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
4
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
6
5
L
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
1
2
1
0.75
L
1
4
2
0.5
W
5
1
2
6
L
Sun Wukong
Mister_Plum
Sun Wukong
2
2
0
1
W
Cerberus
jandriyo466
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
14,363
25,571
Taken
27,820
13,513
Mitigated
11,122
4,346
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,948
2,250
0
711
6,127
1,916
1,905
1,962
4,145
0
39,504
L
Ah Muzen Cab
GleziMc_
Ah Muzen Cab
1,927
379
0
2,469
7,757
2,213
380
4,466
2,996
0
23,299
L
8,309
566
0
187
9,678
2,880
222
4,931
4,546
27,989
502
W
8,066
1,075
0
985
8,016
3,102
1,134
3,503
4,493
43,774
712
L
Sun Wukong
Mister_Plum
Sun Wukong
4,127
724
259
937
10,385
6,029
118
4,088
5,968
0
13,062
W
Cerberus
jandriyo466
Cerberus
6,421
536
249
2,401
11,428
8,495
43
2,580
8,812
21,696
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
25,217
192
Minions Killed
107
0
Camps Cleared
0
665,218
Distance Traveled
595,830
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,955
830
73
6
0
218,823
0
L
Ah Muzen Cab
8,114
676
42
4
0
185,085
0
L
Raijin
9,047
754
45
4
0
187,495
0
W
Chronos
10,799
900
97
8
0
226,680
0
L
Sun Wukong
8,056
671
20
2
0
223,250
0
W
Cerberus
9,037
753
22
2
0
219,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role